View Issue Details

IDProjectCategoryLast Update
0025417AI War 2Crash/ExceptionJul 16, 2021 9:17 am
Reporterandreykl Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version3.311 Engineer Multitasking 
Fixed in Version3.312 Hotfix 
Summary0025417: Exception: Could not find file 'ArcenNetworkLib.dll'
DescriptionOn each start game complains about missing ArcenNetworkLib.dll.

Only since recent update.
TagsNo tags attached.

Activities

andreykl

Jul 16, 2021 2:00 am

reporter  

ArcenDebugLog.txt (238,387 bytes)   
12/20/2019 4:44:15 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/20/2019 4:44:15 PM	Boot up FleetOS (0.2891s)
12/20/2019 4:44:15 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/20/2019 4:44:15 PM	Check System Logs For Rogue Intelligence (0.0270s)
12/20/2019 4:44:15 PM	Game Version: 1.022
12/20/2019 4:44:15 PM	Eject Trash Into Hyperspace (0.1240s)
12/20/2019 4:44:15 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/20/2019 4:44:15 PM	Check For Extra Modules (0.0160s)
12/20/2019 4:44:15 PM	Bring Cloaking Systems Online (0.0470s)
12/20/2019 4:44:15 PM	Remembering Alamo (0.0540s)
12/20/2019 4:44:15 PM	Generating Framerates (0.0180s)
12/20/2019 4:44:15 PM	Recalculate Speed Of Light (0.0420s)
12/20/2019 4:44:15 PM	Check Nearby Stellar Masses (0.0050s)
12/20/2019 4:44:15 PM	Resolution changed to windowed 1000x600
12/20/2019 4:44:15 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/20/2019 4:44:15 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/20/2019 4:44:15 PM	Refresh Optical Lensing (0.0055s)
12/20/2019 4:44:15 PM	Revise Fundamental Physical Laws (0.0270s)
12/20/2019 4:44:15 PM	Boot Audio Comms (0.0340s)
12/20/2019 4:44:15 PM	Establish Individual Audio Links (0.0320s)
12/20/2019 4:44:16 PM	Prepare Explosions and Crackles (0.3881s)
12/20/2019 4:44:17 PM	Optimize Comfort On Command Decks (0.8882s)
12/20/2019 4:44:17 PM	Calculate Odds Of Success (0.0190s)
12/20/2019 4:44:22 PM	Briefly Panic (5.2762s)
12/20/2019 4:44:22 PM	Install Confidence Routines (0.2051s)
12/20/2019 4:44:22 PM	Bring Commander Interface Online (0.2000s)
12/20/2019 4:44:22 PM	Motivate All Crews (0.0330s)
12/20/2019 4:44:22 PM	Externalizing Patterns (0.0370s)
12/20/2019 4:44:23 PM	Disengaging Constants (0.2721s)
12/20/2019 4:44:23 PM	Late Axionic Computations (0.2701s)
12/20/2019 4:44:23 PM	Connecting to Fleet Command (0.0140s)
12/20/2019 4:44:23 PM	Thinking Of Advice (0.0340s)
12/20/2019 4:44:23 PM	Degaussing Advice (0.1860s)
12/20/2019 4:44:23 PM	Naming All Known Planets (0.0300s)
12/20/2019 4:44:23 PM	Remembering Speeds (0.0100s)
12/20/2019 4:44:23 PM	Prioritizing Targets (0.0190s)
12/20/2019 4:44:23 PM	Rebooting Sensor Arrays (0.0140s)
12/20/2019 4:44:23 PM	Unloading Prismatic Grid (0.0190s)
12/20/2019 4:44:23 PM	Thinking Of Objectives (0.0050s)
12/20/2019 4:44:23 PM	Re-Aligning Objectives (0.0180s)
12/20/2019 4:44:23 PM	Inhibiting Visual Scans (0.0150s)
12/20/2019 4:44:23 PM	Synthesizing Vocals (0.0140s)
12/20/2019 4:44:23 PM	Ventilating Scenarios (0.0140s)
12/20/2019 4:44:23 PM	Decontaminating Targeting Systems (0.0110s)
12/20/2019 4:44:23 PM	Ejecting Tactical Core (0.0090s)
12/20/2019 4:44:23 PM	Calibrating Formations (0.0040s)
12/20/2019 4:44:23 PM	Intercepting Galactic Maps (0.0320s)
12/20/2019 4:44:24 PM	Sterilizing Test Chamber (0.0260s)
12/20/2019 4:44:24 PM	Faction Diagnostics (0.0470s)
12/20/2019 4:44:24 PM	Buffering Hackers (0.0220s)
12/20/2019 4:44:24 PM	Inverting Death (0.0250s)
12/20/2019 4:44:24 PM	Linear Field Variance (0.0660s)
12/20/2019 4:44:24 PM	Charging Marks (0.0320s)
12/20/2019 4:44:24 PM	Range Manifolds (0.0070s)
12/20/2019 4:44:24 PM	Purging ROFs (0.0160s)
12/20/2019 4:44:24 PM	Manipulating Speeds (0.0200s)
12/20/2019 4:44:24 PM	Detecting Projectiles (0.0180s)
12/20/2019 4:44:24 PM	Grouping Flow Fields (0.0210s)
12/20/2019 4:44:24 PM	Modulating Flow Field Groups (0.0160s)
12/20/2019 4:44:24 PM	Designing Fleets (0.1330s)
12/20/2019 4:44:24 PM	Thinking Of Technologies (0.0170s)
12/20/2019 4:44:24 PM	Categorizing Starboard Sensors (0.0160s)
12/20/2019 4:44:24 PM	Injecting Galactic Variables (0.0310s)
12/20/2019 4:44:24 PM	Discharging Colored Ions (0.0310s)
12/20/2019 4:44:24 PM	Replicating Ion Colors (0.0060s)
12/20/2019 4:44:26 PM	Investigating Starfields (1.7035s)
12/20/2019 4:44:32 PM	Screening Distant Planets (5.9168s)
12/20/2019 4:44:32 PM	Investigating Map Signatures (0.0990s)
12/20/2019 4:44:32 PM	Collating Solar Systems (0.0150s)
12/20/2019 4:44:32 PM	Categorizing All Planets (0.0030s)
12/20/2019 4:44:32 PM	Organizing Commands (0.0290s)
12/20/2019 4:44:32 PM	Calculating Firing Cones (0.0040s)
12/20/2019 4:44:35 PM	Demoting Insubordinate Ship Parts (2.8867s)
12/20/2019 4:44:50 PM	Draw Power From Black Holes (15.5295s)
12/20/2019 4:44:50 PM	Issuing Orders (0.0050s)
12/20/2019 4:44:50 PM	Augmenting Infusers (0.0200s)
12/20/2019 4:44:50 PM	Infusing (0.0810s)
12/20/2019 4:44:50 PM	Post-Proton Surge (0.0040s)
12/20/2019 4:44:50 PM	Calibrate Weapons Arrays (0.0120s)
12/20/2019 4:44:50 PM	Stimulate Modulation (0.0130s)
12/20/2019 4:44:51 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/20/2019 4:44:51 PM	Load Surrogates (1.0140s)
12/20/2019 4:44:51 PM	Load Historical Documents (0.0020s)
12/20/2019 4:44:51 PM	36.7 seconds total load time.
Boot up FleetOS (0.3s)
Prepare Explosions and Crackles (0.4s)
Optimize Comfort On Command Decks (0.9s)
Briefly Panic (5.3s)
Disengaging Constants (0.3s)
Late Axionic Computations (0.3s)
Investigating Starfields (1.7s)
Screening Distant Planets (5.9s)
Demoting Insubordinate Ship Parts (2.9s)
Draw Power From Black Holes (15.5s)
Load Surrogates (1.0s)
12/20/2019 4:44:52 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 

12/20/2019 4:45:14 PM	Base Color:  c009E60    Trim Color:  c00FF7F
12/20/2019 4:45:31 PM	Resolution changed to windowed 1000x600
12/20/2019 4:45:31 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/20/2019 4:45:31 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/20/2019 4:45:45 PM	Resolution changed to fullscreen 1440x2560
12/20/2019 4:45:45 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/20/2019 4:45:45 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/20/2019 4:46:01 PM	Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions
12/20/2019 4:46:01 PM	World Created, Launching Server
12/20/2019 4:46:01 PM	PlayerAccount Andrey has now been put in control of faction 1.
12/20/2019 4:46:01 PM	Successfully opened host socket
12/20/2019 4:47:28 PM	Logged Achievement To Steam Snap Out of It!
12/20/2019 4:47:28 PM	Logged Achievement To Steam Fighting a Shadow
12/20/2019 4:47:28 PM	Logged Achievement To Steam Off to the Dire Graveyard
12/20/2019 4:47:55 PM	Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions
12/20/2019 4:47:55 PM	World Created, Launching Server
12/20/2019 4:47:55 PM	Could not find LinkedFaction '' to assign to planet 'Sidelander', -1
12/20/2019 4:47:55 PM	PlayerAccount Andrey has now been put in control of faction 1.
12/20/2019 4:51:47 PM	Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions
12/20/2019 4:51:48 PM	World Created, Launching Server
12/20/2019 4:51:48 PM	Could not find LinkedFaction '' to assign to planet 'Sidelander', -1
12/20/2019 4:51:48 PM	PlayerAccount Andrey has now been put in control of faction 1.
12/20/2019 5:06:46 PM	Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions
12/20/2019 5:06:46 PM	World Created, Launching Server
12/20/2019 5:06:46 PM	Could not find LinkedFaction '' to assign to planet 'Sidelander', -1
12/20/2019 5:06:46 PM	PlayerAccount Andrey has now been put in control of faction 1.
12/20/2019 5:09:06 PM	Logged Achievement To Steam Teach a Man to Fish...
12/20/2019 5:15:26 PM	Logged Achievement To Steam Research Grant
12/20/2019 5:18:20 PM	Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions
12/20/2019 5:18:20 PM	World Created, Launching Server
12/20/2019 5:18:20 PM	PlayerAccount Andrey has now been put in control of faction 1.
12/20/2019 5:41:51 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/20/2019 5:41:51 PM	Added the faction AIReserves.
12/20/2019 5:41:51 PM	PlayerAccount Andrey has now been put in control of faction 11.
12/20/2019 5:41:51 PM	PlayerAccount Andrey has now been put in control of faction 11.
12/20/2019 5:41:51 PM	Successfully opened host socket
12/20/2019 5:41:52 PM	Start Generate FULL Map with Honeycomb and seed 371816769 and planet count 50 and 19 factions
12/20/2019 5:41:52 PM	Generate FULL Map Complete
12/20/2019 6:27:53 PM	Logged Achievement To Steam Lots Of Energy
12/20/2019 6:49:37 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/20/2019 8:03:29 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/20/2019 8:03:29 PM	Boot up FleetOS (0.2100s)
12/20/2019 8:03:29 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/20/2019 8:03:29 PM	Check System Logs For Rogue Intelligence (0.0280s)
12/20/2019 8:03:29 PM	Game Version: 1.022
12/20/2019 8:03:29 PM	Eject Trash Into Hyperspace (0.0490s)
12/20/2019 8:03:29 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/20/2019 8:03:29 PM	Check For Extra Modules (0.0060s)
12/20/2019 8:03:29 PM	Bring Cloaking Systems Online (0.0090s)
12/20/2019 8:03:29 PM	Remembering Alamo (0.0180s)
12/20/2019 8:03:29 PM	Generating Framerates (0.0040s)
12/20/2019 8:03:29 PM	Recalculate Speed Of Light (0.0092s)
12/20/2019 8:03:29 PM	Check Nearby Stellar Masses (0.0118s)
12/20/2019 8:03:29 PM	No resolution change was required.
12/20/2019 8:03:29 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/20/2019 8:03:29 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/20/2019 8:03:29 PM	Refresh Optical Lensing (0.0060s)
12/20/2019 8:03:29 PM	Revise Fundamental Physical Laws (0.0150s)
12/20/2019 8:03:29 PM	Boot Audio Comms (0.0060s)
12/20/2019 8:03:29 PM	Establish Individual Audio Links (0.0070s)
12/20/2019 8:03:29 PM	Prepare Explosions and Crackles (0.1570s)
12/20/2019 8:03:29 PM	Optimize Comfort On Command Decks (0.0530s)
12/20/2019 8:03:29 PM	Calculate Odds Of Success (0.0210s)
12/20/2019 8:03:29 PM	Briefly Panic (0.1140s)
12/20/2019 8:03:29 PM	Install Confidence Routines (0.1540s)
12/20/2019 8:03:29 PM	Bring Commander Interface Online (0.0680s)
12/20/2019 8:03:30 PM	Motivate All Crews (0.0200s)
12/20/2019 8:03:30 PM	Externalizing Patterns (0.0080s)
12/20/2019 8:03:30 PM	Disengaging Constants (0.0170s)
12/20/2019 8:03:30 PM	Late Axionic Computations (0.0330s)
12/20/2019 8:03:30 PM	Connecting to Fleet Command (0.0040s)
12/20/2019 8:03:30 PM	Thinking Of Advice (0.0070s)
12/20/2019 8:03:30 PM	Degaussing Advice (0.0090s)
12/20/2019 8:03:30 PM	Naming All Known Planets (0.0040s)
12/20/2019 8:03:30 PM	Remembering Speeds (0.0080s)
12/20/2019 8:03:30 PM	Prioritizing Targets (0.0060s)
12/20/2019 8:03:30 PM	Rebooting Sensor Arrays (0.0070s)
12/20/2019 8:03:30 PM	Unloading Prismatic Grid (0.0070s)
12/20/2019 8:03:30 PM	Thinking Of Objectives (0.0070s)
12/20/2019 8:03:30 PM	Re-Aligning Objectives (0.0070s)
12/20/2019 8:03:30 PM	Inhibiting Visual Scans (0.0100s)
12/20/2019 8:03:30 PM	Synthesizing Vocals (0.0040s)
12/20/2019 8:03:30 PM	Ventilating Scenarios (0.0070s)
12/20/2019 8:03:30 PM	Decontaminating Targeting Systems (0.0070s)
12/20/2019 8:03:30 PM	Ejecting Tactical Core (0.0080s)
12/20/2019 8:03:30 PM	Calibrating Formations (0.0060s)
12/20/2019 8:03:30 PM	Intercepting Galactic Maps (0.0070s)
12/20/2019 8:03:30 PM	Sterilizing Test Chamber (0.0090s)
12/20/2019 8:03:30 PM	Faction Diagnostics (0.0080s)
12/20/2019 8:03:30 PM	Buffering Hackers (0.0080s)
12/20/2019 8:03:30 PM	Inverting Death (0.0050s)
12/20/2019 8:03:30 PM	Linear Field Variance (0.0450s)
12/20/2019 8:03:30 PM	Charging Marks (0.0050s)
12/20/2019 8:03:30 PM	Range Manifolds (0.0070s)
12/20/2019 8:03:30 PM	Purging ROFs (0.0070s)
12/20/2019 8:03:30 PM	Manipulating Speeds (0.0070s)
12/20/2019 8:03:30 PM	Detecting Projectiles (0.0070s)
12/20/2019 8:03:30 PM	Grouping Flow Fields (0.0060s)
12/20/2019 8:03:30 PM	Modulating Flow Field Groups (0.0100s)
12/20/2019 8:03:30 PM	Designing Fleets (0.0090s)
12/20/2019 8:03:30 PM	Thinking Of Technologies (0.0050s)
12/20/2019 8:03:30 PM	Categorizing Starboard Sensors (0.0060s)
12/20/2019 8:03:30 PM	Injecting Galactic Variables (0.0090s)
12/20/2019 8:03:30 PM	Discharging Colored Ions (0.0180s)
12/20/2019 8:03:30 PM	Replicating Ion Colors (0.0040s)
12/20/2019 8:03:30 PM	Investigating Starfields (0.1359s)
12/20/2019 8:03:30 PM	Breaking Distant Planets (0.4593s)
12/20/2019 8:03:30 PM	Investigating Map Signatures (0.0090s)
12/20/2019 8:03:30 PM	Collating Solar Systems (0.0060s)
12/20/2019 8:03:30 PM	Categorizing All Planets (0.0040s)
12/20/2019 8:03:30 PM	Organizing Commands (0.0130s)
12/20/2019 8:03:30 PM	Calculating Firing Cones (0.0030s)
12/20/2019 8:03:31 PM	Discontinue Your Favorite Ship Parts (0.3201s)
12/20/2019 8:03:32 PM	Check Forcefield Integrity (1.2034s)
12/20/2019 8:03:32 PM	Issuing Orders (0.0030s)
12/20/2019 8:03:32 PM	Augmenting Infusers (0.0080s)
12/20/2019 8:03:32 PM	Infusing (0.0140s)
12/20/2019 8:03:32 PM	Post-Proton Surge (0.0040s)
12/20/2019 8:03:32 PM	Calibrate Weapons Arrays (0.0120s)
12/20/2019 8:03:32 PM	Stimulate Modulation (0.0130s)
12/20/2019 8:03:32 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/20/2019 8:03:33 PM	Load Surrogates (0.6592s)
12/20/2019 8:03:33 PM	Load Historical Documents (0.0020s)
12/20/2019 8:03:33 PM	4.2 seconds total load time.
Breaking Distant Planets (0.5s)
Discontinue Your Favorite Ship Parts (0.3s)
Check Forcefield Integrity (1.2s)
Load Surrogates (0.7s)
12/20/2019 8:03:33 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 

