View Issue Details

IDProjectCategoryLast Update
0025579AI War 2Bug - GameplaySep 29, 2021 10:40 pm
Reportervinco Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product VersionBeta 3.701 Natural Object Order 
Fixed in VersionBeta 3.703 Smooth Sim 
Summary0025579: Several issues with Debris
DescriptionOpen attached save, and allow spire settlement to complete at homeworld, then wait for debris spawn.

Debris counter icon on screen shows 0. Clicking on it triggers an error. After clicking, mouseover triggers an error.
TagsNo tags attached.

Activities

vinco

Sep 24, 2021 7:06 pm

reporter  

spire1end.save (261,843 bytes)
spire1end.savemet (111 bytes)   
UK
1181794
1257
vs3701
<color=#66ffce>Easier </color> Full Ensemble
Difficulty 7
0
<color=#0000fb>Vinco</color>
spire1end.savemet (111 bytes)   
ArcenDebugLog.txt (20,807 bytes)   
9/23/2021 11:14:27 AM	SINGLEP	Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
9/23/2021 11:14:27 AM	SINGLEP	Boot up FleetOS (0.1613s)
9/23/2021 11:14:27 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3070
graphicsDeviceID: 9348
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8043
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
processorCount: 16
processorFrequency: 3600
systemMemorySize: 32700
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/23/2021 11:14:27 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.3886s)
9/23/2021 11:14:27 AM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
9/23/2021 11:14:27 AM	SINGLEP	Inspect Aft Hatches (0.3264s)
9/23/2021 11:14:27 AM	SINGLEP	Found 513 xml files in 120 folders in 98ms
9/23/2021 11:14:29 AM	SINGLEP	Check For Extra Modules (1.1621s)
9/23/2021 11:14:29 AM	SINGLEP	513 Xml Files Parsed in 1,045ms
9/23/2021 11:14:29 AM	SINGLEP	Gather Ancient Lifeforms (0.0045s)
9/23/2021 11:14:29 AM	3.700	SINGLEP	Game Version: 3.700
9/23/2021 11:14:29 AM	3.700	SINGLEP	Eject Trash Into Hyperspace (0.0055s)
9/23/2021 11:14:29 AM	3.700	SINGLEP	Bring Cloaking Systems Online (0.0169s)
9/23/2021 11:14:29 AM	3.700	SINGLEP	Update mod and expansion statuses!
9/23/2021 11:14:29 AM	3.700	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/23/2021 11:14:29 AM	3.700	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/23/2021 11:14:29 AM	3.700	SINGLEP	Check Nearby Stellar Masses (0.0327s)
9/23/2021 11:14:29 AM	3.700	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 9ms
9/23/2021 11:14:29 AM	3.700	SINGLEP	Pruning Excess Brain Cells (0.6354s)
9/23/2021 11:14:30 AM	3.700	SINGLEP	Hello GOG user 'vinco'
9/23/2021 11:14:30 AM	3.700	SINGLEP	No resolution change was required.
9/23/2021 11:14:30 AM	3.700	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/23/2021 11:14:30 AM	3.700	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
9/23/2021 11:14:30 AM	3.700	SINGLEP	Remembering Alamo (0.9394s)
9/23/2021 11:14:30 AM	3.700	SINGLEP	Calculate Odds Of Success (0.2852s)
9/23/2021 11:14:31 AM	3.700	SINGLEP	Briefly Panic (0.2411s)
9/23/2021 11:14:31 AM	3.700	SINGLEP	Install Confidence Routines (0.4320s)
9/23/2021 11:14:32 AM	3.700	SINGLEP	Late Axionic Computations (0.7619s)
9/23/2021 11:14:32 AM	3.700	SINGLEP	Acquiring Towel (0.0099s)
9/23/2021 11:14:32 AM	3.700	SINGLEP	Inhibiting Visual Scans (0.0347s)
9/23/2021 11:14:32 AM	3.700	SINGLEP	Ejecting Tactical Core (0.0992s)
9/23/2021 11:14:32 AM	3.700	SINGLEP	Grouping Flow Fields (0.0233s)
9/23/2021 11:14:33 AM	3.700	SINGLEP	Scattering Starfields (0.6215s)
9/23/2021 11:14:33 AM	3.700	SINGLEP	Dissolving Distant Planets (0.5024s)
9/23/2021 11:14:33 AM	3.700	SINGLEP	Calculating Firing Cones (0.0050s)
9/23/2021 11:14:34 AM	3.700	SINGLEP	Ejecting Ship Parts Into Space (0.3536s)
9/23/2021 11:14:34 AM	3.700	SINGLEP	Re-Aligning Objectives (0.0952s)
9/23/2021 11:14:39 AM	3.700	SINGLEP	Expansion: The Neinzul Abyss  Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
9/23/2021 11:14:39 AM	3.700	SINGLEP	Expansion: The Neinzul Abyss  Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less.
9/23/2021 11:14:39 AM	3.700	SINGLEP	Detecting Antimatter (5.7243s)
9/23/2021 11:14:39 AM	3.700	SINGLEP	Post-Proton Surge (0.0118s)
9/23/2021 11:14:39 AM	3.700	SINGLEP	DELAYED1: We have 30 sapper difficulties
9/23/2021 11:14:39 AM	3.700	SINGLEP	Background Radiation Taste Test (0.0169s)
9/23/2021 11:14:39 AM	3.700	SINGLEP	Shuffling Chairs On Command Deck (0.0144s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	Windshield Wiping (0.1330s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	Last Organizational Modeling (0.1409s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	Stimulate Modulation (0.0957s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
9/23/2021 11:14:40 AM	3.700	SINGLEP	Order Cores By Seniority (0.0045s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
