View Issue Details

IDProjectCategoryLast Update
0025708AI War 2Bug - OtherOct 29, 2021 3:24 pm
ReporterDaniexpert Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 3.741 Clogging Holes 
Fixed in VersionBeta 3.742 "Classic Map" For DLC1 
Summary0025708: Issues with SaveGameData Create
DescriptionIssue probably introduced with the latest patch.
It's spammed in the log throught the whole game.
TagsNo tags attached.

Relationships

related to 0025709 resolvedChris_McElligottPark DeserializeExternalFactionData error for faction DarkZenithSvikari 

Activities

Daniexpert

Oct 29, 2021 8:11 am

manager  

SaveGameData _CreateIssue.txt (3,895 bytes)   
10/29/2021 2:08:00 PM	3.741	SINGLEP	SaveGameData Create
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <561ef8424f4740d2aef42486b6f2a98e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <561ef8424f4740d2aef42486b6f2a98e>:0 
  at Arcen.AIW2.External.SaveGameData.Create (System.String SaveName, System.String saveFullFilename, System.String CampaignName, System.DateTime dt, System.Int64 FilesizeOnDisk, Arcen.Universal.Expansion FromExpansion, Arcen.Universal.XmlMod FromMod) [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.SaveLoadMethods.ParseIndividualSavegameFile (System.String fullFilename, Arcen.AIW2.External.CampaignOrQuickstartFolder CampaignName, Arcen.Universal.List`1[Arcen.AIW2.External.SaveGameData]& SavesInCampaign, System.Boolean LoadQuickStartsInstead, Arcen.Universal.Expansion FromExpansion, Arcen.Universal.XmlMod FromMod) [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.SaveLoadMethods.ParseListOfOnDiskSaveGamesInCampaignFolder (Arcen.AIW2.External.CampaignOrQuickstartFolder CampaignName, Arcen.Universal.List`1[T] SavesInCampaign, System.Boolean LoadQuickStartsInstead) [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.Window_SaveGameMenu.PopulateListOfSavegamesInCampaign () [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.Window_SaveGameMenu.OnOpen () [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.ToggleableWindowController.Open () [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.Window_InGameEscapeMenu+bSaveGame.HandleClick_Subclass (MouseHandlingInput input) [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.AIW2.External.ButtonAbstractBase.HandleClick (MouseHandlingInput input) [0x00000] in <297e3f7d869948ea8b90ba03a89b9829>:0 
  at Arcen.Universal.ArcenUI_Button.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <561ef8424f4740d2aef42486b6f2a98e>:0 
  at Arcen.Universal.ArcenUI_Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <561ef8424f4740d2aef42486b6f2a98e>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ReleaseMouse (UnityEngine.EventSystems.PointerEventData pointerEvent, UnityEngine.GameObject currentOverGo) [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMousePress (UnityEngine.EventSystems.PointerInputModule+MouseButtonEventData data) [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent (System.Int32 id) [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent () [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
  at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <1b0281eb3415418f9c4d18c975e52ea4>:0 
SaveGameData _CreateIssue.txt (3,895 bytes)   

Chris_McElligottPark

Oct 29, 2021 9:37 am

administrator   ~0063033

Thanks!

* Apparently I didn't compile one dll properly at the end of my session last night, and so there was a lot of log spam of savegame creation messages. It's harmless, but is annoying in terms of getting in the way of seeing the rest of the log. This was one of my "printf to debug" things, for anyone following the discord discussion yesterday.

Chris_McElligottPark

Oct 29, 2021 3:24 pm

administrator   ~0063037

Actual fix. Thanks!

* Fixed a place where I missed a fourth codepath for the "SaveGameData Create" log, which was what led to the log spam. I didn't actually forget to compile anything, looks like.

Issue History

Date Modified Username Field Change
Oct 29, 2021 8:11 am Daniexpert New Issue
Oct 29, 2021 8:11 am Daniexpert Status new => assigned
Oct 29, 2021 8:11 am Daniexpert Assigned To => Chris_McElligottPark
Oct 29, 2021 8:11 am Daniexpert File Added: SaveGameData _CreateIssue.txt
Oct 29, 2021 8:15 am Daniexpert Description Updated
Oct 29, 2021 9:07 am Daniexpert Relationship added related to 0025709
Oct 29, 2021 9:37 am Chris_McElligottPark Status assigned => resolved
Oct 29, 2021 9:37 am Chris_McElligottPark Resolution open => fixed
Oct 29, 2021 9:37 am Chris_McElligottPark Fixed in Version => Beta 3.742 "Classic Map" For DLC1
Oct 29, 2021 9:37 am Chris_McElligottPark Note Added: 0063033
Oct 29, 2021 3:24 pm Chris_McElligottPark Note Added: 0063037