View Issue Details

IDProjectCategoryLast Update
0026118AI War 2Bug - GameplayFeb 6, 2022 9:33 pm
Reportermotai Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 3.784 Tractor Recursion 
Fixed in VersionBeta 3.795 Deduplicating 
Summary0026118: TARGETING STARTS TO FAIL later in game
Descriptionships and turrets failing to acquire and shoot targets resulting in undefended home system despite 100+ turrets active.
TagsNo tags attached.

Relationships

related to 0026119 resolvedChris_McElligottPark orphaned units ending up neutral and inactive while still running targeting? 

Activities

motai

Jan 14, 2022 1:45 am

reporter  

ArcenDebugLog.txt (1,315,010 bytes)
COMMAND OVERFLOW.save (337,450 bytes)
COMMAND OVERFLOW.savemet (109 bytes)   
UK
792636916
5868
nuku
<color=#66ffce>Easier </color> Bar Fighter
Difficulty 7
0
<color=#0000fb>Motai</color>
COMMAND OVERFLOW.savemet (109 bytes)   

Chris_McElligottPark

Jan 14, 2022 9:25 pm

administrator   ~0063796

Fixed the one error from the log, though it's probably not related to targeting failing:

* Fixed a further error where "ReadBig3PrimaryKeyID_PosNoDef" could still be null, even in single-player, even after it tries to fix it once.

I didn't have time to look into it tonight, but does the bad targeting persist when you load the game fresh?

Chris_McElligottPark

Jan 14, 2022 10:12 pm

administrator   ~0063801

Unfortunately, when I load the save it runs super smoothly. It sounds like there was a lot of garbage data built up somehow in the game -- if you or anyone else is able to shed light on what might have been going on, that would be really useful.

motai

Jan 14, 2022 11:29 pm

reporter   ~0063804

yeah it seemed like a gargbage collection routine was failing to run and so after about 30 minutes of run the targeting would just stop updating everywhere. i dont think it was running for the ai either actually. i could manually target and get shots but nothing else was shooting. i think it has to do with melee units specifically causing delayed actions.

Chris_McElligottPark

Feb 6, 2022 9:33 pm

administrator   ~0064214

I found and fixed a ship-doubling bug that was causing LOTS of wrong issues, and that should fix this as well as a number of other issues. I'm marking a lot of things fixed, and if we see some variant of those again, then please let me know in a fresh report. Thank you!

Issue History

Date Modified Username Field Change
Jan 14, 2022 1:45 am motai New Issue
Jan 14, 2022 1:45 am motai File Added: ArcenDebugLog.txt
Jan 14, 2022 1:45 am motai File Added: COMMAND OVERFLOW.save
Jan 14, 2022 1:45 am motai File Added: COMMAND OVERFLOW.savemet
Jan 14, 2022 1:48 am motai Relationship added related to 0026119
Jan 14, 2022 9:25 pm Chris_McElligottPark Note Added: 0063796
Jan 14, 2022 10:12 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 14, 2022 10:12 pm Chris_McElligottPark Status new => feedback
Jan 14, 2022 10:12 pm Chris_McElligottPark Note Added: 0063801
Jan 14, 2022 11:29 pm motai Note Added: 0063804
Jan 14, 2022 11:29 pm motai Status feedback => assigned
Feb 6, 2022 9:33 pm Chris_McElligottPark Status assigned => resolved
Feb 6, 2022 9:33 pm Chris_McElligottPark Resolution open => fixed
Feb 6, 2022 9:33 pm Chris_McElligottPark Fixed in Version => Beta 3.795 Deduplicating
Feb 6, 2022 9:33 pm Chris_McElligottPark Note Added: 0064214