12/20/2019 8:03:38 PM	Successfully opened host socket
12/20/2019 8:04:07 PM	Skipped log Achievement To Steam Snap Out of It! because we think it's already there.
12/20/2019 8:04:07 PM	Skipped log Achievement To Steam Fighting a Shadow because we think it's already there.
12/20/2019 8:04:07 PM	Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
12/20/2019 8:07:02 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/20/2019 8:07:04 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/20/2019 8:10:12 PM	Skipped log Achievement To Steam Research Grant because we think it's already there.
12/20/2019 8:49:38 PM	Logged Achievement To Steam Tech Tree
12/20/2019 9:37:07 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/20/2019 10:33:25 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/20/2019 10:33:25 PM	Boot up FleetOS (0.2090s)
12/20/2019 10:33:25 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/20/2019 10:33:25 PM	Check System Logs For Rogue Intelligence (0.0260s)
12/20/2019 10:33:25 PM	Game Version: 1.022
12/20/2019 10:33:25 PM	Eject Trash Into Hyperspace (0.0480s)
12/20/2019 10:33:25 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/20/2019 10:33:25 PM	Check For Extra Modules (0.0060s)
12/20/2019 10:33:25 PM	Bring Cloaking Systems Online (0.0080s)
12/20/2019 10:33:25 PM	Remembering Alamo (0.0130s)
12/20/2019 10:33:25 PM	Generating Framerates (0.0030s)
12/20/2019 10:33:25 PM	Recalculate Speed Of Light (0.0130s)
12/20/2019 10:33:25 PM	Check Nearby Stellar Masses (0.0120s)
12/20/2019 10:33:25 PM	No resolution change was required.
12/20/2019 10:33:25 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/20/2019 10:33:25 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/20/2019 10:33:25 PM	Refresh Optical Lensing (0.0060s)
12/20/2019 10:33:25 PM	Revise Fundamental Physical Laws (0.0140s)
12/20/2019 10:33:25 PM	Boot Audio Comms (0.0060s)
12/20/2019 10:33:25 PM	Establish Individual Audio Links (0.0070s)
12/20/2019 10:33:25 PM	Prepare Explosions and Crackles (0.1570s)
12/20/2019 10:33:25 PM	Optimize Comfort On Command Decks (0.0560s)
12/20/2019 10:33:25 PM	Calculate Odds Of Success (0.0210s)
12/20/2019 10:33:25 PM	Briefly Panic (0.1110s)
12/20/2019 10:33:25 PM	Install Confidence Routines (0.1500s)
12/20/2019 10:33:26 PM	Bring Commander Interface Online (0.0550s)
12/20/2019 10:33:26 PM	Motivate All Crews (0.0230s)
12/20/2019 10:33:26 PM	Externalizing Patterns (0.0080s)
12/20/2019 10:33:26 PM	Disengaging Constants (0.0170s)
12/20/2019 10:33:26 PM	Late Axionic Computations (0.0311s)
12/20/2019 10:33:26 PM	Connecting to Fleet Command (0.0040s)
12/20/2019 10:33:26 PM	Thinking Of Advice (0.0070s)
12/20/2019 10:33:26 PM	Degaussing Advice (0.0100s)
12/20/2019 10:33:26 PM	Naming All Known Planets (0.0040s)
12/20/2019 10:33:26 PM	Remembering Speeds (0.0080s)
12/20/2019 10:33:26 PM	Prioritizing Targets (0.0060s)
12/20/2019 10:33:26 PM	Rebooting Sensor Arrays (0.0080s)
12/20/2019 10:33:26 PM	Unloading Prismatic Grid (0.0060s)
12/20/2019 10:33:26 PM	Thinking Of Objectives (0.0070s)
12/20/2019 10:33:26 PM	Re-Aligning Objectives (0.0070s)
12/20/2019 10:33:26 PM	Inhibiting Visual Scans (0.0100s)
12/20/2019 10:33:26 PM	Synthesizing Vocals (0.0040s)
12/20/2019 10:33:26 PM	Ventilating Scenarios (0.0070s)
12/20/2019 10:33:26 PM	Decontaminating Targeting Systems (0.0070s)
12/20/2019 10:33:26 PM	Ejecting Tactical Core (0.0070s)
12/20/2019 10:33:26 PM	Calibrating Formations (0.0070s)
12/20/2019 10:33:26 PM	Intercepting Galactic Maps (0.0070s)
12/20/2019 10:33:26 PM	Sterilizing Test Chamber (0.0090s)
12/20/2019 10:33:26 PM	Faction Diagnostics (0.0090s)
12/20/2019 10:33:26 PM	Buffering Hackers (0.0080s)
12/20/2019 10:33:26 PM	Inverting Death (0.0050s)
12/20/2019 10:33:26 PM	Linear Field Variance (0.0450s)
12/20/2019 10:33:26 PM	Charging Marks (0.0060s)
12/20/2019 10:33:26 PM	Range Manifolds (0.0060s)
12/20/2019 10:33:26 PM	Purging ROFs (0.0070s)
12/20/2019 10:33:26 PM	Manipulating Speeds (0.0070s)
12/20/2019 10:33:26 PM	Detecting Projectiles (0.0060s)
12/20/2019 10:33:26 PM	Grouping Flow Fields (0.0080s)
12/20/2019 10:33:26 PM	Modulating Flow Field Groups (0.0090s)
12/20/2019 10:33:26 PM	Designing Fleets (0.0090s)
12/20/2019 10:33:26 PM	Thinking Of Technologies (0.0050s)
12/20/2019 10:33:26 PM	Categorizing Starboard Sensors (0.0060s)
12/20/2019 10:33:26 PM	Injecting Galactic Variables (0.0090s)
12/20/2019 10:33:26 PM	Discharging Colored Ions (0.0180s)
12/20/2019 10:33:26 PM	Replicating Ion Colors (0.0030s)
12/20/2019 10:33:26 PM	Investigating Starfields (0.1370s)
12/20/2019 10:33:27 PM	Blowing Up Distant Planets (0.4681s)
12/20/2019 10:33:27 PM	Investigating Map Signatures (0.0080s)
12/20/2019 10:33:27 PM	Collating Solar Systems (0.0050s)
12/20/2019 10:33:27 PM	Categorizing All Planets (0.0050s)
12/20/2019 10:33:27 PM	Organizing Commands (0.0140s)
12/20/2019 10:33:27 PM	Calculating Firing Cones (0.0030s)
12/20/2019 10:33:27 PM	Jailbreaking Favorite Ship Parts (0.3217s)
12/20/2019 10:33:28 PM	Uncoupling Aft Ports (1.2083s)
12/20/2019 10:33:28 PM	Issuing Orders (0.0030s)
12/20/2019 10:33:28 PM	Augmenting Infusers (0.0080s)
12/20/2019 10:33:28 PM	Infusing (0.0140s)
12/20/2019 10:33:28 PM	Post-Proton Surge (0.0030s)
12/20/2019 10:33:28 PM	Calibrate Weapons Arrays (0.0130s)
12/20/2019 10:33:28 PM	Stimulate Modulation (0.0130s)
12/20/2019 10:33:28 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/20/2019 10:33:29 PM	Load Surrogates (0.6601s)
12/20/2019 10:33:29 PM	Load Historical Documents (0.0020s)
12/20/2019 10:33:29 PM	4.2 seconds total load time.
Blowing Up Distant Planets (0.5s)
Jailbreaking Favorite Ship Parts (0.3s)
Uncoupling Aft Ports (1.2s)
Load Surrogates (0.7s)
12/20/2019 10:33:29 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 

12/20/2019 10:33:42 PM	Successfully opened host socket
12/20/2019 10:33:53 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/20/2019 10:33:53 PM	Successfully opened host socket
12/20/2019 10:34:02 PM	Skipped log Achievement To Steam Snap Out of It! because we think it's already there.
12/20/2019 10:34:02 PM	Skipped log Achievement To Steam Fighting a Shadow because we think it's already there.
12/20/2019 10:34:02 PM	Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
12/20/2019 10:35:43 PM	Skipped log Achievement To Steam Research Grant because we think it's already there.
12/20/2019 10:39:24 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/20/2019 11:03:49 PM
Error occurred in sim planning context targetListLongRangeContext
NullReferenceException
Object reference not set to an instance of an object
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	DoEntityFramePlanningLogic_TargetPrioritizing	158	394	0	0
	DoForEntities	70	296	0	0
	Execute	226	1242	0	0
	InnerRun	65	215	0	0
===RAW STACK TRACE===
  at Arcen.AIW2.External.TargetListPlanning.DoEntityFramePlanningLogic_TargetPrioritizing (Arcen.AIW2.Core.GameEntity_Squad AttackerEntity) [0x0009e] in <d3c7a3e68aae495c91a45fb71c680035>:0 
  at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00046] in <717e66c43eab42dda5454099f5ca1511>:0 
  at Arcen.AIW2.External.TargetListPlanning.Execute () [0x000e2] in <d3c7a3e68aae495c91a45fb71c680035>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00041] in <d3c7a3e68aae495c91a45fb71c680035>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <f406256bc0da4656bcee8c561b0f527a>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <d3c7a3e68aae495c91a45fb71c680035>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <d3c7a3e68aae495c91a45fb71c680035>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

