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IDProjectCategoryLast Update
0026093AI War 2Crash/ExceptionJan 13, 2022 6:12 pm
Reporterpheonix89 Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 3.782 Smooth Reloading 
Fixed in VersionBeta 3.784 Tractor Recursion 
Summary0026093: More Civilian Industries Exceptions
DescriptionDELAYED4 TID15 DoMilitiaThreatReaction error at debugStage 18500: System.NullReferenceException: Object reference not set to an instance of an object
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoMilitiaThreatReaction (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00f03] in <a4d980c9b7ed425481f008cee6b21fd4>:0
DELAYED5 TID37 Sk Civilian Industries LRP error: System.NullReferenceException: Object reference not set to an instance of an object
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.FindNextTradeStationExpansionPoint (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData) [0x00249] in <a4d980c9b7ed425481f008cee6b21fd4>:0
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0001a] in <a4d980c9b7ed425481f008cee6b21fd4>:0
DELAYED6 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingPreferredFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction]
DELAYED7 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingSecondaryFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction]

No clue on cause.
TagsNo tags attached.

Activities

pheonix89

Jan 10, 2022 5:50 pm

reporter  

BUG REPORT.save (448,369 bytes)
BUG REPORT.savemet (116 bytes)   
UK
381554151
4872
Spire
<color=#66ffce>Easier </color> Full Ensemble
Difficulty 5
0
<color=#318ce7>pheonix89</color>
BUG REPORT.savemet (116 bytes)   
Player.log (93,122 bytes)   
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.21f1 (a38c86f6690f)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
    Vendor:   
    VRAM:     8011 MB
    Driver:   30.0.14.9649
Begin MonoManager ReloadAssembly
- Completed reload, in  1.909 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

Invalid stride 1 for Compute Buffer - must be greater than 0, less or equal to 2048 and a multiple of 4.
UnloadTime: 7.288700 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199CF0FF040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D03C7040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D0264400.dll
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199D038EE20.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000199E03AEA20.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000019A651DC010.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000019A65292020.dll
DELAYED4 TID15 DoMilitiaThreatReaction error at debugStage 18500: System.NullReferenceException: Object reference not set to an instance of an object
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoMilitiaThreatReaction (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00f03] in <a4d980c9b7ed425481f008cee6b21fd4>:0 
DELAYED5 TID37 Sk Civilian Industries LRP error: System.NullReferenceException: Object reference not set to an instance of an object
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.FindNextTradeStationExpansionPoint (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.AIW2.External.PerFactionPathCache PathCacheData) [0x00249] in <a4d980c9b7ed425481f008cee6b21fd4>:0 
  at SKCivilianIndustry.SKCivilianIndustryFactionDeepInfo.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x0001a] in <a4d980c9b7ed425481f008cee6b21fd4>:0 
DELAYED6 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingPreferredFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction]
DELAYED7 TID46 Memory leak detected at RapidAntiLeakPoolable 'SKCivilianIndustryFactionDeepInfo-workingSecondaryFactions' of type Arcen.Universal.List`1[Arcen.AIW2.Core.Faction]
Setting up 5 worker threads for Enlighten.
  Thread -> id: 578c -> priority: 1 
  Thread -> id: 2958 -> priority: 1 
  Thread -> id: 260 -> priority: 1 
  Thread -> id: 3148 -> priority: 1 
  Thread -> id: 1b54 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <7435aa3e618242e082286b882f32101f>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <7e08fded3f3149c083ffda003fccce04>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <7435aa3e618242e082286b882f32101f>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <7435aa3e618242e082286b882f32101f>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

Player.log (93,122 bytes)   

Chris_McElligottPark

Jan 13, 2022 6:12 pm

administrator   ~0063764

Thanks!

* Fixed a trio of civilian industries bugs, one of which was if a grand station died at just the wrong time.

Issue History

Date Modified Username Field Change
Jan 10, 2022 5:50 pm pheonix89 New Issue
Jan 10, 2022 5:50 pm pheonix89 File Added: BUG REPORT.save
Jan 10, 2022 5:50 pm pheonix89 File Added: BUG REPORT.savemet
Jan 10, 2022 5:50 pm pheonix89 File Added: Player.log
Jan 13, 2022 6:12 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 13, 2022 6:12 pm Chris_McElligottPark Status new => resolved
Jan 13, 2022 6:12 pm Chris_McElligottPark Resolution open => fixed
Jan 13, 2022 6:12 pm Chris_McElligottPark Fixed in Version => Beta 3.784 Tractor Recursion
Jan 13, 2022 6:12 pm Chris_McElligottPark Note Added: 0063764