View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026240 | AI War 2 | Crash/Exception | Feb 3, 2022 1:26 am | Feb 11, 2022 2:05 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.791 Network Defragmentation | ||||
Fixed in Version | Beta 3.798 Reliability | ||||
Summary | 0026240: Multiplayer Log | ||||
Description | Windows10 Client to Linux Host DirectIP Large amount of error logging, but most of it is probably just repeated. Damage from AI seemed high and/or units/buildings were spontaneously dying. The AI was using cluster bombs frequently. Lots of lag and jumping. The Client machine's new planet commander centers wouldn't be recognized without rejoining. The command centers sometimes just disappeared. Trying to mass build a mine field may have made everything worse. Eventually the fleet lines on a Command Center moved to a starting mobile fleet. | ||||
Tags | No tags attached. | ||||
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I think all of these specific issues are resolved as of the build that went out last night. Thank you! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 3, 2022 1:26 am | ptarth | New Issue | |
Feb 3, 2022 1:26 am | ptarth | File Added: ArcenDebugLog.zip | |
Feb 11, 2022 2:05 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 11, 2022 2:05 pm | Chris_McElligottPark | Status | new => resolved |
Feb 11, 2022 2:05 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 11, 2022 2:05 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.798 Reliability |
Feb 11, 2022 2:05 pm | Chris_McElligottPark | Note Added: 0064319 |