12/20/2019 11:04:16 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/21/2019 1:55:05 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/21/2019 1:55:05 PM	Boot up FleetOS (0.4241s)
12/21/2019 1:55:05 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/21/2019 1:55:05 PM	Check System Logs For Rogue Intelligence (0.0250s)
12/21/2019 1:55:05 PM	Game Version: 1.023
12/21/2019 1:55:05 PM	Eject Trash Into Hyperspace (0.1800s)
12/21/2019 1:55:05 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/21/2019 1:55:05 PM	Check For Extra Modules (0.0180s)
12/21/2019 1:55:05 PM	Bring Cloaking Systems Online (0.1680s)
12/21/2019 1:55:05 PM	Remembering Alamo (0.1690s)
12/21/2019 1:55:05 PM	Generating Framerates (0.0260s)
12/21/2019 1:55:05 PM	Recalculate Speed Of Light (0.0300s)
12/21/2019 1:55:06 PM	Check Nearby Stellar Masses (0.0520s)
12/21/2019 1:55:06 PM	No resolution change was required.
12/21/2019 1:55:06 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/21/2019 1:55:06 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/21/2019 1:55:06 PM	Refresh Optical Lensing (0.0070s)
12/21/2019 1:55:06 PM	Revise Fundamental Physical Laws (0.0400s)
12/21/2019 1:55:06 PM	Boot Audio Comms (0.0440s)
12/21/2019 1:55:06 PM	Establish Individual Audio Links (0.0270s)
12/21/2019 1:55:06 PM	Prepare Explosions and Crackles (0.5032s)
12/21/2019 1:55:07 PM	Optimize Comfort On Command Decks (0.8844s)
12/21/2019 1:55:07 PM	Calculate Odds Of Success (0.0190s)
12/21/2019 1:55:14 PM	Briefly Panic (6.8095s)
12/21/2019 1:55:14 PM	Install Confidence Routines (0.2040s)
12/21/2019 1:55:14 PM	Bring Commander Interface Online (0.2601s)
12/21/2019 1:55:14 PM	Motivate All Crews (0.0290s)
12/21/2019 1:55:14 PM	Externalizing Patterns (0.0270s)
12/21/2019 1:55:15 PM	Disengaging Constants (0.2050s)
12/21/2019 1:55:15 PM	Late Axionic Computations (0.2821s)
12/21/2019 1:55:15 PM	Connecting to Fleet Command (0.0130s)
12/21/2019 1:55:15 PM	Thinking Of Advice (0.0340s)
12/21/2019 1:55:15 PM	Degaussing Advice (0.1870s)
12/21/2019 1:55:15 PM	Naming All Known Planets (0.0290s)
12/21/2019 1:55:15 PM	Remembering Speeds (0.0100s)
12/21/2019 1:55:15 PM	Prioritizing Targets (0.0300s)
12/21/2019 1:55:15 PM	Rebooting Sensor Arrays (0.0250s)
12/21/2019 1:55:15 PM	Unloading Prismatic Grid (0.0200s)
12/21/2019 1:55:15 PM	Thinking Of Objectives (0.0030s)
12/21/2019 1:55:15 PM	Re-Aligning Objectives (0.0190s)
12/21/2019 1:55:15 PM	Inhibiting Visual Scans (0.0150s)
12/21/2019 1:55:15 PM	Synthesizing Vocals (0.0140s)
12/21/2019 1:55:15 PM	Ventilating Scenarios (0.0140s)
12/21/2019 1:55:15 PM	Decontaminating Targeting Systems (0.0110s)
12/21/2019 1:55:15 PM	Ejecting Tactical Core (0.0090s)
12/21/2019 1:55:15 PM	Calibrating Formations (0.0040s)
12/21/2019 1:55:15 PM	Intercepting Galactic Maps (0.0320s)
12/21/2019 1:55:15 PM	Sterilizing Test Chamber (0.0160s)
12/21/2019 1:55:15 PM	Faction Diagnostics (0.0470s)
12/21/2019 1:55:15 PM	Buffering Hackers (0.0210s)
12/21/2019 1:55:15 PM	Inverting Death (0.0370s)
12/21/2019 1:55:16 PM	Linear Field Variance (0.0670s)
12/21/2019 1:55:16 PM	Charging Marks (0.0310s)
12/21/2019 1:55:16 PM	Range Manifolds (0.0060s)
12/21/2019 1:55:16 PM	Purging ROFs (0.0160s)
12/21/2019 1:55:16 PM	Manipulating Speeds (0.0100s)
12/21/2019 1:55:16 PM	Detecting Projectiles (0.0170s)
12/21/2019 1:55:16 PM	Grouping Flow Fields (0.0220s)
12/21/2019 1:55:16 PM	Modulating Flow Field Groups (0.0150s)
12/21/2019 1:55:16 PM	Designing Fleets (0.1440s)
12/21/2019 1:55:16 PM	Thinking Of Technologies (0.0290s)
12/21/2019 1:55:16 PM	Categorizing Starboard Sensors (0.0150s)
12/21/2019 1:55:16 PM	Injecting Galactic Variables (0.0540s)
12/21/2019 1:55:16 PM	Discharging Colored Ions (0.0310s)
12/21/2019 1:55:16 PM	Replicating Ion Colors (0.0050s)
12/21/2019 1:55:18 PM	Investigating Starfields (1.8364s)
12/21/2019 1:55:24 PM	Destroying Distant Planets (5.9743s)
12/21/2019 1:55:24 PM	Investigating Map Signatures (0.0980s)
12/21/2019 1:55:24 PM	Collating Solar Systems (0.0260s)
12/21/2019 1:55:24 PM	Categorizing All Planets (0.0030s)
12/21/2019 1:55:24 PM	Organizing Commands (0.0290s)
12/21/2019 1:55:24 PM	Calculating Firing Cones (0.0040s)
12/21/2019 1:55:27 PM	Collapsing Pile Of Ship Parts (2.7516s)
12/21/2019 1:55:42 PM	Turn Systems On And Off Again (15.6205s)
12/21/2019 1:55:42 PM	Issuing Orders (0.0040s)
12/21/2019 1:55:42 PM	Augmenting Infusers (0.0200s)
12/21/2019 1:55:42 PM	Infusing (0.0820s)
12/21/2019 1:55:42 PM	Post-Proton Surge (0.0040s)
12/21/2019 1:55:42 PM	Calibrate Weapons Arrays (0.0290s)
12/21/2019 1:55:42 PM	Stimulate Modulation (0.0130s)
12/21/2019 1:55:43 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/21/2019 1:55:43 PM	Load Surrogates (1.0462s)
12/21/2019 1:55:43 PM	Load Historical Documents (0.0030s)
12/21/2019 1:55:43 PM	39.0 seconds total load time.
Boot up FleetOS (0.4s)
Prepare Explosions and Crackles (0.5s)
Optimize Comfort On Command Decks (0.9s)
Briefly Panic (6.8s)
Bring Commander Interface Online (0.3s)
Late Axionic Computations (0.3s)
Investigating Starfields (1.8s)
Destroying Distant Planets (6.0s)
Collapsing Pile Of Ship Parts (2.8s)
Turn Systems On And Off Again (15.6s)
Load Surrogates (1.0s)
12/21/2019 1:55:44 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <ccbf3ec0911348778aebe36dfcd3cd52>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/21/2019 1:55:55 PM	Successfully opened host socket
12/21/2019 1:56:15 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/21/2019 1:56:15 PM	Successfully opened host socket
12/21/2019 1:56:39 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/21/2019 1:56:39 PM	Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
12/21/2019 2:08:02 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/21/2019 2:25:50 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/26/2019 6:23:48 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/26/2019 6:23:48 PM	Boot up FleetOS (0.4641s)
12/26/2019 6:23:48 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/26/2019 6:23:48 PM	Check System Logs For Rogue Intelligence (0.0280s)
12/26/2019 6:23:48 PM	Game Version: 1.025
12/26/2019 6:23:48 PM	Eject Trash Into Hyperspace (0.1920s)
12/26/2019 6:23:48 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/26/2019 6:23:48 PM	Check For Extra Modules (0.0160s)
12/26/2019 6:23:48 PM	Bring Cloaking Systems Online (0.0890s)
12/26/2019 6:23:49 PM	Remembering Alamo (0.0490s)
12/26/2019 6:23:49 PM	Generating Framerates (0.0120s)
12/26/2019 6:23:49 PM	Recalculate Speed Of Light (0.0530s)
12/26/2019 6:23:49 PM	Check Nearby Stellar Masses (0.0300s)
12/26/2019 6:23:49 PM	No resolution change was required.
12/26/2019 6:23:49 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/26/2019 6:23:49 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/26/2019 6:23:49 PM	Refresh Optical Lensing (0.0050s)
12/26/2019 6:23:49 PM	Revise Fundamental Physical Laws (0.0670s)
12/26/2019 6:23:49 PM	Boot Audio Comms (0.0220s)
12/26/2019 6:23:49 PM	Establish Individual Audio Links (0.0350s)
12/26/2019 6:23:49 PM	Prepare Explosions and Crackles (0.4473s)
12/26/2019 6:23:50 PM	Optimize Comfort On Command Decks (0.9502s)
12/26/2019 6:23:50 PM	Calculate Odds Of Success (0.1080s)
12/26/2019 6:23:54 PM	Briefly Panic (3.5768s)
12/26/2019 6:23:54 PM	Install Confidence Routines (0.2161s)
12/26/2019 6:23:54 PM	Bring Commander Interface Online (0.2030s)
12/26/2019 6:23:54 PM	Motivate All Crews (0.0520s)
12/26/2019 6:23:54 PM	Externalizing Patterns (0.0150s)
12/26/2019 6:23:55 PM	Disengaging Constants (0.2391s)
12/26/2019 6:23:55 PM	Late Axionic Computations (0.3481s)
12/26/2019 6:23:55 PM	Connecting to Fleet Command (0.0250s)
12/26/2019 6:23:55 PM	Thinking Of Advice (0.0330s)
12/26/2019 6:23:55 PM	Degaussing Advice (0.1520s)
12/26/2019 6:23:55 PM	Naming All Known Planets (0.0310s)
12/26/2019 6:23:55 PM	Remembering Speeds (0.0110s)
12/26/2019 6:23:55 PM	Prioritizing Targets (0.0410s)
12/26/2019 6:23:55 PM	Rebooting Sensor Arrays (0.0250s)
12/26/2019 6:23:55 PM	Unloading Prismatic Grid (0.0190s)
12/26/2019 6:23:55 PM	Thinking Of Objectives (0.0040s)
12/26/2019 6:23:55 PM	Re-Aligning Objectives (0.0180s)
12/26/2019 6:23:55 PM	Inhibiting Visual Scans (0.0390s)
12/26/2019 6:23:55 PM	Synthesizing Vocals (0.0130s)
12/26/2019 6:23:55 PM	Ventilating Scenarios (0.0140s)
12/26/2019 6:23:55 PM	Decontaminating Targeting Systems (0.0110s)
12/26/2019 6:23:55 PM	Ejecting Tactical Core (0.0090s)
12/26/2019 6:23:55 PM	Calibrating Formations (0.0040s)
12/26/2019 6:23:55 PM	Intercepting Galactic Maps (0.0320s)
12/26/2019 6:23:55 PM	Sterilizing Test Chamber (0.0260s)
12/26/2019 6:23:55 PM	Faction Diagnostics (0.0470s)
12/26/2019 6:23:55 PM	Buffering Hackers (0.0220s)
12/26/2019 6:23:56 PM	Inverting Death (0.0260s)
12/26/2019 6:23:56 PM	Linear Field Variance (0.0880s)
12/26/2019 6:23:56 PM	Charging Marks (0.0210s)
12/26/2019 6:23:56 PM	Range Manifolds (0.0060s)
12/26/2019 6:23:56 PM	Purging ROFs (0.0160s)
12/26/2019 6:23:56 PM	Manipulating Speeds (0.0090s)
12/26/2019 6:23:56 PM	Detecting Projectiles (0.0180s)
12/26/2019 6:23:56 PM	Grouping Flow Fields (0.0430s)
12/26/2019 6:23:56 PM	Modulating Flow Field Groups (0.0340s)
12/26/2019 6:23:56 PM	Designing Fleets (0.1260s)
12/26/2019 6:23:56 PM	Thinking Of Technologies (0.0170s)
12/26/2019 6:23:56 PM	Categorizing Starboard Sensors (0.0160s)
12/26/2019 6:23:56 PM	Injecting Galactic Variables (0.0320s)
12/26/2019 6:23:56 PM	Discharging Colored Ions (0.0300s)
12/26/2019 6:23:56 PM	Replicating Ion Colors (0.0040s)
12/26/2019 6:23:58 PM	Investigating Starfields (1.7824s)
12/26/2019 6:24:04 PM	Destroying Distant Planets (5.9073s)
12/26/2019 6:24:04 PM	Investigating Map Signatures (0.1310s)
12/26/2019 6:24:04 PM	Collating Solar Systems (0.0270s)
12/26/2019 6:24:04 PM	Categorizing All Planets (0.0030s)
12/26/2019 6:24:04 PM	Organizing Commands (0.0330s)
12/26/2019 6:24:04 PM	Calculating Firing Cones (0.0030s)
12/26/2019 6:24:07 PM	Splitting Ship Parts Into Smaller Parts (2.9147s)
12/26/2019 6:24:22 PM	Inhibiting Isotope Emitters (15.5425s)
12/26/2019 6:24:22 PM	Issuing Orders (0.0050s)
12/26/2019 6:24:22 PM	Augmenting Infusers (0.0200s)
12/26/2019 6:24:22 PM	Infusing (0.0930s)
12/26/2019 6:24:22 PM	Post-Proton Surge (0.0030s)
12/26/2019 6:24:22 PM	Calibrate Weapons Arrays (0.0180s)
12/26/2019 6:24:22 PM	Stimulate Modulation (0.0130s)
12/26/2019 6:24:23 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/26/2019 6:24:24 PM	Load Surrogates (1.0722s)
12/26/2019 6:24:24 PM	Load Historical Documents (0.0030s)
12/26/2019 6:24:24 PM	35.9 seconds total load time.
Boot up FleetOS (0.5s)
Prepare Explosions and Crackles (0.4s)
Optimize Comfort On Command Decks (1.0s)
Briefly Panic (3.6s)
Late Axionic Computations (0.3s)
Investigating Starfields (1.8s)
Destroying Distant Planets (5.9s)
Splitting Ship Parts Into Smaller Parts (2.9s)
Inhibiting Isotope Emitters (15.5s)
Load Surrogates (1.1s)
12/26/2019 6:24:24 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/26/2019 6:26:59 PM	Added the faction AIReserves.
12/26/2019 6:26:59 PM	PlayerAccount Andrey has now been put in control of faction 11.
12/26/2019 6:26:59 PM	PlayerAccount Andrey has now been put in control of faction 11.
12/26/2019 6:26:59 PM	Successfully opened host socket
12/26/2019 6:27:00 PM	Start Generate FULL Map with ClustersMicrocosm and seed 197769919 and planet count 100 and 17 factions
12/26/2019 6:27:00 PM	Generate FULL Map Complete
12/26/2019 6:28:33 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/26/2019 6:36:54 PM	Skipped log Achievement To Steam Research Grant because we think it's already there.
12/26/2019 7:15:54 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/26/2019 7:16:29 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/26/2019 7:21:14 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/26/2019 7:21:14 PM	Boot up FleetOS (0.2030s)
12/26/2019 7:21:14 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/26/2019 7:21:14 PM	Check System Logs For Rogue Intelligence (0.0390s)
12/26/2019 7:21:14 PM	Game Version: 1.025
12/26/2019 7:21:14 PM	Eject Trash Into Hyperspace (0.0490s)
12/26/2019 7:21:14 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/26/2019 7:21:14 PM	Check For Extra Modules (0.0050s)
12/26/2019 7:21:14 PM	Bring Cloaking Systems Online (0.0090s)
12/26/2019 7:21:14 PM	Remembering Alamo (0.0090s)
12/26/2019 7:21:14 PM	Generating Framerates (0.0040s)
12/26/2019 7:21:14 PM	Recalculate Speed Of Light (0.0100s)
12/26/2019 7:21:14 PM	Check Nearby Stellar Masses (0.0130s)
12/26/2019 7:21:14 PM	No resolution change was required.
12/26/2019 7:21:14 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/26/2019 7:21:14 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/26/2019 7:21:14 PM	Refresh Optical Lensing (0.0070s)
12/26/2019 7:21:14 PM	Revise Fundamental Physical Laws (0.0130s)
12/26/2019 7:21:14 PM	Boot Audio Comms (0.0060s)
12/26/2019 7:21:14 PM	Establish Individual Audio Links (0.0080s)
12/26/2019 7:21:14 PM	Prepare Explosions and Crackles (0.1641s)
12/26/2019 7:21:14 PM	Optimize Comfort On Command Decks (0.0510s)
12/26/2019 7:21:14 PM	Calculate Odds Of Success (0.0240s)
12/26/2019 7:21:14 PM	Briefly Panic (0.1090s)
12/26/2019 7:21:15 PM	Install Confidence Routines (0.1620s)
12/26/2019 7:21:15 PM	Bring Commander Interface Online (0.0590s)
12/26/2019 7:21:15 PM	Motivate All Crews (0.0200s)
12/26/2019 7:21:15 PM	Externalizing Patterns (0.0080s)
12/26/2019 7:21:15 PM	Disengaging Constants (0.0180s)
12/26/2019 7:21:15 PM	Late Axionic Computations (0.0320s)
12/26/2019 7:21:15 PM	Connecting to Fleet Command (0.0050s)
12/26/2019 7:21:15 PM	Thinking Of Advice (0.0070s)
12/26/2019 7:21:15 PM	Degaussing Advice (0.0090s)
12/26/2019 7:21:15 PM	Naming All Known Planets (0.0040s)
12/26/2019 7:21:15 PM	Remembering Speeds (0.0070s)
12/26/2019 7:21:15 PM	Prioritizing Targets (0.0070s)
12/26/2019 7:21:15 PM	Rebooting Sensor Arrays (0.0070s)
12/26/2019 7:21:15 PM	Unloading Prismatic Grid (0.0070s)
12/26/2019 7:21:15 PM	Thinking Of Objectives (0.0070s)
12/26/2019 7:21:15 PM	Re-Aligning Objectives (0.0070s)
12/26/2019 7:21:15 PM	Inhibiting Visual Scans (0.0100s)
12/26/2019 7:21:15 PM	Synthesizing Vocals (0.0040s)
12/26/2019 7:21:15 PM	Ventilating Scenarios (0.0070s)
12/26/2019 7:21:15 PM	Decontaminating Targeting Systems (0.0070s)
12/26/2019 7:21:15 PM	Ejecting Tactical Core (0.0070s)
12/26/2019 7:21:15 PM	Calibrating Formations (0.0070s)
12/26/2019 7:21:15 PM	Intercepting Galactic Maps (0.0070s)
12/26/2019 7:21:15 PM	Sterilizing Test Chamber (0.0080s)
12/26/2019 7:21:15 PM	Faction Diagnostics (0.0090s)
12/26/2019 7:21:15 PM	Buffering Hackers (0.0080s)
12/26/2019 7:21:15 PM	Inverting Death (0.0040s)
12/26/2019 7:21:15 PM	Linear Field Variance (0.0450s)
12/26/2019 7:21:15 PM	Charging Marks (0.0060s)
12/26/2019 7:21:15 PM	Range Manifolds (0.0060s)
12/26/2019 7:21:15 PM	Purging ROFs (0.0070s)
12/26/2019 7:21:15 PM	Manipulating Speeds (0.0080s)
12/26/2019 7:21:15 PM	Detecting Projectiles (0.0050s)
12/26/2019 7:21:15 PM	Grouping Flow Fields (0.0080s)
12/26/2019 7:21:15 PM	Modulating Flow Field Groups (0.0100s)
12/26/2019 7:21:15 PM	Designing Fleets (0.0090s)
12/26/2019 7:21:15 PM	Thinking Of Technologies (0.0040s)
12/26/2019 7:21:15 PM	Categorizing Starboard Sensors (0.0060s)
12/26/2019 7:21:15 PM	Injecting Galactic Variables (0.0110s)
12/26/2019 7:21:15 PM	Discharging Colored Ions (0.0150s)
12/26/2019 7:21:15 PM	Replicating Ion Colors (0.0040s)
12/26/2019 7:21:15 PM	Investigating Starfields (0.1350s)
12/26/2019 7:21:16 PM	Verifying Distant Planets (0.4611s)
12/26/2019 7:21:16 PM	Investigating Map Signatures (0.0090s)
12/26/2019 7:21:16 PM	Collating Solar Systems (0.0050s)
12/26/2019 7:21:16 PM	Categorizing All Planets (0.0050s)
12/26/2019 7:21:16 PM	Organizing Commands (0.0140s)
12/26/2019 7:21:16 PM	Calculating Firing Cones (0.0020s)
12/26/2019 7:21:16 PM	Declaring Ship Part Sovereignty (0.3281s)
12/26/2019 7:21:17 PM	Dreaming Of Quantum Computers (1.2144s)
12/26/2019 7:21:17 PM	Issuing Orders (0.0040s)
12/26/2019 7:21:17 PM	Augmenting Infusers (0.0080s)
12/26/2019 7:21:17 PM	Infusing (0.0140s)
12/26/2019 7:21:17 PM	Post-Proton Surge (0.0030s)
12/26/2019 7:21:17 PM	Calibrate Weapons Arrays (0.0130s)
12/26/2019 7:21:17 PM	Stimulate Modulation (0.0130s)
12/26/2019 7:21:17 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/26/2019 7:21:18 PM	Load Surrogates (0.6192s)
12/26/2019 7:21:18 PM	Load Historical Documents (0.0030s)
12/26/2019 7:21:18 PM	4.2 seconds total load time.
Verifying Distant Planets (0.5s)
Declaring Ship Part Sovereignty (0.3s)
Dreaming Of Quantum Computers (1.2s)
Load Surrogates (0.6s)
12/26/2019 7:21:18 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/26/2019 7:21:48 PM	Successfully opened host socket
12/26/2019 7:28:51 PM	Skipped log Achievement To Steam Research Grant because we think it's already there.
12/26/2019 7:53:02 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/26/2019 7:57:43 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/27/2019 8:05:15 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/27/2019 8:05:15 PM	Boot up FleetOS (0.3871s)
