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Player.log (71,136 bytes)
Mono path[0] = '/Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Resources/Data/Managed'
Mono config path = '/Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.27f1 (e759542391ea)
[Subsystems] Discovering subsystems at path /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Resources/Data/UnitySubsystems
Forcing GfxDevice: OpenGL Core
GfxDevice: creating device client; threaded=1
Renderer: AMD Radeon Pro 570X OpenGL Engine
Vendor: ATI Technologies Inc.
Version: 4.1 ATI-4.7.103
GLES: 0
GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle 2130935296
Begin MonoManager ReloadAssembly
- Completed reload, in 0.067 seconds
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
UnloadTime: 0.681548 ms
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libGalaxyCSharpGlue
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x7fd981ae8000.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x7fd982000000.dylib
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x7fd981ab4000.dylib
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
Particle System is trying to spawn on a mesh with zero surface area
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
Particle System is trying to spawn on a mesh with zero surface area
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x7fd97f767800.dylib
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGBA Compressed BC7 sRGB format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
WARNING: RGB Compressed BC6H UFloat format is not supported, decompressing texture
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/advapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/advapi32
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/advapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/advapi32
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.dylib
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.so
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll.bundle
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/libadvapi32.dll
Fallback handler could not load library /Users/arthurbjohnson/Library/Application Support/Steam/steamapps/common/AI War 2/AIWar2.app/Contents/Frameworks/MonoEmbedRuntime/osx/data-0x7fd9821a5000.dylib
[S_API] SteamAPI_Init(): Loaded '/Users/arthurbjohnson/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK.
Setting breakpad minidump AppID = 573410
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198039654710 [API loaded no]
Setting up 1 worker threads for Enlighten.
Thread -> id: 70000b2bb000 -> priority: 1
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0
at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
NullReferenceException
at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <2ad090c3e79347c49a6c2962832595fd>:0
at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <f1521d20f1fb4cb3bcf3de923cb94998>:0
at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0
at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0
at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0
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