View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025548 | AI War 2 | Crash/Exception | Sep 5, 2021 3:08 pm | Sep 6, 2021 8:10 am | |
Reporter | Daniexpert | Assigned To | |||
Status | resolved | Resolution | no change required | ||
Summary | 0025548: Crash on startup | ||||
Description | Zombiepunk on discord (#arcen_general_chat) complained about being unable to play the game due to it crashing early. The PC is low-end. I'll attach their log. | ||||
Tags | No tags attached. | ||||
|
Player.log (24,836 bytes)
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2019.4.18f1 (3310a4d4f880) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Intel(R) UHD Graphics 605 (ID=0x3184) Vendor: VRAM: 4011 MB Driver: 27.20.100.8681 Begin MonoManager ReloadAssembly - Completed reload, in 18.917 seconds D3D11 device created for Microsoft Media Foundation video decoding. <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 126.759100 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E93E925040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E939F32020.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E93A1B6FE0.dll Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001E93A39BB30.dll d3d11: failed to create 2D texture id=3502 width=2048 height=2048 mips=12 dxgifmt=72 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3502 [D3D error was 80070057] (Filename: Line: 534) d3d11: failed to create 2D texture id=3504 width=2048 height=2048 mips=12 dxgifmt=72 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3504 [D3D error was 80070057] (Filename: Line: 534) d3d11: failed to create 2D texture id=3506 width=512 height=512 mips=10 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3506 [D3D error was 80070057] (Filename: Line: 534) d3d11: failed to create Cube texture id=3508 s=256 mips=1 d3dfmt=95 [887a0005] d3d11: failed to create Cube texture view id=3508 [80070057] d3d11: failed to create 2D texture id=3510 width=2048 height=2048 mips=12 dxgifmt=72 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3510 [D3D error was 80070057] (Filename: Line: 534) d3d11: failed to create 2D texture id=3512 width=256 height=256 mips=9 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3512 [D3D error was 80070057] (Filename: Line: 534) d3d11: failed to create 2D texture id=3514 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture shader resource view id=3514 [D3D error was 80070057] (Filename: Line: 534) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create buffer (target 0x5 mode 0 size 261984) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 0 size 73608) [0x887A0005] Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\AI War 2;C:\Program Files (x86)\Steam\steamapps\common\AI War 2;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'Devi' OS-Version: 10.0.0 C:\Program Files (x86)\Steam\steamapps\common\AI War 2\AIWar2.exe:AIWar2.exe (00007FF74BF90000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.18.4260 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFA3AD70000), size: 2052096 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1110 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FFA3AC70000), size: 774144 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FFA38680000), size: 2920448 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1151 C:\Program Files (x86)\Steam\steamapps\common\AI War 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PDB: '', fileVersion: 3.1.0.1 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFA29ED0000), size: 520192 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1081 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFA29D80000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFA37DE0000), size: 98304 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFA37570000), size: 212992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.1052 C:\WINDOWS\SYSTEM32\secur32.dll:secur32.dll (00007FFA33520000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.546 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FFA38390000), size: 200704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.906 C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFA1FCA0000), size: 1982464 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.867 ========== OUTPUTTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC429CD9) 0x00007FF9FC429CD9 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC42786A) 0x00007FF9FC42786A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC423F7C) 0x00007FF9FC423F7C (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC423845) 0x00007FF9FC423845 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC54BC88) 0x00007FF9FC54BC88 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC54BA84) 0x00007FF9FC54BA84 