12/27/2019 8:05:15 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/27/2019 8:05:15 PM	Check System Logs For Rogue Intelligence (0.0290s)
12/27/2019 8:05:16 PM	Game Version: 1.025
12/27/2019 8:05:16 PM	Eject Trash Into Hyperspace (0.7914s)
12/27/2019 8:05:16 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/27/2019 8:05:16 PM	Check For Extra Modules (0.0390s)
12/27/2019 8:05:16 PM	Bring Cloaking Systems Online (0.1430s)
12/27/2019 8:05:16 PM	Remembering Alamo (0.0940s)
12/27/2019 8:05:16 PM	Generating Framerates (0.0340s)
12/27/2019 8:05:16 PM	Recalculate Speed Of Light (0.0530s)
12/27/2019 8:05:16 PM	Check Nearby Stellar Masses (0.0380s)
12/27/2019 8:05:16 PM	No resolution change was required.
12/27/2019 8:05:16 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/27/2019 8:05:16 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/27/2019 8:05:16 PM	Refresh Optical Lensing (0.0050s)
12/27/2019 8:05:16 PM	Revise Fundamental Physical Laws (0.1150s)
12/27/2019 8:05:16 PM	Boot Audio Comms (0.0440s)
12/27/2019 8:05:16 PM	Establish Individual Audio Links (0.0350s)
12/27/2019 8:05:17 PM	Prepare Explosions and Crackles (0.5565s)
12/27/2019 8:05:18 PM	Optimize Comfort On Command Decks (1.0302s)
12/27/2019 8:05:18 PM	Calculate Odds Of Success (0.0860s)
12/27/2019 8:05:23 PM	Briefly Panic (4.4890s)
12/27/2019 8:05:23 PM	Install Confidence Routines (0.2481s)
12/27/2019 8:05:23 PM	Bring Commander Interface Online (0.3391s)
12/27/2019 8:05:23 PM	Motivate All Crews (0.0270s)
12/27/2019 8:05:23 PM	Externalizing Patterns (0.0390s)
12/27/2019 8:05:24 PM	Disengaging Constants (0.2821s)
12/27/2019 8:05:24 PM	Late Axionic Computations (0.3141s)
12/27/2019 8:05:24 PM	Connecting to Fleet Command (0.0250s)
12/27/2019 8:05:24 PM	Thinking Of Advice (0.0340s)
12/27/2019 8:05:24 PM	Degaussing Advice (0.1861s)
12/27/2019 8:05:24 PM	Naming All Known Planets (0.0300s)
12/27/2019 8:05:24 PM	Remembering Speeds (0.0100s)
12/27/2019 8:05:24 PM	Prioritizing Targets (0.0300s)
12/27/2019 8:05:24 PM	Rebooting Sensor Arrays (0.0250s)
12/27/2019 8:05:24 PM	Unloading Prismatic Grid (0.0190s)
12/27/2019 8:05:24 PM	Thinking Of Objectives (0.0220s)
12/27/2019 8:05:24 PM	Re-Aligning Objectives (0.0230s)
12/27/2019 8:05:24 PM	Inhibiting Visual Scans (0.0380s)
12/27/2019 8:05:24 PM	Synthesizing Vocals (0.0130s)
12/27/2019 8:05:24 PM	Ventilating Scenarios (0.0140s)
12/27/2019 8:05:24 PM	Decontaminating Targeting Systems (0.0110s)
12/27/2019 8:05:24 PM	Ejecting Tactical Core (0.0090s)
12/27/2019 8:05:24 PM	Calibrating Formations (0.0050s)
12/27/2019 8:05:24 PM	Intercepting Galactic Maps (0.0310s)
12/27/2019 8:05:24 PM	Sterilizing Test Chamber (0.0270s)
12/27/2019 8:05:25 PM	Faction Diagnostics (0.0470s)
12/27/2019 8:05:25 PM	Buffering Hackers (0.0330s)
12/27/2019 8:05:25 PM	Inverting Death (0.0470s)
12/27/2019 8:05:25 PM	Linear Field Variance (0.0820s)
12/27/2019 8:05:25 PM	Charging Marks (0.0270s)
12/27/2019 8:05:25 PM	Range Manifolds (0.0110s)
12/27/2019 8:05:25 PM	Purging ROFs (0.0120s)
12/27/2019 8:05:25 PM	Manipulating Speeds (0.0200s)
12/27/2019 8:05:25 PM	Detecting Projectiles (0.0180s)
12/27/2019 8:05:25 PM	Grouping Flow Fields (0.0210s)
12/27/2019 8:05:25 PM	Modulating Flow Field Groups (0.0320s)
12/27/2019 8:05:25 PM	Designing Fleets (0.1500s)
12/27/2019 8:05:25 PM	Thinking Of Technologies (0.0280s)
12/27/2019 8:05:25 PM	Categorizing Starboard Sensors (0.0160s)
12/27/2019 8:05:25 PM	Injecting Galactic Variables (0.0540s)
12/27/2019 8:05:25 PM	Discharging Colored Ions (0.0300s)
12/27/2019 8:05:25 PM	Replicating Ion Colors (0.0050s)
12/27/2019 8:05:27 PM	Investigating Starfields (1.7824s)
12/27/2019 8:05:33 PM	Crawling Distant Planets (5.8293s)
12/27/2019 8:05:33 PM	Investigating Map Signatures (0.1420s)
12/27/2019 8:05:33 PM	Collating Solar Systems (0.0150s)
12/27/2019 8:05:33 PM	Categorizing All Planets (0.0040s)
12/27/2019 8:05:33 PM	Organizing Commands (0.0330s)
12/27/2019 8:05:33 PM	Calculating Firing Cones (0.0030s)
12/27/2019 8:05:36 PM	Divulge Ship Part Schematics To Enemy (2.9797s)
12/27/2019 8:05:52 PM	Bend Laws Of Gravity (15.7107s)
12/27/2019 8:05:52 PM	Issuing Orders (0.0050s)
12/27/2019 8:05:52 PM	Augmenting Infusers (0.0200s)
12/27/2019 8:05:52 PM	Infusing (0.0920s)
12/27/2019 8:05:52 PM	Post-Proton Surge (0.0040s)
12/27/2019 8:05:52 PM	Calibrate Weapons Arrays (0.0120s)
12/27/2019 8:05:52 PM	Stimulate Modulation (0.0130s)
12/27/2019 8:05:52 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/27/2019 8:05:53 PM	Load Surrogates (1.0332s)
12/27/2019 8:05:53 PM	Load Historical Documents (0.0030s)
12/27/2019 8:05:53 PM	38.1 seconds total load time.
Boot up FleetOS (0.4s)
Eject Trash Into Hyperspace (0.8s)
Prepare Explosions and Crackles (0.6s)
Optimize Comfort On Command Decks (1.0s)
Briefly Panic (4.5s)
Bring Commander Interface Online (0.3s)
Disengaging Constants (0.3s)
Late Axionic Computations (0.3s)
Investigating Starfields (1.8s)
Crawling Distant Planets (5.8s)
Divulge Ship Part Schematics To Enemy (3.0s)
Bend Laws Of Gravity (15.7s)
Load Surrogates (1.0s)
12/27/2019 8:05:54 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/27/2019 8:06:02 PM	Successfully opened host socket
12/27/2019 8:07:34 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/27/2019 8:11:03 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/27/2019 8:54:54 PM	Skipped log Achievement To Steam Tech Tree because we think it's already there.
12/27/2019 9:45:19 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 12:35:18 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/28/2019 12:35:18 PM	Boot up FleetOS (0.3861s)
12/28/2019 12:35:18 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/28/2019 12:35:18 PM	Check System Logs For Rogue Intelligence (0.0320s)
12/28/2019 12:35:18 PM	Game Version: 1.025
12/28/2019 12:35:18 PM	Eject Trash Into Hyperspace (0.7441s)
12/28/2019 12:35:19 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/28/2019 12:35:19 PM	Check For Extra Modules (0.0500s)
12/28/2019 12:35:19 PM	Bring Cloaking Systems Online (0.1100s)
12/28/2019 12:35:19 PM	Remembering Alamo (0.0610s)
12/28/2019 12:35:19 PM	Generating Framerates (0.0120s)
12/28/2019 12:35:19 PM	Recalculate Speed Of Light (0.0410s)
12/28/2019 12:35:19 PM	Check Nearby Stellar Masses (0.0350s)
12/28/2019 12:35:19 PM	No resolution change was required.
12/28/2019 12:35:19 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/28/2019 12:35:19 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/28/2019 12:35:19 PM	Refresh Optical Lensing (0.0060s)
12/28/2019 12:35:19 PM	Revise Fundamental Physical Laws (0.0730s)
12/28/2019 12:35:19 PM	Boot Audio Comms (0.0330s)
12/28/2019 12:35:19 PM	Establish Individual Audio Links (0.0450s)
12/28/2019 12:35:19 PM	Prepare Explosions and Crackles (0.4431s)
12/28/2019 12:35:20 PM	Optimize Comfort On Command Decks (0.9442s)
12/28/2019 12:35:20 PM	Calculate Odds Of Success (0.1080s)
12/28/2019 12:35:27 PM	Briefly Panic (6.1664s)
12/28/2019 12:35:27 PM	Install Confidence Routines (0.2821s)
12/28/2019 12:35:27 PM	Bring Commander Interface Online (0.2550s)
12/28/2019 12:35:27 PM	Motivate All Crews (0.0330s)
12/28/2019 12:35:27 PM	Externalizing Patterns (0.0160s)
12/28/2019 12:35:27 PM	Disengaging Constants (0.2050s)
12/28/2019 12:35:28 PM	Late Axionic Computations (0.3591s)
12/28/2019 12:35:28 PM	Connecting to Fleet Command (0.0140s)
12/28/2019 12:35:28 PM	Thinking Of Advice (0.0330s)
12/28/2019 12:35:28 PM	Degaussing Advice (0.1870s)
12/28/2019 12:35:28 PM	Naming All Known Planets (0.0300s)
12/28/2019 12:35:28 PM	Remembering Speeds (0.0100s)
12/28/2019 12:35:28 PM	Prioritizing Targets (0.0300s)
12/28/2019 12:35:28 PM	Rebooting Sensor Arrays (0.0250s)
12/28/2019 12:35:28 PM	Unloading Prismatic Grid (0.0190s)
12/28/2019 12:35:28 PM	Thinking Of Objectives (0.0040s)
12/28/2019 12:35:28 PM	Re-Aligning Objectives (0.0190s)
12/28/2019 12:35:28 PM	Inhibiting Visual Scans (0.0380s)
12/28/2019 12:35:28 PM	Synthesizing Vocals (0.0130s)
12/28/2019 12:35:28 PM	Ventilating Scenarios (0.0140s)
12/28/2019 12:35:28 PM	Decontaminating Targeting Systems (0.0110s)
12/28/2019 12:35:28 PM	Ejecting Tactical Core (0.0090s)
12/28/2019 12:35:28 PM	Calibrating Formations (0.0040s)
12/28/2019 12:35:28 PM	Intercepting Galactic Maps (0.0320s)
12/28/2019 12:35:28 PM	Sterilizing Test Chamber (0.0260s)
12/28/2019 12:35:28 PM	Faction Diagnostics (0.0470s)
12/28/2019 12:35:28 PM	Buffering Hackers (0.0220s)
12/28/2019 12:35:28 PM	Inverting Death (0.0260s)
12/28/2019 12:35:28 PM	Linear Field Variance (0.0820s)
12/28/2019 12:35:28 PM	Charging Marks (0.0270s)
12/28/2019 12:35:28 PM	Range Manifolds (0.0060s)
12/28/2019 12:35:29 PM	Purging ROFs (0.0160s)
12/28/2019 12:35:29 PM	Manipulating Speeds (0.0090s)
12/28/2019 12:35:29 PM	Detecting Projectiles (0.0180s)
12/28/2019 12:35:29 PM	Grouping Flow Fields (0.0090s)
12/28/2019 12:35:29 PM	Modulating Flow Field Groups (0.0330s)
12/28/2019 12:35:29 PM	Designing Fleets (0.1390s)
12/28/2019 12:35:29 PM	Thinking Of Technologies (0.0280s)
12/28/2019 12:35:29 PM	Categorizing Starboard Sensors (0.0160s)
12/28/2019 12:35:29 PM	Injecting Galactic Variables (0.0540s)
12/28/2019 12:35:29 PM	Discharging Colored Ions (0.0300s)
12/28/2019 12:35:29 PM	Replicating Ion Colors (0.0040s)
12/28/2019 12:35:31 PM	Investigating Starfields (1.8274s)
12/28/2019 12:35:37 PM	Reconstituting Distant Planets (6.0293s)
12/28/2019 12:35:37 PM	Investigating Map Signatures (0.1200s)
12/28/2019 12:35:37 PM	Collating Solar Systems (0.0260s)
12/28/2019 12:35:37 PM	Categorizing All Planets (0.0040s)
12/28/2019 12:35:37 PM	Organizing Commands (0.0330s)
12/28/2019 12:35:37 PM	Calculating Firing Cones (0.0030s)
12/28/2019 12:35:40 PM	Ruining Perfectly Good Ship Parts (2.9687s)
12/28/2019 12:35:55 PM	Breaking Nuclear Bonds (15.4113s)
12/28/2019 12:35:55 PM	Issuing Orders (0.0050s)
12/28/2019 12:35:55 PM	Augmenting Infusers (0.0190s)
12/28/2019 12:35:55 PM	Infusing (0.0930s)
12/28/2019 12:35:55 PM	Post-Proton Surge (0.0040s)
12/28/2019 12:35:55 PM	Calibrate Weapons Arrays (0.0120s)
12/28/2019 12:35:55 PM	Stimulate Modulation (0.0120s)
12/28/2019 12:35:56 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/28/2019 12:35:57 PM	Load Surrogates (1.0903s)
12/28/2019 12:35:57 PM	Load Historical Documents (0.0020s)
12/28/2019 12:35:57 PM	39.2 seconds total load time.
Boot up FleetOS (0.4s)
Eject Trash Into Hyperspace (0.7s)
Prepare Explosions and Crackles (0.4s)
Optimize Comfort On Command Decks (0.9s)
Briefly Panic (6.2s)
Install Confidence Routines (0.3s)
Bring Commander Interface Online (0.3s)
Late Axionic Computations (0.4s)
Investigating Starfields (1.8s)
Reconstituting Distant Planets (6.0s)
Ruining Perfectly Good Ship Parts (3.0s)
Breaking Nuclear Bonds (15.4s)
Load Surrogates (1.1s)
12/28/2019 12:35:57 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/28/2019 12:36:10 PM	Successfully opened host socket
12/28/2019 12:36:27 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/28/2019 1:48:26 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 1:48:26 PM	Successfully opened host socket
12/28/2019 1:48:43 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 1:48:44 PM	Successfully opened host socket
12/28/2019 2:05:41 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/28/2019 2:08:06 PM	Skipped log Achievement To Steam Tech Tree because we think it's already there.
12/28/2019 2:17:49 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 2:30:03 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/28/2019 2:30:03 PM	Boot up FleetOS (0.2100s)
12/28/2019 2:30:03 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/28/2019 2:30:03 PM	Check System Logs For Rogue Intelligence (0.0260s)
12/28/2019 2:30:03 PM	Game Version: 1.025
12/28/2019 2:30:03 PM	Eject Trash Into Hyperspace (0.0510s)
12/28/2019 2:30:03 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/28/2019 2:30:03 PM	Check For Extra Modules (0.0070s)
12/28/2019 2:30:03 PM	Bring Cloaking Systems Online (0.0090s)
12/28/2019 2:30:03 PM	Remembering Alamo (0.0080s)
12/28/2019 2:30:03 PM	Generating Framerates (0.0030s)
12/28/2019 2:30:03 PM	Recalculate Speed Of Light (0.0090s)
12/28/2019 2:30:03 PM	Check Nearby Stellar Masses (0.0140s)
12/28/2019 2:30:03 PM	No resolution change was required.
12/28/2019 2:30:03 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/28/2019 2:30:03 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/28/2019 2:30:03 PM	Refresh Optical Lensing (0.0060s)
12/28/2019 2:30:03 PM	Revise Fundamental Physical Laws (0.0150s)
12/28/2019 2:30:03 PM	Boot Audio Comms (0.0060s)
12/28/2019 2:30:03 PM	Establish Individual Audio Links (0.0080s)
12/28/2019 2:30:03 PM	Prepare Explosions and Crackles (0.1570s)
12/28/2019 2:30:03 PM	Optimize Comfort On Command Decks (0.0510s)
12/28/2019 2:30:03 PM	Calculate Odds Of Success (0.0230s)
12/28/2019 2:30:04 PM	Briefly Panic (0.1090s)
12/28/2019 2:30:04 PM	Install Confidence Routines (0.1520s)
12/28/2019 2:30:04 PM	Bring Commander Interface Online (0.0580s)
12/28/2019 2:30:04 PM	Motivate All Crews (0.0230s)
12/28/2019 2:30:04 PM	Externalizing Patterns (0.0090s)
12/28/2019 2:30:04 PM	Disengaging Constants (0.0160s)
12/28/2019 2:30:04 PM	Late Axionic Computations (0.0330s)
12/28/2019 2:30:04 PM	Connecting to Fleet Command (0.0040s)
12/28/2019 2:30:04 PM	Thinking Of Advice (0.0070s)
12/28/2019 2:30:04 PM	Degaussing Advice (0.0100s)
12/28/2019 2:30:04 PM	Naming All Known Planets (0.0030s)
12/28/2019 2:30:04 PM	Remembering Speeds (0.0080s)
12/28/2019 2:30:04 PM	Prioritizing Targets (0.0070s)
12/28/2019 2:30:04 PM	Rebooting Sensor Arrays (0.0070s)
12/28/2019 2:30:04 PM	Unloading Prismatic Grid (0.0070s)
12/28/2019 2:30:04 PM	Thinking Of Objectives (0.0070s)
12/28/2019 2:30:04 PM	Re-Aligning Objectives (0.0070s)
12/28/2019 2:30:04 PM	Inhibiting Visual Scans (0.0100s)
12/28/2019 2:30:04 PM	Synthesizing Vocals (0.0040s)
12/28/2019 2:30:04 PM	Ventilating Scenarios (0.0070s)
12/28/2019 2:30:04 PM	Decontaminating Targeting Systems (0.0070s)
12/28/2019 2:30:04 PM	Ejecting Tactical Core (0.0070s)
12/28/2019 2:30:04 PM	Calibrating Formations (0.0070s)
12/28/2019 2:30:04 PM	Intercepting Galactic Maps (0.0070s)
12/28/2019 2:30:04 PM	Sterilizing Test Chamber (0.0090s)
12/28/2019 2:30:04 PM	Faction Diagnostics (0.0080s)
12/28/2019 2:30:04 PM	Buffering Hackers (0.0080s)
12/28/2019 2:30:04 PM	Inverting Death (0.0050s)
12/28/2019 2:30:04 PM	Linear Field Variance (0.0470s)
12/28/2019 2:30:04 PM	Charging Marks (0.0060s)
12/28/2019 2:30:04 PM	Range Manifolds (0.0060s)
12/28/2019 2:30:04 PM	Purging ROFs (0.0070s)
12/28/2019 2:30:04 PM	Manipulating Speeds (0.0080s)
12/28/2019 2:30:04 PM	Detecting Projectiles (0.0050s)
12/28/2019 2:30:04 PM	Grouping Flow Fields (0.0090s)
12/28/2019 2:30:04 PM	Modulating Flow Field Groups (0.0090s)
12/28/2019 2:30:04 PM	Designing Fleets (0.0100s)
12/28/2019 2:30:04 PM	Thinking Of Technologies (0.0050s)
12/28/2019 2:30:04 PM	Categorizing Starboard Sensors (0.0050s)
12/28/2019 2:30:04 PM	Injecting Galactic Variables (0.0112s)
12/28/2019 2:30:04 PM	Discharging Colored Ions (0.0154s)
12/28/2019 2:30:04 PM	Replicating Ion Colors (0.0040s)
12/28/2019 2:30:04 PM	Investigating Starfields (0.1352s)
12/28/2019 2:30:05 PM	Mapping Distant Planets (0.4622s)
12/28/2019 2:30:05 PM	Investigating Map Signatures (0.0090s)
12/28/2019 2:30:05 PM	Collating Solar Systems (0.0060s)
12/28/2019 2:30:05 PM	Categorizing All Planets (0.0050s)
12/28/2019 2:30:05 PM	Organizing Commands (0.0120s)
12/28/2019 2:30:05 PM	Calculating Firing Cones (0.0040s)
12/28/2019 2:30:05 PM	Jailbreaking Favorite Ship Parts (0.3391s)
12/28/2019 2:30:06 PM	Reboot Warp Drives (1.2123s)
12/28/2019 2:30:06 PM	Issuing Orders (0.0050s)
12/28/2019 2:30:06 PM	Augmenting Infusers (0.0080s)
12/28/2019 2:30:06 PM	Infusing (0.0140s)
12/28/2019 2:30:06 PM	Post-Proton Surge (0.0050s)
12/28/2019 2:30:06 PM	Calibrate Weapons Arrays (0.0120s)
12/28/2019 2:30:06 PM	Stimulate Modulation (0.0120s)
12/28/2019 2:30:06 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/28/2019 2:30:07 PM	Load Surrogates (0.6651s)
12/28/2019 2:30:07 PM	Load Historical Documents (0.0030s)
12/28/2019 2:30:07 PM	4.2 seconds total load time.
Mapping Distant Planets (0.5s)
Jailbreaking Favorite Ship Parts (0.3s)
Reboot Warp Drives (1.2s)
Load Surrogates (0.7s)
12/28/2019 2:30:07 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/28/2019 2:30:22 PM	Successfully opened host socket
12/28/2019 2:31:27 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/28/2019 2:33:27 PM	Skipped log Achievement To Steam Tech Tree because we think it's already there.
12/28/2019 2:33:27 PM	Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
12/28/2019 3:08:12 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 3:32:50 PM	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
12/28/2019 3:32:50 PM	Boot up FleetOS (0.2170s)
12/28/2019 3:32:50 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
12/28/2019 3:32:50 PM	Check System Logs For Rogue Intelligence (0.0250s)
12/28/2019 3:32:50 PM	Game Version: 1.025
12/28/2019 3:32:50 PM	Eject Trash Into Hyperspace (0.0490s)
12/28/2019 3:32:50 PM	Expansions:
The Spire Rises (NOT INSTALLED)

