View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025466 | AI War 2 | Bug - Gameplay | Aug 3, 2021 9:21 pm | Aug 3, 2021 10:44 pm | |
Reporter | Setsuna | Assigned To | Chris_McElligottPark | ||
Status | assigned | Resolution | open | ||
Product Version | 3.309 Hangar Staff | ||||
Summary | 0025466: Multiplayer bug - Host can see new wormhole links, but Client can't | ||||
Description | Savefile will be provided attached by Demo who was host. Dark Zenith is enabled, to be set for an invasion. They have a cluster of planets, as expected. In singleplayer, once the zenith invasion occurs once the timer goes down, which connects the cluster to the galaxy proper. In multiplayer, once the zenith invasion occurs, this correctly happens for the host. For the client: - The wormholes physically appear on the two planets with the link. (Sanctuary and Pauphus in the save) - The wormhole link DOES NOT appear on the galaxy map - The planet link does not register for the any other purpose (eg qualifying for a watch planet hack, because it is unexplored and there are no planets next to it linked that are) Additionally: - The wormholes can be manually entered into via hopping through via ctrl+right click by affected clients. - The planets otherwise are interact-able by all other forces (presumably because the host has correct information and there are no errors there.) | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 3, 2021 9:21 pm | Setsuna | New Issue | |
Aug 3, 2021 9:22 pm | DEMOCRACY_DEMOCRACY | Note Added: 0062564 | |
Aug 3, 2021 9:22 pm | DEMOCRACY_DEMOCRACY | File Added: Autosave at 1h 12m 0s.save | |
Aug 3, 2021 10:19 pm | BadgerBadger | Note Added: 0062565 | |
Aug 3, 2021 10:19 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Aug 3, 2021 10:19 pm | BadgerBadger | Status | new => assigned |
Aug 3, 2021 10:44 pm | Setsuna | Description Updated |