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC54B5C9) 0x00007FF9FC54B5C9 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC559613) 0x00007FF9FC559613 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC55972C) 0x00007FF9FC55972C (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC7981AE) 0x00007FF9FC7981AE (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Unknown error [-529697949]' (Address: 00007FF9FC796E24) 0x00007FF9FC796E24 (UnityPlayer) (function-name not available) 0x00007FF9FC796C00 (UnityPlayer) PersistentManager::LoadObjects 0x00007FF9FC182023 (UnityPlayer) ProcessAssetBundleEntries 0x00007FF9FC181025 (UnityPlayer) LoadNamedObjectFromAssetBundle 0x00007FF9FC175F51 (UnityPlayer) AssetBundle::LoadAsset_Internal 0x00007FF9FC25048E (UnityPlayer) AssetBundle_CUSTOM_LoadAsset_Internal 0x000001E93E91BE2F (Mono JIT Code) (wrapper managed-to-native) UnityEngine.AssetBundle:LoadAsset_Internal (UnityEngine.AssetBundle,string,System.Type) 0x000001E93E91BC83 (Mono JIT Code) UnityEngine.AssetBundle:LoadAsset (string,System.Type) 0x000001E93E91BB83 (Mono JIT Code) UnityEngine.AssetBundle:LoadAsset<T_REF> (string) 0x000001E93E91B753 (Mono JIT Code) Arcen.Universal.ArcenAssetBundleCache:InternalLoadSynchronous<T_REF> (string,string,System.Collections.Generic.Dictionary`2<string, T_REF>,bool) 0x000001E93E91B61B (Mono JIT Code) Arcen.Universal.ArcenAssetBundleCache:InternalLoadSynchronous<T_REF> (Arcen.Universal.ArcenAssetBundlePath,System.Collections.Generic.Dictionary`2<string, T_REF>,bool) 0x000001E93E91B53B (Mono JIT Code) Arcen.Universal.ArcenAssetBundleCache:LoadGameObjectFromCache_DirectSynchronous (Arcen.Universal.ArcenAssetBundlePath) 0x000001E93E9199AB (Mono JIT Code) Arcen.Universal.ArcenAssetBundleManager:LoadGameObjectFromBundle_DirectSynchronous (Arcen.Universal.ArcenAssetBundlePath) 0x000001E9663E2BFB (Mono JIT Code) Arcen.AIW2.Core.EntityTypeFactionVisualData:DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData,Arcen.Universal.ArcenAssetBundlePath) 0x000001E9663E25FB (Mono JIT Code) Arcen.AIW2.Core.EntityTypeFactionVisualData:Populate (Arcen.AIW2.Core.GameEntityTypeData,bool) 0x000001E9663E02B3 (Mono JIT Code) Arcen.AIW2.Core.GameEntityTypeData:InitOnceOnlyEverOrBadThingsHappen (bool) 0x000001E9663DFAB3 (Mono JIT Code) Arcen.AIW2.Core.GameEntityTypeDataTable/<DoFinalLoads>d__10:MoveNext () 0x000001E931CA175C (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001E931CA1887 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007FF9FB85D6D0 (mono-2.0-bdwgc) mono_get_runtime_build_info 0x00007FF9FB7E2932 (mono-2.0-bdwgc) mono_perfcounters_init 0x00007FF9FB7EB98F (mono-2.0-bdwgc) mono_runtime_invoke 0x00007FF9FC769A6D (UnityPlayer) scripting_method_invoke 0x00007FF9FC766E23 (UnityPlayer) ScriptingInvocation::Invoke 0x00007FF9FC74D170 (UnityPlayer) Coroutine::Run 0x00007FF9FC4E23AD (UnityPlayer) DelayedCallManager::Update 0x00007FF9FC6369C4 (UnityPlayer) `InitPlayerLoopCallbacks'::`2'::PostLateUpdatePlayerSendFrameCompleteRegistrator::Forward 0x00007FF9FC62B0E7 (UnityPlayer) ExecutePlayerLoop 0x00007FF9FC62B183 (UnityPlayer) ExecutePlayerLoop 0x00007FF9FC62D5BC (UnityPlayer) PlayerLoop 0x00007FF9FC3E272E (UnityPlayer) PerformMainLoop 0x00007FF9FC3E148A (UnityPlayer) MainMessageLoop 0x00007FF9FC3E553C (UnityPlayer) UnityMainImpl 0x00007FF9FC3E902B (UnityPlayer) UnityMain 0x00007FF74BF911F2 (AIWar2) __scrt_common_main_seh 0x00007FFA3AC87034 (KERNEL32) BaseThreadInitThunk 0x00007FFA3ADC2651 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/Devi/AppData/Local/Temp/Arcen Games, LLC/AIWar2/Crashes |
|
From the look of the log, I would guess that this is a fairly high resolution they're trying to launch at. This looks like it's on the latest beta, but it seems to be having multiple problems under directx11. First it seems to be failing to create some textures at a very large resolution, which is probably a limitation of the GPU or a bug in the drivers. Switching to Vulkan or OpenGL might improve it, but it's hard to say. Secondly it then dies when it tries to load something from an asset bundle. It's possible that could be an out of ram exception if they're already almost using all their ram, but it doesn't really have that flavor to me. Honestly it looks like a corrupted download. I'd suggest doing a verify local file cache to fix that. |
|
Got the DebugLog and it seems a missing file is detected. The suggestion given was to repair the game and see if it starts. It shouldn't be beta. ArcenDebugLog.txt (25,874 bytes)