12/28/2019 3:32:50 PM	Check For Extra Modules (0.0060s)
12/28/2019 3:32:50 PM	Bring Cloaking Systems Online (0.0090s)
12/28/2019 3:32:50 PM	Remembering Alamo (0.0100s)
12/28/2019 3:32:50 PM	Generating Framerates (0.0030s)
12/28/2019 3:32:50 PM	Recalculate Speed Of Light (0.0135s)
12/28/2019 3:32:50 PM	Check Nearby Stellar Masses (0.0140s)
12/28/2019 3:32:50 PM	No resolution change was required.
12/28/2019 3:32:50 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
12/28/2019 3:32:50 PM	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
12/28/2019 3:32:50 PM	Refresh Optical Lensing (0.0050s)
12/28/2019 3:32:50 PM	Revise Fundamental Physical Laws (0.0140s)
12/28/2019 3:32:50 PM	Boot Audio Comms (0.0050s)
12/28/2019 3:32:50 PM	Establish Individual Audio Links (0.0090s)
12/28/2019 3:32:50 PM	Prepare Explosions and Crackles (0.1570s)
12/28/2019 3:32:50 PM	Optimize Comfort On Command Decks (0.0540s)
12/28/2019 3:32:50 PM	Calculate Odds Of Success (0.0220s)
12/28/2019 3:32:50 PM	Briefly Panic (0.1120s)
12/28/2019 3:32:50 PM	Install Confidence Routines (0.1476s)
12/28/2019 3:32:50 PM	Bring Commander Interface Online (0.0564s)
12/28/2019 3:32:50 PM	Motivate All Crews (0.0200s)
12/28/2019 3:32:50 PM	Externalizing Patterns (0.0110s)
12/28/2019 3:32:50 PM	Disengaging Constants (0.0180s)
12/28/2019 3:32:50 PM	Late Axionic Computations (0.0340s)
12/28/2019 3:32:50 PM	Connecting to Fleet Command (0.0050s)
12/28/2019 3:32:50 PM	Thinking Of Advice (0.0060s)
12/28/2019 3:32:50 PM	Degaussing Advice (0.0100s)
12/28/2019 3:32:50 PM	Naming All Known Planets (0.0040s)
12/28/2019 3:32:50 PM	Remembering Speeds (0.0070s)
12/28/2019 3:32:50 PM	Prioritizing Targets (0.0070s)
12/28/2019 3:32:50 PM	Rebooting Sensor Arrays (0.0070s)
12/28/2019 3:32:50 PM	Unloading Prismatic Grid (0.0070s)
12/28/2019 3:32:51 PM	Thinking Of Objectives (0.0070s)
12/28/2019 3:32:51 PM	Re-Aligning Objectives (0.0070s)
12/28/2019 3:32:51 PM	Inhibiting Visual Scans (0.0100s)
12/28/2019 3:32:51 PM	Synthesizing Vocals (0.0050s)
12/28/2019 3:32:51 PM	Ventilating Scenarios (0.0060s)
12/28/2019 3:32:51 PM	Decontaminating Targeting Systems (0.0070s)
12/28/2019 3:32:51 PM	Ejecting Tactical Core (0.0070s)
12/28/2019 3:32:51 PM	Calibrating Formations (0.0070s)
12/28/2019 3:32:51 PM	Intercepting Galactic Maps (0.0070s)
12/28/2019 3:32:51 PM	Sterilizing Test Chamber (0.0090s)
12/28/2019 3:32:51 PM	Faction Diagnostics (0.0080s)
12/28/2019 3:32:51 PM	Buffering Hackers (0.0090s)
12/28/2019 3:32:51 PM	Inverting Death (0.0040s)
12/28/2019 3:32:51 PM	Linear Field Variance (0.0440s)
12/28/2019 3:32:51 PM	Charging Marks (0.0060s)
12/28/2019 3:32:51 PM	Range Manifolds (0.0060s)
12/28/2019 3:32:51 PM	Purging ROFs (0.0070s)
12/28/2019 3:32:51 PM	Manipulating Speeds (0.0080s)
12/28/2019 3:32:51 PM	Detecting Projectiles (0.0060s)
12/28/2019 3:32:51 PM	Grouping Flow Fields (0.0080s)
12/28/2019 3:32:51 PM	Modulating Flow Field Groups (0.0100s)
12/28/2019 3:32:51 PM	Designing Fleets (0.0090s)
12/28/2019 3:32:51 PM	Thinking Of Technologies (0.0040s)
12/28/2019 3:32:51 PM	Categorizing Starboard Sensors (0.0070s)
12/28/2019 3:32:51 PM	Injecting Galactic Variables (0.0090s)
12/28/2019 3:32:51 PM	Discharging Colored Ions (0.0160s)
12/28/2019 3:32:51 PM	Replicating Ion Colors (0.0040s)
12/28/2019 3:32:51 PM	Investigating Starfields (0.1400s)
12/28/2019 3:32:51 PM	Pinpointing Distant Planets (0.4511s)
12/28/2019 3:32:51 PM	Investigating Map Signatures (0.0080s)
12/28/2019 3:32:51 PM	Collating Solar Systems (0.0050s)
12/28/2019 3:32:51 PM	Categorizing All Planets (0.0050s)
12/28/2019 3:32:51 PM	Organizing Commands (0.0140s)
12/28/2019 3:32:51 PM	Calculating Firing Cones (0.0030s)
12/28/2019 3:32:52 PM	Demoting Insubordinate Ship Parts (0.3451s)
12/28/2019 3:32:53 PM	Reboot Warp Drives (1.2203s)
12/28/2019 3:32:53 PM	Issuing Orders (0.0040s)
12/28/2019 3:32:53 PM	Augmenting Infusers (0.0080s)
12/28/2019 3:32:53 PM	Infusing (0.0140s)
12/28/2019 3:32:53 PM	Post-Proton Surge (0.0040s)
12/28/2019 3:32:53 PM	Calibrate Weapons Arrays (0.0120s)
12/28/2019 3:32:53 PM	Stimulate Modulation (0.0130s)
12/28/2019 3:32:53 PM	ArcenAssetBundleCache.InstantiatedObjects: 856
12/28/2019 3:32:54 PM	Load Surrogates (0.6582s)
12/28/2019 3:32:54 PM	Load Historical Documents (0.0030s)
12/28/2019 3:32:54 PM	4.2 seconds total load time.
Pinpointing Distant Planets (0.5s)
Demoting Insubordinate Ship Parts (0.3s)
Reboot Warp Drives (1.2s)
Load Surrogates (0.7s)
12/28/2019 3:32:54 PM
Hello Steam user 'andreykl'

