View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026184 | AI War 2 | Bug - Gameplay | Jan 28, 2022 1:15 am | Jan 28, 2022 12:26 pm | |
Reporter | motai | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.787 Yet More Performance | ||||
Fixed in Version | Beta 3.788 Canary Search | ||||
Summary | 0026184: cloaked tractor immune to tachyon? | ||||
Description | i have a marauder unit caught in a tractor beam on hornet. there is cloaked combat power there and it should be being decloaked but isnt. the tractor unit is apparently caught in a forcefield on top of that preventing its escape also was getting some error being thrown by a tesla eye having targeting detonation on dead target issues. | ||||
Tags | No tags attached. | ||||
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test hack.savemet (110 bytes)
GR 1550388807 3129 noodles <color=#ff3232>Hard </color> Zombifyier Difficulty 7 1 <color=#0000fb>Motai</color> |
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From your log: * Fixed another couple of exceptions that could happen in checking for AOE hits. Thanks! |
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Thanks! * Fixed a boolean inversion in the prior build which broke tachyon beams. ** Thanks to motai for reporting. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 28, 2022 1:15 am | motai | New Issue | |
Jan 28, 2022 1:15 am | motai | File Added: ArcenDebugLog.txt | |
Jan 28, 2022 1:15 am | motai | File Added: test hack.save | |
Jan 28, 2022 1:15 am | motai | File Added: test hack.savemet | |
Jan 28, 2022 11:18 am | Chris_McElligottPark | Note Added: 0063926 | |
Jan 28, 2022 12:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 28, 2022 12:26 pm | Chris_McElligottPark | Status | new => resolved |
Jan 28, 2022 12:26 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 28, 2022 12:26 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.788 Canary Search |
Jan 28, 2022 12:26 pm | Chris_McElligottPark | Note Added: 0063927 |