9/5/2021 12:40:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 12:40:20 PM SINGLEP Boot up FleetOS (2.8423s) 9/5/2021 12:40:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4011 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2021 12:40:27 PM SINGLEP Check System Logs For Rogue Intelligence (6.5599s) 9/5/2021 12:40:29 PM SINGLEP Inspect Aft Hatches (1.8110s) 9/5/2021 12:40:29 PM SINGLEP Found 441 xml files in 106 folders in 98ms 9/5/2021 12:40:37 PM SINGLEP Check For Extra Modules (8.1508s) 9/5/2021 12:40:37 PM SINGLEP 441 Xml Files Parsed in 8,030ms 9/5/2021 12:40:37 PM SINGLEP Gather Ancient Lifeforms (0.0099s) 9/5/2021 12:40:37 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 12:40:37 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0387s) 9/5/2021 12:40:37 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0973s) 9/5/2021 12:40:37 PM 3.309 SINGLEP Tried to load settings from disk, but could not find any contents in file: ??? at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal+<LoadXmlData>d__121.MoveNext () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 9/5/2021 12:40:37 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 12:40:37 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 12:40:37 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 12:40:37 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0725s) 9/5/2021 12:40:37 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 36ms 9/5/2021 12:40:38 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.6359s) 9/5/2021 12:40:38 PM 3.309 SINGLEP No resolution change was required. 9/5/2021 12:40:38 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 12:40:38 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 12:40:38 PM 3.309 SINGLEP Remembering Alamo (0.1975s) 9/5/2021 12:40:38 PM 3.309 SINGLEP Calculate Odds Of Success (0.3872s) 9/5/2021 12:40:48 PM 3.309 SINGLEP Briefly Panic (9.5958s) 9/5/2021 12:40:49 PM 3.309 SINGLEP Install Confidence Routines (1.4494s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Late Axionic Computations (6.2287s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Acquiring Towel (0.0815s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1361s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Ejecting Tactical Core (0.3117s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Grouping Flow Fields (0.0765s) 9/5/2021 12:40:56 PM 3.309 SINGLEP Exploding Starfields (0.0729s) 9/5/2021 12:40:57 PM 3.309 SINGLEP Scanning Distant Planets (0.5200s) 9/5/2021 12:40:58 PM 3.309 SINGLEP Calculating Firing Cones (1.2089s) 9/5/2021 12:40:58 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.3506s) 9/5/2021 12:40:59 PM 3.309 SINGLEP Re-Aligning Objectives (0.1719s) 9/5/2021 12:42:27 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 12:42:27 PM SINGLEP Boot up FleetOS (2.7987s) 9/5/2021 12:42:28 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 - Build 27.20.100.8681 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: OpenGL 4.5.0 - Build 27.20.100.8681 graphicsMemorySize: 2133 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 9/5/2021 12:42:28 PM SINGLEP Check System Logs For Rogue Intelligence (0.6670s) 9/5/2021 12:42:28 PM SINGLEP Inspect Aft Hatches (0.4125s) 9/5/2021 12:42:29 PM SINGLEP Found 441 xml files in 106 folders in 390ms 9/5/2021 12:42:34 PM SINGLEP Check For Extra Modules (5.6487s) 9/5/2021 12:42:34 PM SINGLEP 441 Xml Files Parsed in 5,232ms 9/5/2021 12:42:34 PM SINGLEP Gather Ancient Lifeforms (0.0347s) 9/5/2021 12:42:34 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 12:42:34 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0239s) 9/5/2021 12:42:34 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0665s) 9/5/2021 12:42:34 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 12:42:34 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 12:42:34 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 12:42:34 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.1351s) 9/5/2021 12:42:34 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 36ms 9/5/2021 12:42:34 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.1228s) 9/5/2021 12:42:35 PM 3.309 SINGLEP No resolution change was required. 9/5/2021 12:42:35 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 12:42:35 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 12:42:35 PM 3.309 SINGLEP Remembering Alamo (0.0993s) 9/5/2021 12:42:35 PM 3.309 SINGLEP Calculate Odds Of Success (0.1530s) 9/5/2021 12:42:36 PM 3.309 SINGLEP Briefly Panic (0.8878s) 9/5/2021 12:42:37 PM 3.309 SINGLEP Install Confidence Routines (1.2919s) 9/5/2021 12:42:38 PM 3.309 SINGLEP Late Axionic Computations (1.1943s) 9/5/2021 12:42:38 PM 3.309 SINGLEP Acquiring Towel (0.0775s) 9/5/2021 12:42:38 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1634s) 9/5/2021 12:42:38 PM 3.309 SINGLEP Ejecting Tactical Core (0.1947s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Grouping Flow Fields (0.0775s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Propping Up Starfields (0.0417s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Combing Distant Planets (0.0735s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Calculating Firing Cones (0.0219s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Demoting Insubordinate Ship Parts (0.5294s) 9/5/2021 12:42:39 PM 3.309 SINGLEP Re-Aligning Objectives (0.2296s) 9/5/2021 12:46:07 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 12:46:07 PM SINGLEP Boot up FleetOS (1.7644s) 9/5/2021 12:46:10 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 - Build 27.20.100.8681 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: OpenGL 4.5.0 - Build 27.20.100.8681 graphicsMemorySize: 2133 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 9/5/2021 12:46:11 PM SINGLEP Check System Logs For Rogue Intelligence (3.6581s) 9/5/2021 12:46:11 PM SINGLEP Inspect Aft Hatches (0.4093s) 9/5/2021 12:46:11 PM SINGLEP Found 441 xml files in 106 folders in 100ms 9/5/2021 12:46:17 PM SINGLEP Check For Extra Modules (5.4254s) 9/5/2021 12:46:17 PM SINGLEP 441 Xml Files Parsed in 5,314ms 9/5/2021 12:46:17 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 9/5/2021 12:46:17 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 12:46:17 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0209s) 9/5/2021 12:46:17 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0904s) 9/5/2021 12:46:17 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 12:46:17 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 12:46:17 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 12:46:17 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.1155s) 9/5/2021 12:46:17 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 35ms 9/5/2021 12:46:17 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.1113s) 9/5/2021 12:46:17 PM 3.309 SINGLEP No resolution change was required. 9/5/2021 12:46:17 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 12:46:17 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 12:46:17 PM 3.309 SINGLEP Remembering Alamo (0.2367s) 9/5/2021 12:46:18 PM 3.309 SINGLEP Calculate Odds Of Success (0.2715s) 9/5/2021 12:46:28 PM 3.309 SINGLEP Briefly Panic (10.5121s) 9/5/2021 12:46:29 PM 3.309 SINGLEP Install Confidence Routines (1.4783s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Late Axionic Computations (6.3661s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Acquiring Towel (0.0483s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0715s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Ejecting Tactical Core (0.2972s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Grouping Flow Fields (0.0855s) 9/5/2021 12:46:36 PM 3.309 SINGLEP Burying Starfields (0.0807s) 9/5/2021 12:46:37 PM 3.309 SINGLEP Browsing Distant Planets (0.1730s) 9/5/2021 12:46:37 PM 3.309 SINGLEP Calculating Firing Cones (0.0159s) 9/5/2021 12:46:37 PM 3.309 SINGLEP Splitting Ship Parts Into Smaller Parts (0.3765s) 9/5/2021 12:46:37 PM 3.309 SINGLEP Re-Aligning Objectives (0.1560s) 9/5/2021 12:49:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 12:49:30 PM SINGLEP Boot up FleetOS (5.9693s) 9/5/2021 12:49:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4011 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2021 12:49:32 PM SINGLEP Check System Logs For Rogue Intelligence (2.0893s) 9/5/2021 12:49:35 PM SINGLEP Inspect Aft Hatches (2.3391s) 9/5/2021 12:49:35 PM SINGLEP Found 441 xml files in 106 folders in 120ms 9/5/2021 12:49:46 PM SINGLEP Check For Extra Modules (10.9055s) 9/5/2021 12:49:46 PM SINGLEP 441 Xml Files Parsed in 10,779ms 9/5/2021 12:49:46 PM SINGLEP Gather Ancient Lifeforms (0.0248s) 9/5/2021 12:49:46 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 12:49:46 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0457s) 9/5/2021 12:49:46 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0973s) 9/5/2021 12:49:46 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 12:49:46 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 12:49:46 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 12:49:46 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.2267s) 9/5/2021 12:49:46 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 35ms 9/5/2021 12:49:46 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.1252s) 9/5/2021 12:49:46 PM 3.309 SINGLEP No resolution change was required. 