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 
  at ArcenGameController.Update () [0x00000] in <e6e5a3bb9cbe4033b68586a246cf0d60>:0 

12/28/2019 3:33:33 PM	Successfully opened host socket
12/28/2019 3:33:40 PM	Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
12/28/2019 3:33:50 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 3:33:50 PM	Successfully opened host socket
12/28/2019 3:33:50 PM	OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s).
12/28/2019 3:34:00 PM	PLAYER DISCONNECTED 0.0.0.0=>0
12/28/2019 3:34:00 PM	Successfully opened host socket
12/28/2019 4:01:37 PM	PLAYER DISCONNECTED 0.0.0.0=>0
7/13/2021 2:07:19 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/13/2021 2:07:19 PM	SINGLEP	Boot up FleetOS (0.1550s)
7/13/2021 2:07:19 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/13/2021 2:07:19 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.3321s)
7/13/2021 2:07:19 PM	SINGLEP	Inspect Aft Hatches (0.0200s)
7/13/2021 2:07:19 PM	SINGLEP	Found 339 xml files in 98 folders in 18ms
7/13/2021 2:07:20 PM	SINGLEP	Check For Extra Modules (0.2844s)
7/13/2021 2:07:20 PM	SINGLEP	339 Xml Files Parsed in 264ms
7/13/2021 2:07:20 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Game Version: 3.309
7/13/2021 2:07:20 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0130s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/13/2021 2:07:20 PM	3.309	SINGLEP	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/13/2021 2:07:20 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/13/2021 2:07:20 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0270s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	339 Xml Files Checked For Exp/Mod Status in 6ms
7/13/2021 2:07:20 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0180s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 2:07:20 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:07:20 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Remembering Alamo (0.0300s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0350s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Briefly Panic (0.2731s)
7/13/2021 2:07:20 PM	3.309	SINGLEP	Install Confidence Routines (0.4102s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Late Axionic Computations (0.1895s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Acquiring Towel (0.0120s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0150s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0470s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Grouping Flow Fields (0.0210s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Eating Starfields (0.0100s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Discovering Distant Planets (0.0160s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Offending Sentient Ship Parts (0.1010s)
7/13/2021 2:07:21 PM	3.309	SINGLEP	Re-Aligning Objectives (0.0930s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Investigating Proton Farm (1.4104s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Post-Proton Surge (0.0130s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0230s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0100s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Last Organizational Modeling (0.0540s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	Stimulate Modulation (0.0260s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1034
7/13/2021 2:07:22 PM	3.309	SINGLEP	Order Cores By Seniority (0.0080s)
7/13/2021 2:07:22 PM	3.309	SINGLEP	DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/13/2021 2:07:23 PM	3.309	SINGLEP	Error deserializing player profile data via xml: 
System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
  at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal+<OnApplicationInitialization>d__93.MoveNext () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:07:23 PM	3.309	SINGLEP	Final Checks (0.2861s)
7/13/2021 2:07:23 PM	3.309	SINGLEP	Error deserializing player profile data via xml: 
System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1.
  at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 
  at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal+<OnApplicationInitialization>d__93.MoveNext () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:07:23 PM	3.309	SINGLEP	Load Historical Documents (0.0040s)
7/13/2021 2:07:23 PM	3.309	SINGLEP	4.0 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Investigating Proton Farm (1.4s)
Final Checks (0.3s)
7/13/2021 2:07:23 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/13/2021 2:07:50 PM	3.309	SINGLEP	Base Color:  c318CE7    Trim Color:  c002FA7
7/13/2021 2:08:23 PM	3.309	SINGLEP	Base Color:  ByzantineBlue    Trim Color:  c3E8EDE
7/13/2021 2:08:42 PM	3.309	SINGLEP	Could not find resolution matching 1000x600 out of 32 options!
7/13/2021 2:08:42 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 862110801 and planet count 80 and 20 factions (StartingTheLobbyDefaults NotLoadingAnything)
7/13/2021 2:08:42 PM	3.309	SINGLEP	Added faction Relentless AI Wave (index 20) to go with faction 2
7/13/2021 2:08:42 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 1.
7/13/2021 2:08:42 PM	3.309	SINGLEP	Fixed 1680 missing planet factions.
7/13/2021 2:08:55 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:08:55 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:09:21 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/13/2021 2:09:21 PM	SINGLEP	Boot up FleetOS (0.1220s)
7/13/2021 2:09:22 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/13/2021 2:09:22 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2100s)
7/13/2021 2:09:22 PM	SINGLEP	Inspect Aft Hatches (0.0170s)
7/13/2021 2:09:22 PM	SINGLEP	Found 339 xml files in 98 folders in 16ms
7/13/2021 2:09:22 PM	SINGLEP	Check For Extra Modules (0.2911s)
7/13/2021 2:09:22 PM	SINGLEP	339 Xml Files Parsed in 272ms
7/13/2021 2:09:22 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Game Version: 3.309
7/13/2021 2:09:22 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0130s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/13/2021 2:09:22 PM	3.309	SINGLEP	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/13/2021 2:09:22 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/13/2021 2:09:22 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0170s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	339 Xml Files Checked For Exp/Mod Status in 7ms
7/13/2021 2:09:22 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0170s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 2:09:22 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:09:22 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Remembering Alamo (0.0220s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0320s)
7/13/2021 2:09:22 PM	3.309	SINGLEP	Briefly Panic (0.2681s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Install Confidence Routines (0.3596s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Late Axionic Computations (0.1780s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Acquiring Towel (0.0110s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0150s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0460s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Grouping Flow Fields (0.0200s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Berating Starfields (0.0510s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Resizing Distant Planets (0.0130s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Splitting Ship Parts Into Smaller Parts (0.0920s)
7/13/2021 2:09:23 PM	3.309	SINGLEP	Re-Aligning Objectives (0.0360s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Accounting For Decay (1.3459s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Post-Proton Surge (0.0170s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0150s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0090s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Last Organizational Modeling (0.0530s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Stimulate Modulation (0.0260s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1034
7/13/2021 2:09:25 PM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/13/2021 2:09:25 PM	3.309	SINGLEP	Final Checks (0.2711s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Load Historical Documents (0.0020s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	3.6 seconds total load time.
Check For Extra Modules (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Accounting For Decay (1.3s)
Final Checks (0.3s)
7/13/2021 2:09:25 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/13/2021 2:10:14 PM	3.309	SINGLEP	Could not find resolution matching 1000x600 out of 32 options!
7/13/2021 2:10:14 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
7/13/2021 2:10:14 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 1.
7/13/2021 2:10:14 PM	3.309	SINGLEP	in strip extra, Andrey: hasHadFirstPlayer True shouldBeRemoved False
7/13/2021 2:10:14 PM	3.309	SINGLEP	Clear out factions that should not be in UI based on savegame: 13  Relentless AI Wave  (Beacon) Macrophage Infestation - Tamed  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Devourer Golem  Macrophage Infestation - Enraged  Outguard  AI Reserves  Anti-Everyone Zombie  Anti-Player Zombie  Anti-AI Zombie  Cross Planet Attack
7/13/2021 2:10:14 PM	3.309	SINGLEP	loading as template
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction AIRelentlessWave.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction AIReserves.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction AntiAIZombie.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction AntiEveryoneZombie.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction AntiPlayerZombie.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction CPALogic.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Added the faction Mercenary.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Finish load save in 150.2ms
7/13/2021 2:10:14 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 542086326 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
7/13/2021 2:10:14 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 1.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Fixed 1600 missing planet factions.
7/13/2021 2:10:14 PM	3.309	SINGLEP	Generate Partial Map Complete  142ms
7/13/2021 2:10:24 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:10:24 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:12:41 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/13/2021 2:12:41 PM	SINGLEP	Boot up FleetOS (0.1160s)
7/13/2021 2:12:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/13/2021 2:12:41 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2120s)
7/13/2021 2:12:41 PM	SINGLEP	Inspect Aft Hatches (0.0180s)
7/13/2021 2:12:41 PM	SINGLEP	Found 339 xml files in 98 folders in 17ms
7/13/2021 2:12:41 PM	SINGLEP	Check For Extra Modules (0.2921s)
7/13/2021 2:12:41 PM	SINGLEP	339 Xml Files Parsed in 273ms
7/13/2021 2:12:41 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	Game Version: 3.309
7/13/2021 2:12:41 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0140s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/13/2021 2:12:41 PM	3.309	SINGLEP	Expansions:  The Spire Rises (NOT INSTALLED)  Zenith Onslaught (NOT INSTALLED)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/13/2021 2:12:41 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/13/2021 2:12:41 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0160s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	339 Xml Files Checked For Exp/Mod Status in 6ms
7/13/2021 2:12:41 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0160s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 2:12:41 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:12:41 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:12:41 PM	3.309	SINGLEP	Remembering Alamo (0.0220s)
7/13/2021 2:12:41 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0330s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Briefly Panic (0.2671s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Install Confidence Routines (0.3591s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Late Axionic Computations (0.1850s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Acquiring Towel (0.0120s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0140s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0480s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Grouping Flow Fields (0.0200s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Investigating Starfields (0.0500s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Verifying Distant Planets (0.0140s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Ejecting Ship Parts Into Space (0.0930s)
7/13/2021 2:12:42 PM	3.309	SINGLEP	Re-Aligning Objectives (0.0370s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Download Extra RAM (1.3421s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Post-Proton Surge (0.0150s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0190s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0100s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Windshield Wiping (0.0040s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Last Organizational Modeling (0.0530s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Stimulate Modulation (0.0250s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1034
7/13/2021 2:12:44 PM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/13/2021 2:12:44 PM	3.309	SINGLEP	Final Checks (0.2801s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Load Historical Documents (0.0030s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	3.6 seconds total load time.
Check For Extra Modules (0.3s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Download Extra RAM (1.3s)
Final Checks (0.3s)
7/13/2021 2:12:44 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/13/2021 2:12:46 PM	3.309	SINGLEP	Could not find resolution matching 1000x600 out of 32 options!
7/13/2021 2:13:15 PM	3.309	SINGLEP	Resolution changed to fullscreen 1440x2560
7/13/2021 2:13:15 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:13:15 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:16:35 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/13/2021 2:16:35 PM	SINGLEP	Boot up FleetOS (0.1280s)
7/13/2021 2:16:35 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/13/2021 2:16:35 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.2100s)
7/13/2021 2:16:35 PM	SINGLEP	Inspect Aft Hatches (0.0190s)
7/13/2021 2:16:35 PM	SINGLEP	Found 441 xml files in 106 folders in 29ms
7/13/2021 2:16:36 PM	SINGLEP	Check For Extra Modules (0.3971s)
7/13/2021 2:16:36 PM	SINGLEP	441 Xml Files Parsed in 365ms
7/13/2021 2:16:36 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Game Version: 3.309
7/13/2021 2:16:36 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0170s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0170s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/13/2021 2:16:36 PM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/13/2021 2:16:36 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/13/2021 2:16:36 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0170s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 6ms
7/13/2021 2:16:36 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0170s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 2:16:36 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:16:36 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Remembering Alamo (0.0230s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0340s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Briefly Panic (0.2849s)
7/13/2021 2:16:36 PM	3.309	SINGLEP	Install Confidence Routines (0.3990s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Late Axionic Computations (0.2621s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Acquiring Towel (0.0110s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0160s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0500s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Grouping Flow Fields (0.0220s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Sucking In Starfields (0.0110s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Gazing At Distant Planets (0.0180s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Calculating Firing Cones (0.0090s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Wearing Ship Parts On Head (0.1739s)
7/13/2021 2:16:37 PM	3.309	SINGLEP	Re-Aligning Objectives (0.1050s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Transgressing Quanta (2.1316s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Post-Proton Surge (0.0101s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0155s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0140s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Last Organizational Modeling (0.0890s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	Stimulate Modulation (0.0530s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1387
7/13/2021 2:16:39 PM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/13/2021 2:16:39 PM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/13/2021 2:16:40 PM	3.309	SINGLEP	Final Checks (0.2801s)
7/13/2021 2:16:40 PM	3.309	SINGLEP	Load Historical Documents (0.0020s)
7/13/2021 2:16:40 PM	3.309	SINGLEP	4.9 seconds total load time.
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Transgressing Quanta (2.1s)
Final Checks (0.3s)
7/13/2021 2:16:40 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/13/2021 2:16:52 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
7/13/2021 2:16:52 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 1.
7/13/2021 2:16:52 PM	3.309	SINGLEP	in strip extra, Andrey: hasHadFirstPlayer True shouldBeRemoved False
7/13/2021 2:16:52 PM	3.309	SINGLEP	Clear out factions that should not be in UI based on savegame: 13  Relentless AI Wave  (Beacon) Macrophage Infestation - Tamed  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  (Beacon) Devourer Golem  Macrophage Infestation - Enraged  Outguard  AI Reserves  Anti-Everyone Zombie  Anti-Player Zombie  Anti-AI Zombie  Cross Planet Attack
7/13/2021 2:16:52 PM	3.309	SINGLEP	loading as template
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction AIRelentlessWave.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction AIReserves.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction AntiAIZombie.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction AntiEveryoneZombie.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction AntiPlayerZombie.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction CPALogic.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Added the faction Mercenary.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Finish load save in 178.3ms
7/13/2021 2:16:52 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 1169939464 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
7/13/2021 2:16:52 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 1.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:16:52 PM	3.309	SINGLEP	Generate Partial Map Complete  155ms
7/13/2021 2:17:02 PM	3.309	SINGLEP	Start Generate Partial Map with Simple and seed 1169939464 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:02 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:02 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:02 PM	3.309	SINGLEP	Generate Partial Map Complete  30ms
7/13/2021 2:17:04 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 1169939464 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:05 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:05 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:05 PM	3.309	SINGLEP	Generate Partial Map Complete  106ms
7/13/2021 2:17:07 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 799811588 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:07 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:07 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:07 PM	3.309	SINGLEP	Generate Partial Map Complete  83ms
7/13/2021 2:17:08 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 925391855 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:08 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:08 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:08 PM	3.309	SINGLEP	Generate Partial Map Complete  62ms
7/13/2021 2:17:10 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 973808668 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:10 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:10 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:10 PM	3.309	SINGLEP	Generate Partial Map Complete  88ms
7/13/2021 2:17:12 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 523251424 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:12 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:12 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:12 PM	3.309	SINGLEP	Generate Partial Map Complete  63ms
7/13/2021 2:17:13 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 656958337 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:13 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:13 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:13 PM	3.309	SINGLEP	Generate Partial Map Complete  92ms
7/13/2021 2:17:14 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 94665922 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:14 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:14 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:14 PM	3.309	SINGLEP	Generate Partial Map Complete  63ms
7/13/2021 2:17:17 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 494979305 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:17 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:17 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:17 PM	3.309	SINGLEP	Generate Partial Map Complete  56ms
7/13/2021 2:17:21 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 786268692 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:21 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:21 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:21 PM	3.309	SINGLEP	Generate Partial Map Complete  102ms
7/13/2021 2:17:22 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:22 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:22 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:22 PM	3.309	SINGLEP	Generate Partial Map Complete  60ms
7/13/2021 2:17:42 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:42 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:42 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:42 PM	3.309	SINGLEP	Generate Partial Map Complete  180ms
7/13/2021 2:17:44 PM	3.309	SINGLEP	Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
7/13/2021 2:17:44 PM	3.309	SINGLEP	PlayerAccount Andrey is controlling faction 1 already.
7/13/2021 2:17:44 PM	3.309	SINGLEP	Fixed 1760 missing planet factions.
7/13/2021 2:17:44 PM	3.309	SINGLEP	Generate Partial Map Complete  89ms
7/13/2021 2:17:57 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:17:57 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 2:21:58 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: AnythingElse Source3: LoadingQuickStart
7/13/2021 2:21:59 PM	3.309	SINGLEP	PlayerAccount Andrey has now been put in control of faction 7.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Clear out factions that should not be in UI based on savegame: 10  (Beacon) Nanocaust  (Beacon) Human Resistance Fighters  (Beacon) Marauders  Outguard  Cross Planet Attack  Anti-Player Zombie  Anti-Everyone Zombie  Anti-AI Zombie  AI Reserves  Relentless AI Wave
7/13/2021 2:21:59 PM	3.309	SINGLEP	loading as template
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction AIRelentlessWave.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction AIReserves.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction AntiAIZombie.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction AntiEveryoneZombie.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction AntiPlayerZombie.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction CPALogic.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Added the faction Mercenary.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Finish load save in 251.0ms
7/13/2021 2:21:59 PM	3.309	SINGLEP	Start Generate Partial Map with D18Swirl and seed 1661553460 and planet count 100 and 27 factions (AnythingElse LoadingQuickStart)
7/13/2021 2:21:59 PM	3.309	SINGLEP	Fixed 2673 missing planet factions.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Generate Partial Map Complete  54ms
7/13/2021 2:21:59 PM	3.309	SINGLEP	Start Generate FULL Map with D18Swirl and seed 1661553460 and planet count 100 and 27 factions (AnythingElse LoadingQuickStart)
7/13/2021 2:21:59 PM	3.309	SINGLEP	Mapgen: Removed the faction TamedMacrophage.
7/13/2021 2:21:59 PM	3.309	SINGLEP	Calculated Initial Strengths For New Full Galaxy Map in 31ms
7/13/2021 2:21:59 PM	3.309	SINGLEP	Generate FULL Map Complete  405ms
7/13/2021 2:29:57 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 2:29:57 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 2:29:57 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 2:35:14 PM	3.309	SINGLEP	Logged Achievement To Steam Give a Man a Fish...
7/13/2021 3:04:55 PM	3.309	SINGLEP	DELAYED2: Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
7/13/2021 3:45:09 PM	3.309	SINGLEP	DELAYED3: Skipped log Achievement To Steam Research Grant because we think it's already there.
7/13/2021 3:59:33 PM	3.309	SINGLEP	DELAYED4: Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
7/13/2021 4:16:55 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classics3\Autosave.13200.save Source1: AnythingElse Source3: LoadingSaveGame
7/13/2021 4:16:55 PM	3.309	SINGLEP	Added the faction AIRelentlessWave.
7/13/2021 4:16:55 PM	3.309	SINGLEP	Added the faction CPALogic.
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: Detected an excess of AI turrets in a savegame older than 1.026, so removed 1921 out of 2366 of them.
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: Frigates owned by the faction AI Sentinels.  Removed 4 directly, and 0 others that were in guard posts.  (The AI cannot have frigates as of 2.716).  
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: Frigates owned by the faction AI Hunter Fleet.  Removed 1 directly, and 0 others that were in guard posts.  (The AI cannot have frigates as of 2.716).  
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: Deprecated items owned by the faction AI Sentinels.  Removed 4 directly, and 0 others that were in guard posts or transports.
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: Deprecated items owned by the faction AI Hunter Fleet.  Removed 1 directly, and 0 others that were in guard posts or transports.
7/13/2021 4:16:55 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 4:16:55 PM	3.309	SINGLEP	Fixed 200 missing planet factions.
7/13/2021 4:16:56 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 17ms
7/13/2021 4:16:56 PM	3.309	SINGLEP	Finish load save in 291.6ms
7/13/2021 4:17:21 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
7/13/2021 4:17:22 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 4:17:22 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 4:17:22 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 22ms
7/13/2021 4:17:22 PM	3.309	SINGLEP	Finish load save in 242.1ms
7/13/2021 4:46:56 PM	3.309	SINGLEP	DELAYED5: Logged Achievement To Steam Lots Of Metal
7/13/2021 10:01:12 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/13/2021 10:01:12 PM	SINGLEP	Boot up FleetOS (0.1300s)
7/13/2021 10:01:12 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/13/2021 10:01:12 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4121s)
7/13/2021 10:01:12 PM	SINGLEP	Inspect Aft Hatches (0.0200s)
7/13/2021 10:01:12 PM	SINGLEP	Found 441 xml files in 106 folders in 30ms
7/13/2021 10:01:13 PM	SINGLEP	Check For Extra Modules (0.3941s)
7/13/2021 10:01:13 PM	SINGLEP	441 Xml Files Parsed in 362ms
7/13/2021 10:01:13 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Game Version: 3.309
7/13/2021 10:01:13 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0160s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/13/2021 10:01:13 PM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/13/2021 10:01:13 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/13/2021 10:01:13 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0230s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/13/2021 10:01:13 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0210s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	No resolution change was required.
7/13/2021 10:01:13 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/13/2021 10:01:13 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Remembering Alamo (0.0250s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0430s)
7/13/2021 10:01:13 PM	3.309	SINGLEP	Briefly Panic (0.2941s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Install Confidence Routines (0.4416s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Late Axionic Computations (0.2581s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Acquiring Towel (0.0140s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0190s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0550s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Grouping Flow Fields (0.0240s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Cooking Starfields (0.0110s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Breaking Distant Planets (0.0150s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Holding Ship Parts For Comfort (0.1971s)
7/13/2021 10:01:14 PM	3.309	SINGLEP	Re-Aligning Objectives (0.1069s)
7/13/2021 10:01:16 PM	3.309	SINGLEP	Investigating Meaning Of Life (2.1635s)
7/13/2021 10:01:16 PM	3.309	SINGLEP	Post-Proton Surge (0.0120s)
7/13/2021 10:01:16 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0150s)
7/13/2021 10:01:16 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/13/2021 10:01:16 PM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	Last Organizational Modeling (0.1261s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	Stimulate Modulation (0.0670s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1387
7/13/2021 10:01:17 PM	3.309	SINGLEP	Order Cores By Seniority (0.0050s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/13/2021 10:01:17 PM	3.309	SINGLEP	Final Checks (0.2811s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	Load Historical Documents (0.0020s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	5.2 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Investigating Meaning Of Life (2.2s)
Final Checks (0.3s)
7/13/2021 10:01:17 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/13/2021 10:01:52 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/13/2021 10:01:52 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 10:01:52 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 10:01:53 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 31ms
7/13/2021 10:01:53 PM	3.309	SINGLEP	Finish load save in 475.1ms
7/13/2021 10:13:25 PM	3.309	SINGLEP	DELAYED2: Raid Engine #3231 AI Sentinels on Switchbox is sending a wave against Andrey
7/13/2021 10:23:20 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 10:23:20 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/13/2021 10:23:29 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/13/2021 10:23:29 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 10:23:29 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/13/2021 10:23:29 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 22ms
7/13/2021 10:23:29 PM	3.309	SINGLEP	Finish load save in 256.0ms
7/13/2021 10:32:14 PM	3.309	SINGLEP	DELAYED3: Raid Engine #3190 AI Sentinels on Vostea is sending a wave against Andrey
7/13/2021 11:07:54 PM	3.309	SINGLEP	DELAYED4: Raid Engine #3231 AI Sentinels on Switchbox is sending a wave against Andrey
7/14/2021 9:01:11 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/14/2021 9:01:11 AM	SINGLEP	Boot up FleetOS (0.3281s)
7/14/2021 9:01:12 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/14/2021 9:01:12 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.7052s)
7/14/2021 9:01:12 AM	SINGLEP	Inspect Aft Hatches (0.2441s)
7/14/2021 9:01:13 AM	SINGLEP	Found 441 xml files in 106 folders in 175ms
7/14/2021 9:01:15 AM	SINGLEP	Check For Extra Modules (2.8452s)
7/14/2021 9:01:15 AM	SINGLEP	441 Xml Files Parsed in 2,666ms
7/14/2021 9:01:15 AM	SINGLEP	Gather Ancient Lifeforms (0.0020s)
7/14/2021 9:01:15 AM	3.309	SINGLEP	Game Version: 3.309
7/14/2021 9:01:15 AM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
7/14/2021 9:01:15 AM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0390s)
7/14/2021 9:01:15 AM	3.309	SINGLEP	Update mod and expansion statuses!
7/14/2021 9:01:15 AM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/14/2021 9:01:15 AM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/14/2021 9:01:15 AM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0600s)
7/14/2021 9:01:15 AM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 10ms
7/14/2021 9:01:15 AM	3.309	SINGLEP	Pruning Excess Brain Cells (0.1010s)
7/14/2021 9:01:16 AM	3.309	SINGLEP	No resolution change was required.
7/14/2021 9:01:16 AM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/14/2021 9:01:16 AM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/14/2021 9:01:16 AM	3.309	SINGLEP	Remembering Alamo (0.1290s)
7/14/2021 9:01:16 AM	3.309	SINGLEP	Calculate Odds Of Success (0.1550s)
7/14/2021 9:01:20 AM	3.309	SINGLEP	Briefly Panic (4.2740s)
7/14/2021 9:01:20 AM	3.309	SINGLEP	Install Confidence Routines (0.4820s)
7/14/2021 9:01:23 AM	3.309	SINGLEP	Late Axionic Computations (2.8888s)
7/14/2021 9:01:23 AM	3.309	SINGLEP	Acquiring Towel (0.0220s)
7/14/2021 9:01:23 AM	3.309	SINGLEP	Inhibiting Visual Scans (0.0300s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Ejecting Tactical Core (0.1091s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Grouping Flow Fields (0.0199s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Medicating Starfields (0.0620s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Reconstituting Distant Planets (0.0721s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Holding Ship Parts For Comfort (0.1560s)
7/14/2021 9:01:24 AM	3.309	SINGLEP	Re-Aligning Objectives (0.0690s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Isolating Thorium (33.3100s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Post-Proton Surge (0.0110s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Background Radiation Taste Test (0.0520s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Last Organizational Modeling (0.0850s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	Stimulate Modulation (0.0530s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1352
7/14/2021 9:01:57 AM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/14/2021 9:01:57 AM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/14/2021 9:01:58 AM	3.309	SINGLEP	Final Checks (0.6261s)
7/14/2021 9:01:58 AM	3.309	SINGLEP	Load Historical Documents (0.0040s)
7/14/2021 9:01:58 AM	3.309	SINGLEP	47.0 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (0.7s)
Check For Extra Modules (2.8s)
Briefly Panic (4.3s)
Install Confidence Routines (0.5s)
Late Axionic Computations (2.9s)
Isolating Thorium (33.3s)
Final Checks (0.6s)
7/14/2021 9:01:59 AM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/14/2021 9:02:17 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/14/2021 9:02:17 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 9:02:17 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 9:02:17 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 31ms
7/14/2021 9:02:17 AM	3.309	SINGLEP	Finish load save in 497.0ms
7/14/2021 10:04:42 AM	3.309	SINGLEP	DELAYED2: Logged Achievement To Steam Kills: Warrior
7/14/2021 10:09:34 AM	3.309	SINGLEP	DELAYED3: Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter
7/14/2021 10:46:59 AM	3.309	SINGLEP	DELAYED4: Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there.
7/14/2021 11:01:40 AM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/14/2021 11:01:40 AM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/14/2021 2:48:51 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/14/2021 2:48:51 PM	SINGLEP	Boot up FleetOS (0.1320s)
7/14/2021 2:48:52 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/14/2021 2:48:52 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4081s)
7/14/2021 2:48:52 PM	SINGLEP	Inspect Aft Hatches (0.0200s)
7/14/2021 2:48:52 PM	SINGLEP	Found 441 xml files in 106 folders in 33ms
7/14/2021 2:48:52 PM	SINGLEP	Check For Extra Modules (0.3941s)
7/14/2021 2:48:52 PM	SINGLEP	441 Xml Files Parsed in 359ms
7/14/2021 2:48:52 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	Game Version: 3.309
7/14/2021 2:48:52 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0140s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/14/2021 2:48:52 PM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/14/2021 2:48:52 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/14/2021 2:48:52 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0190s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 8ms
7/14/2021 2:48:52 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0190s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	No resolution change was required.
7/14/2021 2:48:52 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/14/2021 2:48:52 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/14/2021 2:48:52 PM	3.309	SINGLEP	Remembering Alamo (0.0250s)
7/14/2021 2:48:52 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0350s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Briefly Panic (0.2961s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Install Confidence Routines (0.4111s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Late Axionic Computations (0.2711s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Acquiring Towel (0.0180s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0190s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0530s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Grouping Flow Fields (0.0240s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Burying Starfields (0.0110s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Cleaning Distant Planets (0.0150s)
7/14/2021 2:48:53 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/14/2021 2:48:54 PM	3.309	SINGLEP	Remembering Lost Ship Parts (0.1680s)
7/14/2021 2:48:54 PM	3.309	SINGLEP	Re-Aligning Objectives (0.1030s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Jiggling All Adapters (2.1272s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Post-Proton Surge (0.0090s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0150s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0140s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Windshield Wiping (0.0050s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Last Organizational Modeling (0.0890s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Stimulate Modulation (0.0520s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1387
7/14/2021 2:48:56 PM	3.309	SINGLEP	Order Cores By Seniority (0.0050s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/14/2021 2:48:56 PM	3.309	SINGLEP	Final Checks (0.2991s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	Load Historical Documents (0.0030s)
7/14/2021 2:48:56 PM	3.309	SINGLEP	5.1 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Jiggling All Adapters (2.1s)
Final Checks (0.3s)
7/14/2021 2:48:57 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/14/2021 2:49:22 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame
7/14/2021 2:49:22 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 2:49:22 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 2:49:22 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 32ms
7/14/2021 2:49:22 PM	3.309	SINGLEP	Finish load save in 535.4ms
7/14/2021 3:01:11 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/14/2021 3:01:11 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/14/2021 3:01:16 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame
7/14/2021 3:01:16 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 3:01:16 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/14/2021 3:01:16 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 22ms
7/14/2021 3:01:16 PM	3.309	SINGLEP	Finish load save in 282.7ms
7/15/2021 9:58:03 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/15/2021 9:58:03 AM	SINGLEP	Boot up FleetOS (0.3011s)
7/15/2021 9:58:03 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/15/2021 9:58:04 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.6992s)
7/15/2021 9:58:04 AM	SINGLEP	Inspect Aft Hatches (0.2481s)
7/15/2021 9:58:04 AM	SINGLEP	Found 441 xml files in 106 folders in 197ms
7/15/2021 9:58:07 AM	SINGLEP	Check For Extra Modules (2.8105s)
7/15/2021 9:58:07 AM	SINGLEP	441 Xml Files Parsed in 2,611ms
7/15/2021 9:58:07 AM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	Game Version: 3.309
7/15/2021 9:58:07 AM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0070s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0180s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	Update mod and expansion statuses!
7/15/2021 9:58:07 AM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/15/2021 9:58:07 AM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/15/2021 9:58:07 AM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0771s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 10ms
7/15/2021 9:58:07 AM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0731s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	No resolution change was required.
7/15/2021 9:58:07 AM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/15/2021 9:58:07 AM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/15/2021 9:58:07 AM	3.309	SINGLEP	Remembering Alamo (0.0940s)
7/15/2021 9:58:07 AM	3.309	SINGLEP	Calculate Odds Of Success (0.1432s)
7/15/2021 9:58:11 AM	3.309	SINGLEP	Briefly Panic (3.6542s)
7/15/2021 9:58:11 AM	3.309	SINGLEP	Install Confidence Routines (0.5040s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Late Axionic Computations (2.6880s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Acquiring Towel (0.0110s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Inhibiting Visual Scans (0.0300s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Ejecting Tactical Core (0.0990s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Grouping Flow Fields (0.0190s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Initiating Starfields (0.0619s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Gazing At Distant Planets (0.0730s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Remembering Lost Ship Parts (0.1589s)
7/15/2021 9:58:14 AM	3.309	SINGLEP	Re-Aligning Objectives (0.0540s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Rewire Lower Decks (34.4543s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Post-Proton Surge (0.0100s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Background Radiation Taste Test (0.0710s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Windshield Wiping (0.0060s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Last Organizational Modeling (0.0840s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	Stimulate Modulation (0.0570s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1353
7/15/2021 9:58:49 AM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/15/2021 9:58:49 AM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/15/2021 9:58:50 AM	3.309	SINGLEP	Final Checks (0.5491s)
7/15/2021 9:58:50 AM	3.309	SINGLEP	Load Historical Documents (0.0040s)
7/15/2021 9:58:50 AM	3.309	SINGLEP	47.1 seconds total load time.
Boot up FleetOS (0.3s)
Check System Logs For Rogue Intelligence (0.7s)
Check For Extra Modules (2.8s)
Briefly Panic (3.7s)
Install Confidence Routines (0.5s)
Late Axionic Computations (2.7s)
Rewire Lower Decks (34.5s)
Final Checks (0.5s)
7/15/2021 9:58:50 AM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/15/2021 9:59:34 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 9:59:34 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 9:59:34 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 9:59:34 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 31ms
7/15/2021 9:59:34 AM	3.309	SINGLEP	Finish load save in 516.9ms
7/15/2021 10:45:42 AM	3.309	SINGLEP	DELAYED2: Reconquest Seeding for Ersh: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
7/15/2021 10:52:14 AM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 10:52:14 AM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 10:52:26 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 10:52:26 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 10:52:26 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 10:52:26 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 22ms
7/15/2021 10:52:26 AM	3.309	SINGLEP	Finish load save in 296.1ms
7/15/2021 11:14:52 AM	3.309	SINGLEP	DELAYED3: Reconquest Seeding for Ersh: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
7/15/2021 11:45:59 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 11:46:00 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:46:00 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:46:00 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 23ms
7/15/2021 11:46:00 AM	3.309	SINGLEP	Finish load save in 292.0ms
7/15/2021 11:51:18 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 11:51:19 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:51:19 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:51:19 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 23ms
7/15/2021 11:51:19 AM	3.309	SINGLEP	Finish load save in 312.5ms
7/15/2021 2:30:12 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/15/2021 2:30:12 PM	SINGLEP	Boot up FleetOS (0.1290s)
7/15/2021 2:30:13 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/15/2021 2:30:13 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4741s)
7/15/2021 2:30:13 PM	SINGLEP	Inspect Aft Hatches (0.0200s)
7/15/2021 2:30:13 PM	SINGLEP	Found 441 xml files in 106 folders in 27ms
7/15/2021 2:30:13 PM	SINGLEP	Check For Extra Modules (0.3921s)
7/15/2021 2:30:13 PM	SINGLEP	441 Xml Files Parsed in 363ms
7/15/2021 2:30:13 PM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	Game Version: 3.309
7/15/2021 2:30:13 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0151s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/15/2021 2:30:13 PM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/15/2021 2:30:13 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/15/2021 2:30:13 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0191s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 8ms
7/15/2021 2:30:13 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0170s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	No resolution change was required.
7/15/2021 2:30:13 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/15/2021 2:30:13 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/15/2021 2:30:13 PM	3.309	SINGLEP	Remembering Alamo (0.0235s)
7/15/2021 2:30:13 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0360s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Briefly Panic (0.2823s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Install Confidence Routines (0.3971s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Late Axionic Computations (0.2546s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Acquiring Towel (0.0130s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0170s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0590s)
7/15/2021 2:30:14 PM	3.309	SINGLEP	Grouping Flow Fields (0.0240s)
7/15/2021 2:30:15 PM	3.309	SINGLEP	Gazing Into Starfields (0.0110s)
7/15/2021 2:30:15 PM	3.309	SINGLEP	Combing Distant Planets (0.0140s)
7/15/2021 2:30:15 PM	3.309	SINGLEP	Calculating Firing Cones (0.0040s)
7/15/2021 2:30:15 PM	3.309	SINGLEP	Maliciously Weakening Ship Parts (0.1650s)
7/15/2021 2:30:15 PM	3.309	SINGLEP	Re-Aligning Objectives (0.1030s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Breaking Nuclear Bonds (1.9930s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Post-Proton Surge (0.0100s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0150s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Windshield Wiping (0.0060s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Last Organizational Modeling (0.0880s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Stimulate Modulation (0.0510s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1387
7/15/2021 2:30:17 PM	3.309	SINGLEP	Order Cores By Seniority (0.0050s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/15/2021 2:30:17 PM	3.309	SINGLEP	Final Checks (0.2715s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	Load Historical Documents (0.0030s)
7/15/2021 2:30:17 PM	3.309	SINGLEP	4.9 seconds total load time.
Check System Logs For Rogue Intelligence (0.5s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Breaking Nuclear Bonds (2.0s)
Final Checks (0.3s)
7/15/2021 2:30:18 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/15/2021 2:30:25 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 2:30:25 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 2:30:25 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 2:30:25 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 30ms
7/15/2021 2:30:25 PM	3.309	SINGLEP	Finish load save in 665.7ms
7/15/2021 2:45:17 PM	3.309	SINGLEP	DELAYED2: Reconquest Seeding for Bran: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
7/15/2021 3:17:02 PM	3.309	SINGLEP	DELAYED3: Reconquest Seeding for Ormuzd: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
7/15/2021 3:18:46 PM	3.309	SINGLEP	DELAYED4: Reconquest Seeding for Motwani: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4
7/15/2021 3:31:09 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 3:31:09 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 11:13:22 PM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/15/2021 11:13:22 PM	SINGLEP	Boot up FleetOS (0.1370s)
7/15/2021 11:13:22 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/15/2021 11:13:22 PM	SINGLEP	Check System Logs For Rogue Intelligence (0.4091s)
7/15/2021 11:13:22 PM	SINGLEP	Inspect Aft Hatches (0.0210s)
7/15/2021 11:13:23 PM	SINGLEP	Found 441 xml files in 106 folders in 31ms
7/15/2021 11:13:23 PM	SINGLEP	Check For Extra Modules (0.3881s)
7/15/2021 11:13:23 PM	SINGLEP	441 Xml Files Parsed in 353ms
7/15/2021 11:13:23 PM	SINGLEP	Gather Ancient Lifeforms (0.0020s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Game Version: 3.309
7/15/2021 11:13:23 PM	3.309	SINGLEP	Eject Trash Into Hyperspace (0.0070s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Bring Cloaking Systems Online (0.0140s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Update mod and expansion statuses!
7/15/2021 11:13:23 PM	3.309	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/15/2021 11:13:23 PM	3.309	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/15/2021 11:13:23 PM	3.309	SINGLEP	Check Nearby Stellar Masses (0.0180s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/15/2021 11:13:23 PM	3.309	SINGLEP	Pruning Excess Brain Cells (0.0210s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	No resolution change was required.
7/15/2021 11:13:23 PM	3.309	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/15/2021 11:13:23 PM	3.309	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Remembering Alamo (0.0230s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Calculate Odds Of Success (0.0340s)
7/15/2021 11:13:23 PM	3.309	SINGLEP	Briefly Panic (0.2688s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Install Confidence Routines (0.3808s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Late Axionic Computations (0.2431s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Acquiring Towel (0.0110s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Inhibiting Visual Scans (0.0160s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Ejecting Tactical Core (0.0490s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Grouping Flow Fields (0.0220s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Challenging Starfields (0.0100s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Destroying Distant Planets (0.0140s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Calculating Firing Cones (0.0510s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Remembering Lost Ship Parts (0.1570s)
7/15/2021 11:13:24 PM	3.309	SINGLEP	Re-Aligning Objectives (0.0540s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Weaponizing Cryonics (2.0068s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Post-Proton Surge (0.0090s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Background Radiation Taste Test (0.0150s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Shuffling Chairs On Command Deck (0.0140s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Windshield Wiping (0.0040s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Last Organizational Modeling (0.0870s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	Stimulate Modulation (0.0570s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1387
7/15/2021 11:13:26 PM	3.309	SINGLEP	Order Cores By Seniority (0.0040s)
7/15/2021 11:13:26 PM	3.309	SINGLEP	DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
7/15/2021 11:13:27 PM	3.309	SINGLEP	Final Checks (0.2781s)
7/15/2021 11:13:27 PM	3.309	SINGLEP	Load Historical Documents (0.0020s)
7/15/2021 11:13:27 PM	3.309	SINGLEP	4.8 seconds total load time.
Check System Logs For Rogue Intelligence (0.4s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Weaponizing Cryonics (2.0s)
Final Checks (0.3s)
7/15/2021 11:13:27 PM	3.309	SINGLEP	Hello Steam user 'andreykl'
7/15/2021 11:13:52 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 11:13:53 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:13:53 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:13:53 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 40ms
7/15/2021 11:13:53 PM	3.309	SINGLEP	Finish load save in 581.8ms
7/15/2021 11:17:19 PM	3.309	SINGLEP	-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 11:17:19 PM	3.309	SINGLEP	ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)


