View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025783 | AI War 2 | Bug - Gameplay | Nov 5, 2021 4:17 pm | Nov 13, 2021 9:32 pm | |
Reporter | cml | Assigned To | tom.prince | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.745 Deadlock Removal | ||||
Fixed in Version | Beta 3.751 Faction Processing Groups | ||||
Summary | 0025783: AI Types & Difficulty set by last AI added | ||||
Description | When adding multiple AIs to a game, the type and difficulty of the last AI added applies to all AI factions, with the exception of the second AI faction. When using exactly two AI factions, the type and difficulty of the second faction also applies to the first faction. When using an Adaptive AI, AI factions that are linked in this way will also have the same AI type in game. This does not occur with Random AI types. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 5, 2021 4:17 pm | cml | New Issue | |
Nov 13, 2021 9:32 pm | tom.prince | Assigned To | => tom.prince |
Nov 13, 2021 9:32 pm | tom.prince | Status | new => resolved |
Nov 13, 2021 9:32 pm | tom.prince | Resolution | open => fixed |
Nov 13, 2021 9:32 pm | tom.prince | Fixed in Version | => Beta 3.751 Faction Processing Groups |