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IDProjectCategoryLast Update
0000259AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsOct 4, 2010 3:55 pm
ReporterMoonshine Fox Assigned To 
Severityfeature 
Status consideringResolutionopen 
Summary0000259: Retaliation Ship
DescriptionWhen destroyed, it spawns a highly invulnerable, un-selectable slow "ghost" ship unit that automatically targets nearby ships with a small range. This ship does mild-severe damage to enemy ships within its range, but is very slow, and dissipates after a duration of time.

Use
While less effective in comparison to normal ships when "alive", its ghost spawn does a great deal of damage to ships that continue to linger near. It will wander around when there are no targets in nearby proximity, but will quickly target units that come too close--a slow ship speed allows enemy ships to move away from them to avoid incurring casualties.

Optional
Perhaps when "alive", it is effective against Cruisers, and when it is destroyed, it becomes most vulnerable to them--naturally due to their slow ship speed and limited range when they are transformed.

Or, have them be completely invulnerable to attack (I would prefer the above though both for gameplay and relative balance).



Originally by: Spikey00
http://www.arcengames.com/forums/index.php/topic,2233.0.html
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Chris_McElligottPark

Oct 4, 2010 3:18 pm

administrator   ~0000160

Suggestions for future consideration will all be marked as "feedback."

Issue History

Date Modified Username Field Change
Oct 4, 2010 7:38 am Moonshine Fox New Issue
Oct 4, 2010 3:18 pm Chris_McElligottPark Status new => feedback
Oct 4, 2010 3:18 pm Chris_McElligottPark Note Added: 0000160
Oct 4, 2010 3:55 pm Chris_McElligottPark Status feedback => considering