View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025804 | AI War 2 | Balance Issue | Nov 12, 2021 5:37 pm | Nov 13, 2021 9:58 pm | |
Reporter | RocketAssistedPuffin | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.750 Smooth Simulator | ||||
Fixed in Version | Beta 3.751 Faction Processing Groups | ||||
Summary | 0025804: Normal Human Empire can assist construction of Necromancer units. | ||||
Description | Due to the way the Necromancer economy functions, their costs are different than they would be for normal units. Consequently, this means a Normal Human Empire can very easily build all their stuff for them with a relatively tiny price, and very quickly too. | ||||
Tags | No tags attached. | ||||
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The necromancer units could be rebalanced to be more costly in metal. Or shared engineering could be disabled. I'm open to suggestions |
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Necromancers can help necromancer, and human empire can help human empire, but you can't assist construction between faction types |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 12, 2021 5:37 pm | RocketAssistedPuffin | New Issue | |
Nov 12, 2021 8:04 pm | BadgerBadger | Note Added: 0063276 | |
Nov 13, 2021 9:58 pm | BadgerBadger | Assigned To | => BadgerBadger |
Nov 13, 2021 9:58 pm | BadgerBadger | Status | new => resolved |
Nov 13, 2021 9:58 pm | BadgerBadger | Resolution | open => fixed |
Nov 13, 2021 9:58 pm | BadgerBadger | Fixed in Version | => Beta 3.751 Faction Processing Groups |
Nov 13, 2021 9:58 pm | BadgerBadger | Note Added: 0063290 |