View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026375 | AI War 2 | Bug - Other | Feb 14, 2022 1:30 pm | Feb 15, 2022 5:37 pm | |
Reporter | Tuntematon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.802 New Challengers Approach | ||||
Fixed in Version | Beta 3.804 Bug Smooshing | ||||
Summary | 0026375: DoShotHitLogic_Inner error | ||||
Description | 2/14/2022 8:28:46 PM 3.802 SINGLEP DELAYED9 TID25 DoShotHitLogic_Inner error at debugStage 4000: System.DivideByZeroException: Attempted to divide by zero. at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoShotHitLogic_Inner (Arcen.AIW2.Core.IShotHitSource ShotHitNeverNull, System.Int32 CompressedShots, Arcen.AIW2.Core.EntitySystem OriginSystemForShotOrNull, Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean HonorFiniteHitCountAOE, Arcen.Universal.FInt PercentOfTotalAttackPowerForThisHitOutOf100, System.Int32& TotalDamageDealt, System.Int32& ActualCompressedShotsHit, Arcen.AIW2.Core.ArcenSimContextAnyStatus Context) [0x003a5] in <df44b0e9440e4f6f909fe5824956bc5d>:0 | ||||
Tags | No tags attached. | ||||
|
Thanks! * Better instrumented an annoying shot-hit error that keeps happening, and also potentially fixed it. But if it happens again, we'll have better information at least. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 14, 2022 1:30 pm | Tuntematon | New Issue | |
Feb 15, 2022 5:37 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 15, 2022 5:37 pm | Chris_McElligottPark | Status | new => resolved |
Feb 15, 2022 5:37 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 15, 2022 5:37 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.804 Bug Smooshing |
Feb 15, 2022 5:37 pm | Chris_McElligottPark | Note Added: 0064508 |