View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025573 | AI War 2 | Bug - Gameplay | Sep 24, 2021 10:56 am | Sep 30, 2021 10:13 am | |
Reporter | Arctic | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.701 Natural Object Order | ||||
Fixed in Version | Beta 3.704 Unexpected Turbo Sim Speed | ||||
Summary | 0025573: Issues with AI selection or Ingame Display | ||||
Description | Started a game with 2 Difficulty 10 AIs, ingame both AIs were shown as "Difficult 7 (Intensity 10) ( Intensity -1)" Furthermore: - AI Types ingame are always "Ensemble", no matter the selection in the lobby - AI1 Difficulty Selection affects shown difficulty of both AIs in the lobby, but only AI1 ingame (well, it affects Intensity anyway, see above) attached screenshots show AI lobby settings and ingame result (different settings from above) | ||||
Tags | No tags attached. | ||||
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Thanks! * When I set up the AI data and subdata in as part of the great refactor, I accidentally wound up having two copies of the central AI type and difficulty. One on the main object (not needed), and one on the sentinels sub-object. Most things were reading from the latter, but the latter was also always set to the defaults rather than the values you chose. ** Now there is only one set, and everything reads from that, and this works great. ** I made this change in a way that breaks savegames (I didn't have to, but it's slightly more efficient and I'm about to break savegames today anyway). |
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* At least since the great refactor, but maybe longer, the escape menu where it shows the list of factions has been a bit of a mess, with extra intensities showing and so forth. Fixed up those bits, and then also just made it look a bit nicer than it did in the past for the AI types in particular. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 24, 2021 10:56 am | Arctic | New Issue | |
Sep 24, 2021 10:56 am | Arctic | File Added: Ingame1.PNG | |
Sep 24, 2021 10:56 am | Arctic | File Added: Lobby1.PNG | |
Sep 24, 2021 10:56 am | Arctic | File Added: Lobby2.PNG | |
Sep 28, 2021 6:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 28, 2021 6:11 pm | Chris_McElligottPark | Status | new => assigned |
Sep 30, 2021 10:02 am | Chris_McElligottPark | Note Added: 0062859 | |
Sep 30, 2021 10:13 am | Chris_McElligottPark | Status | assigned => resolved |
Sep 30, 2021 10:13 am | Chris_McElligottPark | Resolution | open => fixed |
Sep 30, 2021 10:13 am | Chris_McElligottPark | Fixed in Version | => Beta 3.704 Unexpected Turbo Sim Speed |
Sep 30, 2021 10:13 am | Chris_McElligottPark | Note Added: 0062860 |