View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0026195 | AI War 2 | Bug - Gameplay | Jan 28, 2022 10:29 pm | Feb 7, 2022 5:01 pm | |
Reporter | ZeusAlmighty | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.789 Network Consolidation | ||||
Fixed in Version | Beta 3.796 Greatly Thinning The Turncoats | ||||
Summary | 0026195: Orbital Mechanic Bug -- Parents sharing children | ||||
Description | Issue If you have multiple units that produce orbital units using the DLC3 mechanic, they will share the caps of units in a bizarre way In the attached save, there are two "Protective Totems." They have these lines: tag_to_spawn_from_for_build_point_for_per_second_construction="OrbofAbsorption" personal_ship_cap_for_per_second_build_point_construction="3" I would expect that when I have 2 Protective Totems, they would each create 3 Orbs of Absorption. This save shows that you can have a variety of splitting. For example, one will have all 6 and the other won't have any. This behavior is undesirable **Save is for game on the current SVN** | ||||
Tags | No tags attached. | ||||
related to | 0026258 | resolved | Chris_McElligottPark | Protective totem spawning descendants before being fully constructed |
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Thanks! * Fixed some very wrong code that was giving progenitors a shared unit cap rather than a personal one. ** This doesn't seem to be related to any code that could let one go OVER cap, so that part was probably the general chaos of some recent builds. |
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Awesome! This was causing some very weird interactions |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2022 10:29 pm | ZeusAlmighty | New Issue | |
Jan 28, 2022 10:29 pm | ZeusAlmighty | Status | new => assigned |
Jan 28, 2022 10:29 pm | ZeusAlmighty | Assigned To | => Chris_McElligottPark |
Jan 28, 2022 10:29 pm | ZeusAlmighty | File Added: Orbital bug_sharing caps.save | |
Feb 7, 2022 1:39 pm | ZeusAlmighty | Relationship added | related to 0026258 |
Feb 7, 2022 4:49 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 7, 2022 4:49 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 7, 2022 4:49 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.796 Greatly Thinning The Turncoats |
Feb 7, 2022 4:49 pm | Chris_McElligottPark | Note Added: 0064237 | |
Feb 7, 2022 5:01 pm | ZeusAlmighty | Note Added: 0064238 |