9/5/2021 12:49:46 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 12:49:46 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 12:49:46 PM 3.309 SINGLEP Remembering Alamo (0.2293s) 9/5/2021 12:49:47 PM 3.309 SINGLEP Calculate Odds Of Success (0.3413s) 9/5/2021 12:49:59 PM 3.309 SINGLEP Briefly Panic (12.5793s) 9/5/2021 12:50:01 PM 3.309 SINGLEP Install Confidence Routines (1.6565s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Late Axionic Computations (5.4773s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Acquiring Towel (0.0377s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0736s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Ejecting Tactical Core (0.1590s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Grouping Flow Fields (0.0730s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Wiping Down Starfields (0.0823s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Browsing Distant Planets (0.1830s) 9/5/2021 12:50:07 PM 3.309 SINGLEP Calculating Firing Cones (0.0160s) 9/5/2021 12:50:08 PM 3.309 SINGLEP Finding Old Ship Parts (0.6002s) 9/5/2021 12:50:08 PM 3.309 SINGLEP Re-Aligning Objectives (0.1570s) 9/5/2021 12:59:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 12:59:19 PM SINGLEP Boot up FleetOS (36.2708s) 9/5/2021 12:59:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4011 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2021 12:59:22 PM SINGLEP Check System Logs For Rogue Intelligence (3.1379s) 9/5/2021 12:59:22 PM SINGLEP Inspect Aft Hatches (0.3348s) 9/5/2021 12:59:22 PM SINGLEP Found 441 xml files in 106 folders in 162ms 9/5/2021 12:59:27 PM SINGLEP Check For Extra Modules (4.7794s) 9/5/2021 12:59:27 PM SINGLEP 441 Xml Files Parsed in 4,594ms 9/5/2021 12:59:27 PM SINGLEP Gather Ancient Lifeforms (0.0238s) 9/5/2021 12:59:27 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 12:59:27 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0218s) 9/5/2021 12:59:27 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.1053s) 9/5/2021 12:59:27 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 12:59:27 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 12:59:27 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 12:59:27 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.1326s) 9/5/2021 12:59:27 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 27ms 9/5/2021 12:59:27 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.1163s) 9/5/2021 12:59:28 PM 3.309 SINGLEP Resolution changed to windowed 1286x668 9/5/2021 12:59:28 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 12:59:28 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 12:59:28 PM 3.309 SINGLEP Remembering Alamo (0.2008s) 9/5/2021 12:59:28 PM 3.309 SINGLEP Calculate Odds Of Success (0.5002s) 9/5/2021 12:59:37 PM 3.309 SINGLEP Briefly Panic (8.6709s) 9/5/2021 12:59:39 PM 3.309 SINGLEP Install Confidence Routines (2.3654s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Late Axionic Computations (4.3680s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Acquiring Towel (0.0437s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0586s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Ejecting Tactical Core (0.1589s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Grouping Flow Fields (0.0685s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Sweet-Talking Starfields (0.0566s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Reconstituting Distant Planets (0.1782s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Calculating Firing Cones (0.0169s) 9/5/2021 12:59:44 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.3844s) 9/5/2021 12:59:45 PM 3.309 SINGLEP Re-Aligning Objectives (0.1679s) 9/5/2021 1:47:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 9/5/2021 1:47:42 PM SINGLEP Boot up FleetOS (33.3646s) 9/5/2021 1:47:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: Intel(R) UHD Graphics 605 graphicsDeviceID: 12676 graphicsDeviceVendor: Intel graphicsDeviceVendorID: 32902 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4011 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Pentium(R) Silver N5000 CPU @ 1.10GHz processorCount: 4 processorFrequency: 1094 systemMemorySize: 8023 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/5/2021 1:47:50 PM SINGLEP Check System Logs For Rogue Intelligence (7.6965s) 9/5/2021 1:47:52 PM SINGLEP Inspect Aft Hatches (1.4753s) 9/5/2021 1:47:52 PM SINGLEP Found 441 xml files in 106 folders in 154ms 9/5/2021 1:48:03 PM SINGLEP Check For Extra Modules (11.1294s) 9/5/2021 1:48:03 PM SINGLEP 441 Xml Files Parsed in 10,986ms 9/5/2021 1:48:03 PM SINGLEP Gather Ancient Lifeforms (0.0760s) 9/5/2021 1:48:03 PM 3.309 SINGLEP Game Version: 3.309 9/5/2021 1:48:03 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0532s) 9/5/2021 1:48:03 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.2051s) 9/5/2021 1:48:03 PM 3.309 SINGLEP Update mod and expansion statuses! 