View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026308 | AI War 2 | Crash/Exception | Feb 7, 2022 7:29 pm | Feb 10, 2022 3:23 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.796 Greatly Thinning The Turncoats | ||||
Fixed in Version | Beta 3.798 Reliability | ||||
Summary | 0026308: More ship jumping | ||||
Description | 2/7/2022 5:28:40 PM 3.796 SINGLEP DELAYED4 TID14 Ship Warrior - 9162 was part of faction Scourge but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.AI-40, MidCleanupAfterDeath.[null]-173, CreateSquadNewWithSpecifiedID.Scourge-178, Normal Wormhole Traversal.Scourge-279, Normal Wormhole Traversal.Scourge-286, MidCleanupAfterDeath.[null]-384 Squad Planet ReasonCode: Entity Init.Tsuba-40, MidCleanupAfterDeath.[null]-173, Entity Init.Gate-178, Normal Wormhole Traversal.Chihiro-279, Normal Wormhole Traversal.Tiger-286, MidCleanupAfterDeath.[null]-384, Entity Init.Plant-496 Squad Fleet ReasonCode List: PostCreationOfSquad-B.{AI Hive Golem Drones 120 NonPlayerDrone AI}-40, ImmediatelyRemoveFromSim.[null]-51, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-178, ImmediatelyRemoveFromSim.[null]-287 Squad Pool status history: return-51 mainq-173 released-178 return-287 mainq-ac-384 released-496 2/7/2022 5:28:40 PM 3.796 SINGLEP DELAYED5 TID14 (After report) NSTUID Match: Warrior - 9162 pkid 79771 vs 79771 faction Natural Objects vs Natural Objects fleet [null fmem] vs [null fmem] planet Plant vs Plant. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.AI-40, MidCleanupAfterDeath.[null]-173, CreateSquadNewWithSpecifiedID.Scourge-178, Normal Wormhole Traversal.Scourge-279, Normal Wormhole Traversal.Scourge-286, MidCleanupAfterDeath.[null]-384 OtherSquad Planet ReasonCode: Entity Init.Tsuba-40, MidCleanupAfterDeath.[null]-173, Entity Init.Gate-178, Normal Wormhole Traversal.Chihiro-279, Normal Wormhole Traversal.Tiger-286, MidCleanupAfterDeath.[null]-384, Entity Init.Plant-496 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{AI Hive Golem Drones 120 NonPlayerDrone AI}-40, ImmediatelyRemoveFromSim.[null]-51, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-178, ImmediatelyRemoveFromSim.[null]-287 OtherSquad Pool status history: return-51 mainq-173 released-178 return-287 mainq-ac-384 released-496 2/7/2022 5:28:40 PM 3.796 SINGLEP DELAYED6 TID14 (After report) that's all the matches we found 2/7/2022 5:28:41 PM 3.796 SINGLEP DELAYED7 TID9 Ship Warrior - 9162 was part of faction Natural Objects but has now somehow jumped to Scourge. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID.AI-40, MidCleanupAfterDeath.[null]-173, CreateSquadNewWithSpecifiedID.Scourge-178, Normal Wormhole Traversal.Scourge-279, Normal Wormhole Traversal.Scourge-286, MidCleanupAfterDeath.[null]-384, CreateSquadNewWithSpecifiedID.Scourge-496 Squad Planet ReasonCode: Entity Init.Tsuba-40, MidCleanupAfterDeath.[null]-173, Entity Init.Gate-178, Normal Wormhole Traversal.Chihiro-279, Normal Wormhole Traversal.Tiger-286, MidCleanupAfterDeath.[null]-384, Entity Init.Plant-496 Squad Fleet ReasonCode List: PostCreationOfSquad-B.{AI Hive Golem Drones 120 NonPlayerDrone AI}-40, ImmediatelyRemoveFromSim.[null]-51, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-178, ImmediatelyRemoveFromSim.[null]-287, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-496 Squad Pool status history: return-51 mainq-173 released-178 return-287 mainq-ac-384 released-496 2/7/2022 5:28:41 PM 3.796 SINGLEP DELAYED8 TID9 (After report) NSTUID Match: Warrior - 9162 pkid 79771 vs 79771 faction Scourge vs Scourge fleet {Unnamed 7 NPC Scourge} vs {Unnamed 7 NPC Scourge} planet Plant vs Plant. OtherSquad Faction ReasonCode: CreateSquadNewWithSpecifiedID.AI-40, MidCleanupAfterDeath.[null]-173, CreateSquadNewWithSpecifiedID.Scourge-178, Normal Wormhole Traversal.Scourge-279, Normal Wormhole Traversal.Scourge-286, MidCleanupAfterDeath.[null]-384, CreateSquadNewWithSpecifiedID.Scourge-496 OtherSquad Planet ReasonCode: Entity Init.Tsuba-40, MidCleanupAfterDeath.[null]-173, Entity Init.Gate-178, Normal Wormhole Traversal.Chihiro-279, Normal Wormhole Traversal.Tiger-286, MidCleanupAfterDeath.[null]-384, Entity Init.Plant-496 OtherSquad Fleet ReasonCode List: PostCreationOfSquad-B.{AI Hive Golem Drones 120 NonPlayerDrone AI}-40, ImmediatelyRemoveFromSim.[null]-51, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-178, ImmediatelyRemoveFromSim.[null]-287, PostCreationOfSquad-B.{Unnamed 7 NPC Scourge}-496 OtherSquad Pool status history: return-51 mainq-173 released-178 return-287 mainq-ac-384 released-496 2/7/2022 5:28:41 PM 3.796 SINGLEP DELAYED9 TID9 (After report) that's all the matches we found | ||||
