View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0026140 | AI War 2 | Bug - Gameplay | Jan 19, 2022 1:16 pm | Jan 28, 2022 1:15 pm | |
Reporter | Tuntematon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.785 Just Bugfixes | ||||
Fixed in Version | Beta 3.787 Yet More Performance | ||||
Summary | 0026140: Enemies exploding when hovering over MP | ||||
Description | Happened in our bigger MP session. Sometimes enemies just stayed there and when hovered over with mouse, they exploed. Units did not shoot them. I think they were just desynced. Happened to clients only. video https://drive.google.com/file/d/1ffhuffa5ZUGA1q8vpzE4YgvBxfQu4YsX/view?usp=sharing | ||||
Tags | No tags attached. | ||||
child of | 0026134 | resolved | Chris_McElligottPark | MP session summary 20220117 |
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I believe that all these issues are fixed, or at the very least will find a different form of expression in the new build. I'll need some fresh reports if we see things again, because a lot has improved in the code now and a lot of this no longer applies (thankfully). Thank you! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 19, 2022 1:16 pm | Tuntematon | New Issue | |
Jan 19, 2022 1:17 pm | Tuntematon | Relationship added | child of 0026134 |
Jan 19, 2022 1:18 pm | Tuntematon | Summary | Desynced enemies eploding when hovering over MP => Enemies exploding when hovering over MP |
Jan 19, 2022 1:18 pm | Tuntematon | Description Updated | |
Jan 28, 2022 1:15 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 28, 2022 1:15 pm | Chris_McElligottPark | Status | new => resolved |
Jan 28, 2022 1:15 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 28, 2022 1:15 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.787 Yet More Performance |
Jan 28, 2022 1:15 pm | Chris_McElligottPark | Note Added: 0063938 |