View Issue Details

IDProjectCategoryLast Update
0025549AI War 2Bug - GameplaySep 28, 2021 8:32 pm
ReporterArctic Assigned ToBadgerBadger  
Status resolvedResolutionno change required 
Product VersionBeta 3.605 Code Will Change 
Summary0025549: AI Overlord Phase 2 arrived without any notification or AIP increase
DescriptionAround 4 hours into a game with many, many factions i noticed an AI Overlord Phase 2. There were no prior messages about the death of a phase 1 or any dire guard post, nor any AIP increase.
as far as i can remember: 4 macrophages, 4 architraves, 2 dyson spheres, marauders, nanocause, dark zenith, devourer golem.
screenshot and all savegames attached.
TagsNo tags attached.

Activities

Arctic

Sep 7, 2021 4:33 pm

reporter  

CHAOS.7z (2,814,262 bytes)
sneaky AI.jpg (795,751 bytes)

BadgerBadger

Sep 7, 2021 4:46 pm

manager   ~0062793

Per Arctic on discord:
good news: the 6 dragons are not a problem
bad news: the 1.8k dark zenith stack killing the dragons just might be :slight_smile:

To my mind this is basically working as intended. If an Overlord gets killed by a minor faction before you've explored the overlord, this seems to be correct code behaviour.

BadgerBadger

Sep 28, 2021 8:32 pm

manager   ~0062854

This is allowed behaviour when playing with many powerful factions; if one of them takes out the overlord Mark 1 then this is normal

Issue History

Date Modified Username Field Change
Sep 7, 2021 4:33 pm Arctic New Issue
Sep 7, 2021 4:33 pm Arctic File Added: CHAOS.7z
Sep 7, 2021 4:33 pm Arctic File Added: sneaky AI.jpg
Sep 7, 2021 4:46 pm BadgerBadger Note Added: 0062793
Sep 28, 2021 8:32 pm BadgerBadger Assigned To => BadgerBadger
Sep 28, 2021 8:32 pm BadgerBadger Status new => resolved
Sep 28, 2021 8:32 pm BadgerBadger Resolution open => no change required
Sep 28, 2021 8:32 pm BadgerBadger Note Added: 0062854