View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025467 | AI War 2 | Crash/Exception | Aug 4, 2021 3:25 am | Aug 4, 2021 3:49 pm | |
Reporter | Zweihand | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 3.502 Input Salve | ||||
Fixed in Version | Beta 3.503 Multiplayer Sound | ||||
Summary | 0025467: Clicking on the galactic map to place starting positions randomizes the map | ||||
Description | The map that is first generated upon going into custom game gets randomized as soon as I click a planet to place a starting position. It is a very trivial thing but I imagine this is unintended behaviour since it was not present in previous builds. | ||||
Tags | No tags attached. | ||||
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Only partially related, turns out: * Setting your desired starting planet no longer causes a regeneration of the map view when you do so. This is particularly nice for multiplayer, but in general just works better. |
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Thanks! * MapRandomSeed has been removed from the world object, and we now instead use World_AIW2.Instance.SetupStoredLongTerm.Seed. ** World_AIW2.Instance.SetupStoredLongTerm.Seed in general is handled more consistently in general. Before we were trying to sync these for no good reason. ** Recently, and possibly further back, there were a lot of cases that could involve MapRandomSeed being zero. *** On the one hand, this would lead to the first regeneration of the map to completely give you something different (and that might be when you actually went into the game!). *** On the other, it could lead into a scrambling every time certain other changes were made in multiplayer, like the changing of starting planets. ** All of that seems to be fixed now. This was affecting single player and multiplayer. |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 4, 2021 3:25 am | Zweihand | New Issue | |
Aug 4, 2021 3:24 pm | Chris_McElligottPark | Note Added: 0062571 | |
Aug 4, 2021 3:49 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 4, 2021 3:49 pm | Chris_McElligottPark | Status | new => resolved |
Aug 4, 2021 3:49 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 4, 2021 3:49 pm | Chris_McElligottPark | Fixed in Version | => Beta 3.503 Multiplayer Sound |
Aug 4, 2021 3:49 pm | Chris_McElligottPark | Note Added: 0062572 |