View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025984 | AI War 2 | Graphical Bug | Dec 18, 2021 12:20 am | Feb 3, 2022 12:32 pm | |
Reporter | ZeusAlmighty | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.768 Ironman And Doomsday | ||||
Summary | 0025984: Beam Visuals -- Too bright, especially when part of the "star burst" weapon | ||||
Description | The beam visuals can be very intense (too bright). This is compounded when they flash repeatedly like they do for starburst weapons This is a picture from puffin playing against the Zenith Architrave. The portal/spawners have this weapon | ||||
Tags | No tags attached. | ||||
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Some ships like the brighter visuals though. Maybe a bright version and a more muted version? |
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I've gotten to where I really don't like how these ones scale, especially on long distances. I've adjusted the shape and the colors to make things look hopefully consistent and good, but not bright in a way that is strobing and might hurt people who are photosensitive. Feedback definitely welcome. |
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The beams look absolutely beautiful now! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 18, 2021 12:20 am | ZeusAlmighty | New Issue | |
Dec 18, 2021 12:20 am | ZeusAlmighty | Status | new => assigned |
Dec 18, 2021 12:20 am | ZeusAlmighty | Assigned To | => Chris_McElligottPark |
Dec 18, 2021 12:20 am | ZeusAlmighty | File Added: starburst.jpg | |
Dec 18, 2021 12:48 pm | BadgerBadger | Note Added: 0063513 | |
Dec 20, 2021 9:18 pm | Chris_McElligottPark | Status | assigned => feedback |
Dec 20, 2021 9:18 pm | Chris_McElligottPark | Note Added: 0063538 | |
Feb 3, 2022 12:32 pm | ZeusAlmighty | Status | feedback => resolved |
Feb 3, 2022 12:32 pm | ZeusAlmighty | Resolution | open => fixed |
Feb 3, 2022 12:32 pm | ZeusAlmighty | Note Added: 0064073 |