View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025735 | AI War 2 | Bug - Other | Oct 30, 2021 7:59 pm | Nov 2, 2021 2:57 pm | |
Reporter | Daniexpert | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.742 "Classic Map" For DLC1 | ||||
Fixed in Version | Beta 3.743 Return Of The Imperial Spire | ||||
Summary | 0025735: Autosave - pathing issue | ||||
Description | After some time, randomly, the autosaves loose the in-game time and start being saved in the "Old Saves" folder. See screenshot: "TestingNASap" is where the saves are supposed to go, but the metadata ends up in the upper "save" folder, so the saves are put in "Old Saves". I'm not sure this is the order of how things go, but it's something like that. | ||||
Tags | No tags attached. | ||||
related to | 0024706 | resolved | Chris_McElligottPark | Delete Campaign Error |
related to | 0025722 | resolved | Chris_McElligottPark | Saving more consecuive times in a row changed campaign to tutorial |
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One possible idea is that this is caused when the game autosaves and finds in the folder another save with the same name, so it moves it out and from that one onward it will keep saving in the aforementioned manner. |
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I've been seeing this too. I'm wondering if it might somehow be related to 24706 and the asynchronous code that scans for campaigns. |
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Thanks! * Put in error tracking in a number of places so that it will fail to save (and tell you about that) if the campaign name is blank. ** Fixed a variety of places where the savegame or campaign name could be null and just cause problems or save into an odd space without warning. Now those places error, instead, so that we'll know when they happen. ** When pooling the World object, we no longer ever reset the CampaignName. The first thing we do when using it out of the pool is set a new one, anyhow. *** This should stop a variety of bugs with saving doing funky things since the great refactor. |
Date Modified | Username | Field | Change |
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Oct 30, 2021 7:59 pm | Daniexpert | New Issue | |
Oct 30, 2021 7:59 pm | Daniexpert | File Added: 2021-10-31 01_52_51-AIWar2.png | |
Oct 30, 2021 7:59 pm | Daniexpert | File Added: 2021-10-31 01_55_51-CGamesAIWar2_devPlayerDataSave.png | |
Oct 30, 2021 8:10 pm | Daniexpert | Note Added: 0063081 | |
Nov 1, 2021 1:53 am | tom.prince | Relationship added | related to 0024706 |
Nov 1, 2021 1:54 am | tom.prince | Note Added: 0063104 | |
Nov 1, 2021 2:04 am | tom.prince | Relationship added | related to 0025722 |
Nov 2, 2021 2:57 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 2, 2021 2:57 pm | Chris_McElligottPark | Status | new => resolved |
Nov 2, 2021 2:57 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 2, 2021 2:57 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.743 Return Of The Imperial Spire |
Nov 2, 2021 2:57 pm | Chris_McElligottPark | Note Added: 0063151 |