  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 
  at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/15/2021 11:17:21 PM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame
7/15/2021 11:17:21 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:17:21 PM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/15/2021 11:17:21 PM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 22ms
7/15/2021 11:17:21 PM	3.309	SINGLEP	Finish load save in 276.4ms
7/16/2021 12:07:31 AM	3.309	SINGLEP	DELAYED2: Reconquest Seeding for Humphrey: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
7/16/2021 12:08:23 AM	3.309	SINGLEP	DELAYED3: Reconquest Seeding for Narasaka: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10
7/16/2021 12:30:26 AM	3.309	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 4h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
7/16/2021 12:30:26 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/16/2021 12:30:26 AM	3.309	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/16/2021 12:30:26 AM	3.309	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 24ms
7/16/2021 12:30:26 AM	3.309	SINGLEP	Finish load save in 324.7ms
7/16/2021 12:43:09 AM	3.309	SINGLEP	DELAYED4: Reconquest Seeding for Morgan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8
7/16/2021 12:44:14 AM	3.309	SINGLEP	DELAYED5: Reconquest Seeding for Bran: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3
7/16/2021 1:02:00 AM	3.309	SINGLEP	DELAYED6: Logged Achievement To Steam Kills: Merciless
7/16/2021 8:36:26 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/16/2021 8:36:27 AM	SINGLEP	Boot up FleetOS (0.3881s)
7/16/2021 8:36:28 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2021 8:36:28 AM	SINGLEP	Check System Logs For Rogue Intelligence (1.1558s)
7/16/2021 8:36:28 AM	SINGLEP	Inspect Aft Hatches (0.1810s)
7/16/2021 8:36:28 AM	SINGLEP	Found 441 xml files in 106 folders in 24ms
7/16/2021 8:36:31 AM	SINGLEP	Check For Extra Modules (2.7339s)
7/16/2021 8:36:31 AM	SINGLEP	441 Xml Files Parsed in 2,706ms
7/16/2021 8:36:31 AM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	Game Version: 3.311
7/16/2021 8:36:31 AM	3.311	SINGLEP	Eject Trash Into Hyperspace (0.0070s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	Bring Cloaking Systems Online (0.0360s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	Update mod and expansion statuses!
7/16/2021 8:36:31 AM	3.311	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/16/2021 8:36:31 AM	3.311	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/16/2021 8:36:31 AM	3.311	SINGLEP	Check Nearby Stellar Masses (0.0700s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/16/2021 8:36:31 AM	3.311	SINGLEP	Pruning Excess Brain Cells (0.0280s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	No resolution change was required.
7/16/2021 8:36:31 AM	3.311	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/16/2021 8:36:31 AM	3.311	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/16/2021 8:36:31 AM	3.311	SINGLEP	Remembering Alamo (0.1270s)
7/16/2021 8:36:31 AM	3.311	SINGLEP	Calculate Odds Of Success (0.1230s)
7/16/2021 8:36:35 AM	3.311	SINGLEP	Briefly Panic (3.5486s)
7/16/2021 8:36:35 AM	3.311	SINGLEP	From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml
Loaded At Time: 7/16/2021 8:36:28 AM
Seconds Since Loaded: 7.0536759
Could not find file 'ArcenNetworkLib.dll' at any of these locations:  
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.Engine_AIW2+<LoadExternalDataLate>d__35.MoveNext () [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__121.MoveNext () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/16/2021 8:36:35 AM	3.311	SINGLEP	Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib
7/16/2021 8:36:35 AM	3.311	SINGLEP	Install Confidence Routines (0.4741s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Late Axionic Computations (2.7440s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Acquiring Towel (0.0080s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Inhibiting Visual Scans (0.0100s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Ejecting Tactical Core (0.0860s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Grouping Flow Fields (0.0190s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Grappling Starfields (0.0200s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Ejecting Distant Planets (0.0740s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Calculating Firing Cones (0.0040s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Declaring Ship Part Sovereignty (0.1910s)
7/16/2021 8:36:38 AM	3.311	SINGLEP	Re-Aligning Objectives (0.0540s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Download Memories To Dark Obelisk (33.5779s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Post-Proton Surge (0.0100s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Background Radiation Taste Test (0.0580s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Shuffling Chairs On Command Deck (0.0140s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Windshield Wiping (0.0040s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Last Organizational Modeling (0.0870s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	Stimulate Modulation (0.0500s)
7/16/2021 8:37:12 AM	3.311	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1375
7/16/2021 8:37:12 AM	3.311	SINGLEP	Order Cores By Seniority (0.0050s)
7/16/2021 8:37:13 AM	3.311	SINGLEP	Final Checks (0.5211s)
7/16/2021 8:37:13 AM	3.311	SINGLEP	Load Historical Documents (0.0050s)
7/16/2021 8:37:13 AM	3.311	SINGLEP	46.4 seconds total load time.
Boot up FleetOS (0.4s)
Check System Logs For Rogue Intelligence (1.2s)
Check For Extra Modules (2.7s)
Briefly Panic (3.5s)
Install Confidence Routines (0.5s)
Late Axionic Computations (2.7s)
Download Memories To Dark Obelisk (33.6s)
Final Checks (0.5s)
7/16/2021 8:37:13 AM	3.311	SINGLEP	Hello Steam user 'andreykl'
7/16/2021 8:50:50 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/16/2021 8:50:50 AM	SINGLEP	Boot up FleetOS (0.1240s)
7/16/2021 8:50:50 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2021 8:50:50 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.2060s)
7/16/2021 8:50:50 AM	SINGLEP	Inspect Aft Hatches (0.0180s)
7/16/2021 8:50:50 AM	SINGLEP	Found 441 xml files in 106 folders in 23ms
7/16/2021 8:50:50 AM	SINGLEP	Check For Extra Modules (0.3841s)
7/16/2021 8:50:50 AM	SINGLEP	441 Xml Files Parsed in 358ms
7/16/2021 8:50:50 AM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/16/2021 8:50:50 AM	3.311	SINGLEP	Game Version: 3.311
7/16/2021 8:50:50 AM	3.311	SINGLEP	Eject Trash Into Hyperspace (0.0060s)
7/16/2021 8:50:50 AM	3.311	SINGLEP	Bring Cloaking Systems Online (0.0140s)
7/16/2021 8:50:50 AM	3.311	SINGLEP	Update mod and expansion statuses!
7/16/2021 8:50:50 AM	3.311	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/16/2021 8:50:50 AM	3.311	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/16/2021 8:50:50 AM	3.311	SINGLEP	Check Nearby Stellar Masses (0.0180s)
7/16/2021 8:50:50 AM	3.311	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/16/2021 8:50:50 AM	3.311	SINGLEP	Pruning Excess Brain Cells (0.0160s)
7/16/2021 8:50:50 AM	3.311	SINGLEP	No resolution change was required.
7/16/2021 8:50:50 AM	3.311	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/16/2021 8:50:50 AM	3.311	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/16/2021 8:50:50 AM	3.311	SINGLEP	Remembering Alamo (0.0230s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Calculate Odds Of Success (0.0310s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Briefly Panic (0.2641s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml
Loaded At Time: 7/16/2021 8:50:50 AM
Seconds Since Loaded: 1.099314
Could not find file 'ArcenNetworkLib.dll' at any of these locations:  
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.Engine_AIW2+<LoadExternalDataLate>d__35.MoveNext () [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__121.MoveNext () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/16/2021 8:50:51 AM	3.311	SINGLEP	Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib
7/16/2021 8:50:51 AM	3.311	SINGLEP	Install Confidence Routines (0.3881s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Late Axionic Computations (0.2421s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Acquiring Towel (0.0110s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Inhibiting Visual Scans (0.0140s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Ejecting Tactical Core (0.0470s)
7/16/2021 8:50:51 AM	3.311	SINGLEP	Grouping Flow Fields (0.0220s)
7/16/2021 8:50:52 AM	3.311	SINGLEP	Burying Starfields (0.0570s)
7/16/2021 8:50:52 AM	3.311	SINGLEP	Resizing Distant Planets (0.0150s)
7/16/2021 8:50:52 AM	3.311	SINGLEP	Calculating Firing Cones (0.0040s)
7/16/2021 8:50:52 AM	3.311	SINGLEP	Jailbreaking Favorite Ship Parts (0.1560s)
7/16/2021 8:50:52 AM	3.311	SINGLEP	Re-Aligning Objectives (0.0540s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Bend Laws Of Gravity (1.9932s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Post-Proton Surge (0.0090s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Background Radiation Taste Test (0.0140s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Shuffling Chairs On Command Deck (0.0140s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Windshield Wiping (0.0060s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Last Organizational Modeling (0.0870s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Stimulate Modulation (0.0530s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1391
7/16/2021 8:50:54 AM	3.311	SINGLEP	Order Cores By Seniority (0.0040s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Final Checks (0.2501s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Load Historical Documents (0.0020s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	4.6 seconds total load time.
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Bend Laws Of Gravity (2.0s)
Final Checks (0.3s)
7/16/2021 8:50:54 AM	3.311	SINGLEP	Hello Steam user 'andreykl'
7/16/2021 8:51:09 AM	3.311	SINGLEP	Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame
7/16/2021 8:51:10 AM	3.311	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/16/2021 8:51:10 AM	3.311	SINGLEP	OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level.
7/16/2021 8:51:10 AM	3.311	SINGLEP	Recalculated Strengths For Loaded Galaxy Map in 31ms
7/16/2021 8:51:10 AM	3.311	SINGLEP	Finish load save in 535.5ms
7/16/2021 8:52:25 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/16/2021 8:52:25 AM	SINGLEP	Boot up FleetOS (0.1240s)
7/16/2021 8:52:25 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2021 8:52:25 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.2641s)
7/16/2021 8:52:25 AM	SINGLEP	Inspect Aft Hatches (0.0190s)
7/16/2021 8:52:25 AM	SINGLEP	Found 441 xml files in 106 folders in 25ms
7/16/2021 8:52:26 AM	SINGLEP	Check For Extra Modules (0.3851s)
7/16/2021 8:52:26 AM	SINGLEP	441 Xml Files Parsed in 357ms
7/16/2021 8:52:26 AM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Game Version: 3.311
7/16/2021 8:52:26 AM	3.311	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Bring Cloaking Systems Online (0.0400s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Update mod and expansion statuses!
7/16/2021 8:52:26 AM	3.311	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/16/2021 8:52:26 AM	3.311	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/16/2021 8:52:26 AM	3.311	SINGLEP	Check Nearby Stellar Masses (0.0180s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/16/2021 8:52:26 AM	3.311	SINGLEP	Pruning Excess Brain Cells (0.0170s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	No resolution change was required.
7/16/2021 8:52:26 AM	3.311	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/16/2021 8:52:26 AM	3.311	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Remembering Alamo (0.0230s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Calculate Odds Of Success (0.0330s)
7/16/2021 8:52:26 AM	3.311	SINGLEP	Briefly Panic (0.2717s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml
Loaded At Time: 7/16/2021 8:52:25 AM
Seconds Since Loaded: 1.137519
Could not find file 'ArcenNetworkLib.dll' at any of these locations:  
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.Engine_AIW2+<LoadExternalDataLate>d__35.MoveNext () [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__121.MoveNext () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/16/2021 8:52:27 AM	3.311	SINGLEP	Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib
7/16/2021 8:52:27 AM	3.311	SINGLEP	Install Confidence Routines (0.3777s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Late Axionic Computations (0.2461s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Acquiring Towel (0.0120s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Inhibiting Visual Scans (0.0140s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Ejecting Tactical Core (0.0490s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Grouping Flow Fields (0.0220s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Underestimating Starfields (0.0100s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Resizing Distant Planets (0.0150s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Calculating Firing Cones (0.0030s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Maliciously Weakening Ship Parts (0.1580s)
7/16/2021 8:52:27 AM	3.311	SINGLEP	Re-Aligning Objectives (0.1040s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Break Target Into Component Compounds (1.9801s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Post-Proton Surge (0.0090s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Background Radiation Taste Test (0.0150s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Windshield Wiping (0.0050s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Last Organizational Modeling (0.0850s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	Stimulate Modulation (0.0510s)
7/16/2021 8:52:29 AM	3.311	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1391
7/16/2021 8:52:29 AM	3.311	SINGLEP	Order Cores By Seniority (0.0040s)
7/16/2021 8:52:30 AM	3.311	SINGLEP	Final Checks (0.2531s)
7/16/2021 8:52:30 AM	3.311	SINGLEP	Load Historical Documents (0.0020s)
7/16/2021 8:52:30 AM	3.311	SINGLEP	4.6 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Break Target Into Component Compounds (2.0s)
Final Checks (0.3s)
7/16/2021 8:52:30 AM	3.311	SINGLEP	Hello Steam user 'andreykl'
7/16/2021 8:56:29 AM	SINGLEP	Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
7/16/2021 8:56:29 AM	SINGLEP	Boot up FleetOS (0.1250s)
7/16/2021 8:56:29 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER
graphicsDeviceID: 7942
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8031
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 3800X 8-Core Processor 
processorCount: 16
processorFrequency: 3893
systemMemorySize: 32686
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
7/16/2021 8:56:30 AM	SINGLEP	Check System Logs For Rogue Intelligence (0.2120s)
7/16/2021 8:56:30 AM	SINGLEP	Inspect Aft Hatches (0.0190s)
7/16/2021 8:56:30 AM	SINGLEP	Found 441 xml files in 106 folders in 24ms
7/16/2021 8:56:30 AM	SINGLEP	Check For Extra Modules (0.3921s)
7/16/2021 8:56:30 AM	SINGLEP	441 Xml Files Parsed in 365ms
7/16/2021 8:56:30 AM	SINGLEP	Gather Ancient Lifeforms (0.0030s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Game Version: 3.311
7/16/2021 8:56:30 AM	3.311	SINGLEP	Eject Trash Into Hyperspace (0.0080s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Bring Cloaking Systems Online (0.0170s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Update mod and expansion statuses!
7/16/2021 8:56:30 AM	3.311	SINGLEP	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  Echoes of the Ancients (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
7/16/2021 8:56:30 AM	3.311	SINGLEP	Mods:  AIShieldGenerators (Disabled)  AMU (Disabled)  CapturableDreadnoughts (Disabled)  DevourerChrysalis (Disabled)  ExoticShips (Disabled)  ExtendedShipVariants (Disabled)  FrigatesFocus (Disabled)  KaizersMarauders (Disabled)  MacrophageHistiocytes (Disabled)  MacrophageHistiocytesSpireIntegration (Disabled)  MicroModCollection (Disabled)  MoreStartingFleets (Disabled)  MoreStartingFleetsPlus (Disabled)  MoreSystemDefenders (Disabled)  PowerfulCommandStations (Disabled)  RaisingTheFloorMultiAIAdjustment (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  SuperchargeRaid (Disabled)  TameDarkSpire (Disabled)  TheReprocessers (Disabled)  
7/16/2021 8:56:30 AM	3.311	SINGLEP	Check Nearby Stellar Masses (0.0180s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	441 Xml Files Checked For Exp/Mod Status in 7ms
7/16/2021 8:56:30 AM	3.311	SINGLEP	Pruning Excess Brain Cells (0.0160s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	No resolution change was required.
7/16/2021 8:56:30 AM	3.311	SINGLEP	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
7/16/2021 8:56:30 AM	3.311	SINGLEP	Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Remembering Alamo (0.0220s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Calculate Odds Of Success (0.0390s)
7/16/2021 8:56:30 AM	3.311	SINGLEP	Briefly Panic (0.2627s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml
Loaded At Time: 7/16/2021 8:56:30 AM
Seconds Since Loaded: 1.1098533
Could not find file 'ArcenNetworkLib.dll' at any of these locations:  
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll 
D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll
  at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.AIW2.Core.Engine_AIW2+<LoadExternalDataLate>d__35.MoveNext () [0x00000] in <d82750969cbb4b0093ff3a3a4c2dbe53>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 
  at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__121.MoveNext () [0x00000] in <cadb5e319eb342848faac95bdcd0faa8>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 

