View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026454 | AI War 2 | Bug - Other | Feb 20, 2022 8:11 am | Feb 20, 2022 9:17 am | |
Reporter | motai | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.807 Spire And Neinzul | ||||
Fixed in Version | Beta 3.900 Modular Ships / Ship Loadouts | ||||
Summary | 0026454: beam code changes disrupted mods | ||||
Description | have a number of errors attempting to start game with mods from changes to draw beam code. maybe set a default beam that doesnt requires the new special beam settings. | ||||
Tags | No tags attached. | ||||
|
Thanks! * Updated all of the mods to include the new tags for the beam weapons (with variable colored lasers) so that they all should work properly. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 20, 2022 8:11 am | motai | New Issue | |
Feb 20, 2022 9:17 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 20, 2022 9:17 am | Chris_McElligottPark | Status | new => resolved |
Feb 20, 2022 9:17 am | Chris_McElligottPark | Resolution | open => fixed |
Feb 20, 2022 9:17 am | Chris_McElligottPark | Fixed in Version | => Beta 3.900 Modular Ships / Ship Loadouts |
Feb 20, 2022 9:17 am | Chris_McElligottPark | Note Added: 0064620 |