View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025485 | AI War 2 | Bug - Gameplay | Aug 6, 2021 9:54 am | Aug 12, 2021 10:54 pm | |
Reporter | Setsuna | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.504 Multiplayer Achievements | ||||
Fixed in Version | Beta 3.509 De-Apocalypsing The Code | ||||
Summary | 0025485: Pooling issues - noting for reference | ||||
Description | As discussed - pooling issues resulted in the following: - Deepstrikes failing to activate because planets have not been assigned deepstrike status. - Zenith Trader jamming up and staying in one spot for inordinate amounts of time. A save then reload does not fix these problems. To force those (and persumably other bugs related) aspects to work correctly you must save, exit AI War 2, then restart the game. | ||||
Tags | No tags attached. | ||||
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Should be fixed in 3.506, but please let me know what you see! |
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Should be fixed! If you see it again, please let me know. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 6, 2021 9:54 am | Setsuna | New Issue | |
Aug 9, 2021 10:50 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 9, 2021 10:50 pm | Chris_McElligottPark | Status | new => feedback |
Aug 9, 2021 10:50 pm | Chris_McElligottPark | Note Added: 0062659 | |
Aug 12, 2021 10:54 pm | Chris_McElligottPark | Status | feedback => resolved |
Aug 12, 2021 10:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 12, 2021 10:54 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.509 De-Apocalypsing The Code |
Aug 12, 2021 10:54 pm | Chris_McElligottPark | Note Added: 0062681 |