9/23/2021 11:14:40 AM	3.700	SINGLEP	Final Checks (0.3006s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	Load Historical Documents (0.0030s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	13.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Inspect Aft Hatches (0.3s)
Check For Extra Modules (1.2s)
Pruning Excess Brain Cells (0.6s)
Remembering Alamo (0.9s)
Calculate Odds Of Success (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.8s)
Scattering Starfields (0.6s)
Dissolving Distant Planets (0.5s)
Ejecting Ship Parts Into Space (0.4s)
Detecting Antimatter (5.7s)
Final Checks (0.3s)
9/23/2021 11:14:40 AM	3.700	SINGLEP	Hello Steam user 'vinco'
9/23/2021 11:14:48 AM	3.700	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VS37\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
9/23/2021 11:14:49 AM	3.700	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 15ms
9/23/2021 11:14:49 AM	3.700	SINGLEP	Finish load save in 424.8ms
9/23/2021 11:19:58 AM	3.700	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VS37/engibroke.save Source1: AnythingElse Source3: LoadingSaveGame
9/23/2021 11:19:58 AM	3.700	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 0ms
9/23/2021 11:19:58 AM	3.700	SINGLEP	Finish load save in 162.4ms
9/24/2021 6:29:58 PM	SINGLEP	Current directory used: D:/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/
9/24/2021 6:29:58 PM	SINGLEP	Boot up FleetOS (0.1505s)
9/24/2021 6:29:59 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19043) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3070
graphicsDeviceID: 9348
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8043
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
processorCount: 16
processorFrequency: 3600
systemMemorySize: 32700
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/24/2021 6:29:59 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3626s)
9/24/2021 6:29:59 PM	SINGLEP	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
9/24/2021 6:29:59 PM	SINGLEP	Inspect Aft Hatches (0.2172s)
9/24/2021 6:29:59 PM	SINGLEP	Found 513 xml files in 120 folders in 24ms
9/24/2021 6:30:00 PM	SINGLEP	Check For Extra Modules (0.9196s)
9/24/2021 6:30:00 PM	SINGLEP	513 Xml Files Parsed in 893ms
9/24/2021 6:30:00 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	Game Version: 3.701
9/24/2021 6:30:00 PM	3.701	SINGLEP	Eject Trash Into Hyperspace (0.0079s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	Bring Cloaking Systems Online (0.0169s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	Update mod and expansion statuses!
9/24/2021 6:30:00 PM	3.701	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  The Neinzul Abyss (Installed And Enabled!)  
9/24/2021 6:30:00 PM	3.701	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreFrigates (Disabled)  MoreStartingFleets (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  SuperSaiyanOverlord (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
9/24/2021 6:30:00 PM	3.701	SINGLEP	Check Nearby Stellar Masses (0.0228s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	513 Xml Files Checked For Exp/Mod Status in 7ms
9/24/2021 6:30:00 PM	3.701	SINGLEP	Pruning Excess Brain Cells (0.0372s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	No resolution change was required.
9/24/2021 6:30:00 PM	3.701	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/24/2021 6:30:00 PM	3.701	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
9/24/2021 6:30:00 PM	3.701	SINGLEP	Remembering Alamo (0.1032s)
9/24/2021 6:30:00 PM	3.701	SINGLEP	Calculate Odds Of Success (0.2609s)
9/24/2021 6:30:01 PM	3.701	SINGLEP	Briefly Panic (0.2114s)
9/24/2021 6:30:01 PM	3.701	SINGLEP	Hello GOG user 'vinco'
9/24/2021 6:30:02 PM	3.701	SINGLEP	Install Confidence Routines (1.3000s)
9/24/2021 6:30:02 PM	3.701	SINGLEP	Late Axionic Computations (0.5840s)
9/24/2021 6:30:02 PM	3.701	SINGLEP	Acquiring Towel (0.0164s)
9/24/2021 6:30:03 PM	3.701	SINGLEP	Inhibiting Visual Scans (0.0084s)
9/24/2021 6:30:03 PM	3.701	SINGLEP	Ejecting Tactical Core (0.0817s)
9/24/2021 6:30:03 PM	3.701	SINGLEP	Grouping Flow Fields (0.0188s)
9/24/2021 6:30:03 PM	3.701	SINGLEP	Blowing Out Starfields (0.6014s)
9/24/2021 6:30:04 PM	3.701	SINGLEP	Discovering Distant Planets (0.5190s)
9/24/2021 6:30:04 PM	3.701	SINGLEP	Calculating Firing Cones (0.0060s)
9/24/2021 6:30:04 PM	3.701	SINGLEP	Ruining Perfectly Good Ship Parts (0.3085s)
9/24/2021 6:30:04 PM	3.701	SINGLEP	Re-Aligning Objectives (0.0625s)
9/24/2021 6:30:09 PM	3.701	SINGLEP	Compensate for Neutrino Variance (5.1968s)
9/24/2021 6:30:09 PM	3.701	SINGLEP	Post-Proton Surge (0.0124s)
9/24/2021 6:30:09 PM	3.701	SINGLEP	DELAYED1: We have 30 sapper difficulties
9/24/2021 6:30:09 PM	3.701	SINGLEP	Background Radiation Taste Test (0.0159s)
9/24/2021 6:30:09 PM	3.701	SINGLEP	Shuffling Chairs On Command Deck (0.0149s)
