View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025775 | AI War 2 | Crash/Exception | Nov 3, 2021 10:16 pm | Nov 5, 2021 12:17 pm | |
Reporter | Daniexpert | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.744 Pathfinding | ||||
Fixed in Version | Beta 3.746 Phantom Ship Syndrome | ||||
Summary | 0025775: Error at squad status update stage 2000 | ||||
Description | See log. | ||||
Tags | No tags attached. | ||||
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exception.txt (1,510 bytes)
11/4/2021 3:12:37 AM 3.743 SINGLEP Error at squad status update stage 2000 for MetabolizingGangsaw: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.SquadVisualizer.UpdateSquadStatusFromEntity () [0x0048a] in <f8f54b0ebec8460894086c42a1d9ed4f>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <1d8661f770d44fe1a2f1c8599267e868>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <1d8661f770d44fe1a2f1c8599267e868>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.UpdateSquadStatusFromEntity () [0x00000] in <f8f54b0ebec8460894086c42a1d9ed4f>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <f8f54b0ebec8460894086c42a1d9ed4f>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <f8f54b0ebec8460894086c42a1d9ed4f>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <f8f54b0ebec8460894086c42a1d9ed4f>:0 at ArcenMainGameVisuals.Update () [0x00000] in <18a65e55a8ce4608af079afac1e47583>:0 |
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Thanks! * Put in some more defensive code in SquadVisualizer just in case units are in a wrong state when they get there. I just ran into this, too. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2021 10:16 pm | Daniexpert | New Issue | |
Nov 3, 2021 10:16 pm | Daniexpert | File Added: exception.txt | |
Nov 5, 2021 12:17 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 5, 2021 12:17 pm | Chris_McElligottPark | Status | new => resolved |
Nov 5, 2021 12:17 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 5, 2021 12:17 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.746 Phantom Ship Syndrome |
Nov 5, 2021 12:17 pm | Chris_McElligottPark | Note Added: 0063200 |