7/16/2021 8:56:31 AM	3.311	SINGLEP	Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib
7/16/2021 8:56:31 AM	3.311	SINGLEP	Install Confidence Routines (0.3711s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Late Axionic Computations (0.2541s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Acquiring Towel (0.0130s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Inhibiting Visual Scans (0.0150s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Ejecting Tactical Core (0.0470s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Grouping Flow Fields (0.0220s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Challenging Starfields (0.0110s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Gazing At Distant Planets (0.0150s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Calculating Firing Cones (0.0040s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Maliciously Weakening Ship Parts (0.1580s)
7/16/2021 8:56:31 AM	3.311	SINGLEP	Re-Aligning Objectives (0.1030s)
7/16/2021 8:56:33 AM	3.311	SINGLEP	Planetary Collision Avoidance (2.0180s)
7/16/2021 8:56:33 AM	3.311	SINGLEP	Post-Proton Surge (0.0100s)
7/16/2021 8:56:33 AM	3.311	SINGLEP	Background Radiation Taste Test (0.0140s)
7/16/2021 8:56:33 AM	3.311	SINGLEP	Shuffling Chairs On Command Deck (0.0130s)
7/16/2021 8:56:33 AM	3.311	SINGLEP	Windshield Wiping (0.0040s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	Last Organizational Modeling (0.0870s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	Stimulate Modulation (0.0510s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	ArcenAssetBundleCache.InstantiatedObjects: 1391
7/16/2021 8:56:34 AM	3.311	SINGLEP	Order Cores By Seniority (0.0040s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	Final Checks (0.2521s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	Load Historical Documents (0.0020s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	4.6 seconds total load time.
Check For Extra Modules (0.4s)
Briefly Panic (0.3s)
Install Confidence Routines (0.4s)
Late Axionic Computations (0.3s)
Planetary Collision Avoidance (2.0s)
Final Checks (0.3s)
7/16/2021 8:56:34 AM	3.311	SINGLEP	Hello Steam user 'andreykl'
ArcenDebugLog.txt (238,387 bytes)   
ErrorsReportedByEngine.txt (4,410 bytes)   
7/13/2021 2:08:55 PM (3.309) Mem: 769,335,296 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/13/2021 2:10:24 PM (3.309) Mem: 782,798,848 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/13/2021 2:17:57 PM (3.309) Mem: 1,016,389,632 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/13/2021 10:23:19 PM (3.309) Mem: 1,649,754,112 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/14/2021 11:01:39 AM (3.309) Mem: 1,994,592,256 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/14/2021 3:01:11 PM (3.309) Mem: 1,564,463,104 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/15/2021 10:52:14 AM (3.309) Mem: 1,935,085,568 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/15/2021 3:31:08 PM (3.309) Mem: 1,909,338,112 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



7/15/2021 11:17:18 PM (3.309) Mem: 1,570,504,704 Mode: Off Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at <eed7a050eb01410eafa08197b5389f7f>:0)
UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at <eed7a050eb01410eafa08197b5389f7f>:0)



ErrorsReportedByEngine.txt (4,410 bytes)   

Chris_McElligottPark

Jul 16, 2021 9:17 am

administrator   ~0062444

That was a compile error on my part. Apologies! The fix for it is now live.

Issue History

Date Modified Username Field Change
Jul 16, 2021 2:00 am andreykl New Issue
Jul 16, 2021 2:00 am andreykl File Added: ArcenDebugLog.txt
Jul 16, 2021 2:00 am andreykl File Added: ErrorsReportedByEngine.txt
Jul 16, 2021 9:17 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 16, 2021 9:17 am Chris_McElligottPark Status new => resolved
Jul 16, 2021 9:17 am Chris_McElligottPark Resolution open => fixed
Jul 16, 2021 9:17 am Chris_McElligottPark Fixed in Version => 3.312 Hotfix
Jul 16, 2021 9:17 am Chris_McElligottPark Note Added: 0062444