9/24/2021 6:30:09 PM	3.701	SINGLEP	Windshield Wiping (0.0784s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	Last Organizational Modeling (0.1359s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	Stimulate Modulation (0.1215s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 0
9/24/2021 6:30:10 PM	3.701	SINGLEP	Order Cores By Seniority (0.0050s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
9/24/2021 6:30:10 PM	3.701	SINGLEP	Final Checks (0.2871s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	Load Historical Documents (0.0030s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	11.7 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.9s)
Calculate Odds Of Success (0.3s)
Install Confidence Routines (1.3s)
Late Axionic Computations (0.6s)
Blowing Out Starfields (0.6s)
Discovering Distant Planets (0.5s)
Ruining Perfectly Good Ship Parts (0.3s)
Compensate for Neutrino Variance (5.2s)
Final Checks (0.3s)
9/24/2021 6:30:10 PM	3.701	SINGLEP	Hello Steam user 'vinco'
9/24/2021 6:30:17 PM	3.701	SINGLEP	Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
9/24/2021 6:30:17 PM	3.701	SINGLEP	Did not load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save
9/24/2021 6:30:17 PM	3.701	SINGLEP	Location 1: Go back to main menu since save load failed.
9/24/2021 6:30:17 PM	3.701	SINGLEP	Failed to load save in 30.8ms
9/24/2021 6:30:17 PM	3.701	SINGLEP	Fixed null map type on long-term setup data to be a random type of Bubbles instead.
9/24/2021 6:30:17 PM	3.701	SINGLEP	Start Generate Partial Map with D18Bubbles and seed 1181794 and planet count 80 and 3 factions (StartingTheLobbyDefaults NotLoadingAnything)
9/24/2021 6:30:17 PM	3.701	SINGLEP	PlayerAccount Vinco has now been put in control of faction 1 - Human Remnant.
9/24/2021 6:30:32 PM	3.701	SINGLEP	Start Generate Partial Map with Dissonance and seed 1181794 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/24/2021 6:30:32 PM	3.701	SINGLEP	PlayerAccount Vinco is controlling faction 1 - Human Remnant already.
9/24/2021 6:30:32 PM	3.701	SINGLEP	Generate Partial Map Complete  24ms Seed: 1181794
9/24/2021 6:30:46 PM	3.701	SINGLEP	Start Generate Partial Map with Dissonance and seed 1181794 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/24/2021 6:30:46 PM	3.701	SINGLEP	PlayerAccount Vinco is controlling faction 1 - Human Remnant already.
9/24/2021 6:30:46 PM	3.701	SINGLEP	Generate Partial Map Complete  23ms Seed: 1181794
9/24/2021 6:30:57 PM	3.701	SINGLEP	Start Generate Partial Map with Dissonance and seed 1181794 and planet count 110 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/24/2021 6:30:57 PM	3.701	SINGLEP	PlayerAccount Vinco is controlling faction 1 - Human Remnant already.
9/24/2021 6:30:57 PM	3.701	SINGLEP	Generate Partial Map Complete  37ms Seed: 1181794
9/24/2021 6:31:26 PM	3.701	SINGLEP	Start Generate Partial Map with Dissonance and seed 1181794 and planet count 110 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
9/24/2021 6:31:26 PM	3.701	SINGLEP	PlayerAccount Vinco is controlling faction 1 - Human Remnant already.
9/24/2021 6:31:26 PM	3.701	SINGLEP	Generate Partial Map Complete  36ms Seed: 1181794
9/24/2021 6:34:32 PM	3.701	SINGLEP	Start Generate FULL Map with Dissonance and seed 1181794 and planet count 110 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything)
9/24/2021 6:34:32 PM	3.701	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 0ms
9/24/2021 6:34:33 PM	3.701	SINGLEP	Generate FULL Map Complete  363ms Seed: 1181794
9/24/2021 6:43:25 PM	3.701	SINGLEP	DELAYED3: Fixed incorrect count of ships to be granted.  Was 10, now 2 Mini Fortress from Turret Schematic Server
9/24/2021 7:03:05 PM	3.701	SINGLEP	Error on image button click: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
  at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.AIW2.External.PublicSpireDebrisNotifier.ClickHandler (Arcen.AIW2.Core.NotifierFillData Data) [0x000a9] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at Arcen.AIW2.Core.NotificationNonSim.HandleClick () [0x0000e] in <8e9eece8f45745bda36cc95654bb9d43>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleClick (MouseHandlingInput input) [0x00064] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00029] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00015] in <b04905114dd24adba210fe9f40b179d8>:0 
9/24/2021 7:03:44 PM	3.701	SINGLEP	Exception in btnNotification.HandleMouseover at stage 900:System.Exception: Called ToString() method on TimeBasedPoolable Arcen.AIW2.External.PlannedWave
  at Arcen.Universal.TimeBasedPoolable`1[T].ToString () [0x0001d] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x00147] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x00000] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <8e9eece8f45745bda36cc95654bb9d43>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