9/5/2021 1:48:03 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 9/5/2021 1:48:03 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/5/2021 1:48:03 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.2559s) 9/5/2021 1:48:03 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 48ms 9/5/2021 1:48:05 PM 3.309 SINGLEP Pruning Excess Brain Cells (1.7309s) 9/5/2021 1:48:06 PM 3.309 SINGLEP Resolution changed to windowed 1286x668 9/5/2021 1:48:06 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/5/2021 1:48:06 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 9/5/2021 1:48:06 PM 3.309 SINGLEP Remembering Alamo (0.6976s) 9/5/2021 1:48:07 PM 3.309 SINGLEP Calculate Odds Of Success (0.8169s) 9/5/2021 1:48:15 PM 3.309 SINGLEP Briefly Panic (8.7690s) 9/5/2021 1:48:18 PM 3.309 SINGLEP Install Confidence Routines (2.5865s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Late Axionic Computations (7.7268s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Acquiring Towel (0.0616s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1063s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Ejecting Tactical Core (0.4973s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Grouping Flow Fields (0.0695s) 9/5/2021 1:48:26 PM 3.309 SINGLEP Cleansing Starfields (0.0651s) 9/5/2021 1:48:27 PM 3.309 SINGLEP Pillaging Distant Planets (0.2091s) 9/5/2021 1:48:27 PM 3.309 SINGLEP Calculating Firing Cones (0.2192s) 9/5/2021 1:48:27 PM 3.309 SINGLEP Disassembling And Reassembling Ship Parts (0.5839s) 9/5/2021 1:48:28 PM 3.309 SINGLEP Re-Aligning Objectives (0.2796s) |
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After the integrity check nothing changed and the log is the same |
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So, 3.309 is on the older version of unity, and a version of AI War 2 from July. I'd suggest moving to the current_beta branch and see if that fixes it. That version is on a newer version of unity, loads things differently, etc. Based on the log there, they machine should very much be capable of running the game. |
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It seems it doesn't work even on current_beta branch. |
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The logs would be entirely different on the beta branch, both the player.log and the arcendebuglog. That's a very different codebase that is also failing. It does make me wonder about drivers, and also about RAM. If this person hasn't already, then editing their settings file to use a smaller screen resolution than they currently have set might be good. Their current settings look like they are in the ballpark of 4K or something similar like UWHD, and I don't think their GPU is very happy about post-processing effects that are being created at that scale. The errors from the earlier version are specifically stating that at a very low hardware level, the unity game engine tried to make a texture of a certain size (for later use in post processing), but the initial request failed. This is not a VRAM problem or a RAM problem. That sort of things is either some sort of bad code in the engine (possibly but unlikely across two very disparate versions), or a problem in the driver (these things happen), or a misinstalled driver (again, it happens but is rare), or the hardware going "you want me to do WHAT?" The stated specs of that hardware, as reported to the OS and then to unity and as shown in that log, are that images of that size should be fine. However, when trying to create one it fails. It could be that there is a hardware mismatch there, or some number of other things. Either way, the game never makes any textures larger than the screen resolution, so just dropping it to 1080p would keep the textures in the 2K range, which is a quarter of the VRAM and GPU processing to begin with, along with also working around whatever this other error is, wherever it is located. My money would be on the driver, but it's always hard to know with edge cases. |
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"Zombiepunk: after disabling the hanger, it worked nicely" Closing. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 5, 2021 3:08 pm | Daniexpert | New Issue | |
Sep 5, 2021 3:08 pm | Daniexpert | File Added: Player.log | |
Sep 5, 2021 3:21 pm | Chris_McElligottPark | Note Added: 0062785 | |
Sep 5, 2021 3:24 pm | Daniexpert | Note Added: 0062786 | |
Sep 5, 2021 3:24 pm | Daniexpert | File Added: ArcenDebugLog.txt | |
Sep 5, 2021 3:24 pm | Daniexpert | Note Edited: 0062786 | |
Sep 5, 2021 3:36 pm | Daniexpert | Note Added: 0062787 | |
Sep 5, 2021 3:44 pm | Chris_McElligottPark | Note Added: 0062788 | |
Sep 5, 2021 3:44 pm | Chris_McElligottPark | Note View State: 0062787: private | |
Sep 5, 2021 3:54 pm | Daniexpert | Note View State: 0062787: public | |
Sep 5, 2021 6:02 pm | Daniexpert | Note Added: 0062789 | |
Sep 5, 2021 9:27 pm | Chris_McElligottPark | Note Added: 0062791 | |
Sep 6, 2021 8:10 am | Daniexpert | Status | new => resolved |
Sep 6, 2021 8:10 am | Daniexpert | Resolution | open => no change required |
Sep 6, 2021 8:10 am | Daniexpert | Note Added: 0062792 |