Tags | No tags attached. | ||||
related to | 0026317 | resolved | Chris_McElligottPark | Error occurs when swapping shiplines. |
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This error popped up a few minuts after this save |
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More Yikes errors might be produced by swap ships between fleets. For an example of the errors: 2/7/2022 10:20:05 PM 3.796 SINGLEP DELAYED1035 TID14 Ship V-Wing - 3561 was part of fleet Classic Fleet but has now somehow jumped to Strike Tifer. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1.Human-7 Squad Planet ReasonCode: Entity Init.Radole-7 Squad Fleet Squad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-7, Deserialization-Z2.[null]-7, Deserialization-R1.{Classic Fleet 131 PlayerMobile Human}-7 Squad Pool status history: 2/7/2022 10:20:05 PM 3.796 SINGLEP DELAYED1036 TID14 (After report) NSTUID Match: V-Wing - 3561 pkid 6291 vs 6291 faction slake-moth vs slake-moth fleet {Strike Tifer 158 PlayerMobile Human} vs {Strike Tifer 158 PlayerMobile Human} planet Radole vs Radole. OtherSquad Faction ReasonCode: Deserialization-1.Human-7 OtherSquad Planet ReasonCode: Entity Init.Radole-7 OtherSquad Fleet ReasonCode List: Deserialization-1.{Unnamed 2 NPC NaturalObject}-7, Deserialization-Z2.[null]-7, Deserialization-R1.{Classic Fleet 131 PlayerMobile Human}-7 |
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Thanks! Turns out this was a non-bug. Those units are... dead! * Fixed a piece of code that was returning "natural objects" for any planet factions on entities that were null. This was decidedly unhelpful, and led to a number of errors happening for people, particularly in multiplayer on clients, where it looked like units had switched sides but really units were dead. * Fixed a piece of code that was returning "natural objects" for any planet factions on entities that were null. This was decidedly unhelpful, and led to a number of errors happening for people, particularly in multiplayer on clients, where it looked like units had switched sides but really units were dead. * Fixed what seemed to be bugs related to squads still having a reference in the central registry after being killed. These don't affect anything negatively, so it just silently fixes these versus giving you giant warnings like it did for the last two builds. ** On the other hand, it now looks for squads that are in both quarantine AND deployed in the planet faction lists, and it now both fixes that as well as (for now) will complain about it. We haven't seen any evidence of this so far, but it was worth checking for. The ship-line thing is another bug, separate from the original one reported here. |
Date Modified | Username | Field | Change |
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Feb 7, 2022 7:29 pm | BadgerBadger | New Issue | |
Feb 7, 2022 7:29 pm | BadgerBadger | Status | new => assigned |
Feb 7, 2022 7:29 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Feb 7, 2022 7:29 pm | BadgerBadger | Note Added: 0064255 | |
Feb 7, 2022 7:29 pm | BadgerBadger | File Added: tess.save | |
Feb 7, 2022 7:30 pm | BadgerBadger | Note Added: 0064256 | |
Feb 7, 2022 10:31 pm | slake-moth | Note Added: 0064257 | |
Feb 10, 2022 12:50 am | slake-moth | Relationship added | related to 0026317 |
Feb 10, 2022 3:22 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 10, 2022 3:22 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 10, 2022 3:22 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.798 Reliability |
Feb 10, 2022 3:22 pm | Chris_McElligottPark | Note Added: 0064285 | |
Feb 10, 2022 3:23 pm | Chris_McElligottPark | Note Edited: 0064285 |