9/24/2021 7:03:44 PM	3.701	SINGLEP	Exception in btnNotification.HandleMouseover at stage 900:System.Exception: Called ToString() method on TimeBasedPoolable Arcen.AIW2.External.PlannedWave
  at Arcen.Universal.TimeBasedPoolable`1[T].ToString () [0x0001d] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x00147] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleMouseover () [0x00000] in <eb501e0c9feb43d99da7ee428b58fde9>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <b04905114dd24adba210fe9f40b179d8>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <8e9eece8f45745bda36cc95654bb9d43>:0 
  at ArcenGameController.Update () [0x00000] in <a6cba12c7f0b4f47a1ff69cb43a03552>:0 

ArcenDebugLog.txt (20,807 bytes)   

Chris_McElligottPark

Sep 29, 2021 10:40 pm

administrator   ~0062858

Thanks!

* Fixed a pre-refactor bug that was introduced when I redid the notifications system. The spire debris notification always showed zero, and would trigger errors when clicked.

Issue History

Date Modified Username Field Change
Sep 24, 2021 7:06 pm vinco New Issue
Sep 24, 2021 7:06 pm vinco File Added: spire1end.save
Sep 24, 2021 7:06 pm vinco File Added: spire1end.savemet
Sep 24, 2021 7:06 pm vinco File Added: ArcenDebugLog.txt
Sep 28, 2021 6:11 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 28, 2021 6:11 pm Chris_McElligottPark Status new => assigned
Sep 29, 2021 10:40 pm Chris_McElligottPark Status assigned => resolved
Sep 29, 2021 10:40 pm Chris_McElligottPark Resolution open => fixed
Sep 29, 2021 10:40 pm Chris_McElligottPark Fixed in Version => Beta 3.703 Smooth Sim
Sep 29, 2021 10:40 pm Chris_McElligottPark Note Added: 0062858