View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026398 | AI War 2 | Bug - Gameplay | Feb 15, 2022 11:27 pm | Feb 25, 2022 7:14 pm | |
Reporter | Lord Of Nothing | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.804 Bug Smooshing | ||||
Fixed in Version | Beta 3.904 Release Candidate 1 | ||||
Summary | 0026398: Dark Zenith invasion - Planet linking bugs | ||||
Description | Upon the Dark Zenith worlds spawning at the beginning of the invasion, I got this error. Looks like the check for non-linked worlds is throwing it before they finish spawning in properly? EDIT: No, the worlds are actually not spawning their connections properly. 2/16/2022 4:23:47 AM 3.804 SINGLEP DELAYED41 TID101 No links to any neighbors on planet Malkovich (84)!! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <202e62c518b24a6aa82c1650807a9296>:0 at Arcen.AIW2.Core.Engine_AIW2.LogErrorDuringCurrentMapGen (System.String Error) [0x00000] in <5170314c3d3445ad976b1cc49a9314d5>:0 at Arcen.AIW2.External.UtilityMethods.SeedWormholesForPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.External.IWormholePlacer wormholePlacer, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <a7937b07c0104ee8b53fe90eee2d4dcb>:0 at Arcen.AIW2.External.StandardMapPopulator.SeedNormalEntities (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.ArcenHostOnlySimContext Context, Arcen.AIW2.Core.MapTypeData mapType, Arcen.AIW2.Core.Tutorial+TutorialPlanetOwnershipAndSpawning TutorialPlanetOrNull) [0x00000] in <a7937b07c0104ee8b53fe90eee2d4dcb>:0 at Arcen.AIW2.External.GameCommand_CreateNewPlanet.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x00000] in <a7937b07c0104ee8b53fe90eee2d4dcb>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <5170314c3d3445ad976b1cc49a9314d5>:0 at Arcen.AIW2.Core.World_AIW2.OnClientOrHost_ExecuteGameCommandsThatWereScheduled (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <5170314c3d3445ad976b1cc49a9314d5>:0 at Arcen.AIW2.External.SimPlannerImplementation.ProcessCoreLogicForArbitraryFrameOnMainThread (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <889c1884bbe44839ba905fd17ce877c3>:0 at Arcen.AIW2.Core.Engine_AIW2.<ProcessArbitraryFrameOnMainThread>b__75_0 () [0x00000] in <5170314c3d3445ad976b1cc49a9314d5>:0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass11_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <202e62c518b24a6aa82c1650807a9296>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 | ||||
Tags | No tags attached. | ||||
related to | 0026468 | resolved | BadgerBadger | Dark Zenith systems failed to connect to the galaxy |
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Actually, having reloaded things to try and get a save, I'm not entirely sure it's that simple. In the gamestate that resulted after that error, the Dark Zenith planets aren't all linked to each other. But if I reload from an earlier save and let it run through, there's no error and the DZ planets are linked. |
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Okay, further testing shows that it breaks a little under half of the time loading from save Pre DZ (The error occured on the 1st, 3rd, 5th, 9th and 11th times. And the time I let the time run through until the actual invasion started, the DZ planets not all being linked resulted in some DZ planets never becoming linked, as can be seen in Nonlinked DZ. |
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Also, ultra minor UI issue I noticed doing all the reloading: When you reload an earlier save in the campaign before the DZ arrive, the fimbulwinter icons still appear on the galaxy map (Unselectable), until the DZ invasion arrives, whereupon the incorrect ones disappear. |
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The galaxy UI problems should be a different ticket |
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This would have been better in another ticket, yep, but I got this one fixed: * Fixed a bug where icon underlays from one game (fimbulwinter, etc) could persist into the next. Thanks! |
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Seems to link properly now |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 15, 2022 11:27 pm | Lord Of Nothing | New Issue | |
Feb 15, 2022 11:59 pm | Lord Of Nothing | Note Added: 0064534 | |
Feb 16, 2022 12:07 am | Lord Of Nothing | Note Added: 0064535 | |
Feb 16, 2022 12:07 am | Lord Of Nothing | File Added: Pre DZ.save | |
Feb 16, 2022 12:07 am | Lord Of Nothing | File Added: Nonlinked DZ.save | |
Feb 16, 2022 12:08 am | Lord Of Nothing | Severity | trivial => minor |
Feb 16, 2022 12:08 am | Lord Of Nothing | Description Updated | |
Feb 16, 2022 12:08 am | Lord Of Nothing | Description Updated | |
Feb 16, 2022 12:10 am | Lord Of Nothing | Note Added: 0064537 | |
Feb 16, 2022 12:14 am | Lord Of Nothing | Summary | Dark Zenith invasion - the warnings about there being no planet links are being a bit impatient. => Dark Zenith invasion - Planet linking bugs |
Feb 21, 2022 4:53 pm | Lord Of Nothing | Relationship added | related to 0026468 |
Feb 21, 2022 5:31 pm | BadgerBadger | Note Added: 0064645 | |
Feb 21, 2022 8:50 pm | Chris_McElligottPark | Assigned To | => BadgerBadger |
Feb 21, 2022 8:50 pm | Chris_McElligottPark | Status | new => assigned |
Feb 21, 2022 8:54 pm | Chris_McElligottPark | Note Added: 0064663 | |
Feb 25, 2022 7:14 pm | BadgerBadger | Status | assigned => resolved |
Feb 25, 2022 7:14 pm | BadgerBadger | Resolution | open => fixed |
Feb 25, 2022 7:14 pm | BadgerBadger | Fixed in Version | => Beta 3.904 Release Candidate 1 |
Feb 25, 2022 7:14 pm | BadgerBadger | Note Added: 0064858 |