View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025292 | AI War 2 | Bug - Other | Jun 18, 2021 5:34 pm | Mar 1, 2022 10:47 pm | |
Reporter | Strategic Sage | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.201 Location Hotfix | ||||
Summary | 0025292: Zenith Architrave don't properly claim Core systems | ||||
Description | According to those who know better, ZA are not supposed to require Pioneers to claim Core territory, only when they expand beyond that. Unfortunately this is not the case. Observe the right-side, 'pinkish' colored Architrave in this save, which in approx. a minute's time from loading will begin their countdown to Pioneers. This is their first expansion, intensity 5 almost an hour into the game. They have only their Portal system. | ||||
Tags | No tags attached. | ||||
related to | 0024841 | assigned | Chris_McElligottPark | ZA bug report -- Multiple ZA all within 3 hops from each other |
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ZAExpansion.savemet (118 bytes)
UK 170972098 3512 ZanyZenith <color=#ff3fd9>Brutal </color> Jabberwock Difficulty 8 0 <color=#31c931>StratSage</color> |
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That's strange. It's always worked fine without pioneers for me. |
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Huh. I've literally never seen that happen Lord of Nothing across several test games. If you have counter-examples where it does work, that may possibly be of use in hunting down the cause? |
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Chris, the ZAs in this save are working correctly. They aren't allowed to claim Territory that is close to any homeworld, and these ZAs were seeded extremely close to AI homeworlds. The code in SeedStartingEntitiesEarly says "Seed these ZAs at least 7 hops from any homeworld", but for some reason this restriction was not honoured in this save game. Here's the code: Mapgen_Base.Mapgen_SeedSpecialEntities( Context, galaxy, faction, SpecialEntityType.None, "ZenithArchitravePortalOriginal", SeedingType.HardcodedCount, 1, MapGenCountPerPlanet.One, MapGenSeedStyle.FullUseByFaction, 7, 7, PlanetSeedingZone.MostAnywhere, SeedingExpansionType.ComplicatedOriginal ); |
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Ahh. That's good to know Badger. I think the reason is probably that because of it being an interconnected cubular map, there aren't any planets I don't think that far away from an AI homeworld. It also explains my tests, because many were done on small maps for the purpose of not bogging down the sim - but that would have left the ZA within that restriction as well. I would tepidly suggest, though not without feedback from others, lowering that threshold some. 7 hops is a long way. There are going to be a lot of maps and setups where 7 hops away can't happen, so perhaps we should consider reducing the core territory area that is too close to a homeworld for the ZA to claim? |
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I was expecting that the seeding algorithm would try 7 hops, then try 6 hops and so on. |
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Is this still a thing? |
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If it is a problem it's a mapgen bug |
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I think it was fixed, but I'm not certain. I would recommend closing, and then someone can make a new issue if it happens again. To my knowledge, it hit me and only me. |
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Hasn't reproduced |
Date Modified | Username | Field | Change |
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Jun 18, 2021 5:34 pm | Strategic Sage | New Issue | |
Jun 18, 2021 5:34 pm | Strategic Sage | File Added: ZAExpansion.save | |
Jun 18, 2021 5:34 pm | Strategic Sage | File Added: ZAExpansion.savemet | |
Jun 18, 2021 5:40 pm | Lord Of Nothing | Note Added: 0062145 | |
Jun 18, 2021 5:51 pm | Strategic Sage | Note Added: 0062146 | |
Jun 18, 2021 7:52 pm | BadgerBadger | Assigned To | => Chris_McElligottPark |
Jun 18, 2021 7:52 pm | BadgerBadger | Status | new => assigned |
Jun 18, 2021 7:54 pm | BadgerBadger | Note Added: 0062150 | |
Jun 18, 2021 9:21 pm | Strategic Sage | Note Added: 0062151 | |
Jun 18, 2021 10:32 pm | BadgerBadger | Note Added: 0062152 | |
Jun 23, 2021 6:38 pm | BadgerBadger | Relationship added | related to 0024841 |
Feb 28, 2022 6:36 pm | Daniexpert | Status | assigned => requires feedback |
Feb 28, 2022 6:36 pm | Daniexpert | Note Added: 0064979 | |
Mar 1, 2022 9:13 pm | BadgerBadger | Note Added: 0065013 | |
Mar 1, 2022 10:33 pm | Strategic Sage | Note Added: 0065019 | |
Mar 1, 2022 10:47 pm | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Mar 1, 2022 10:47 pm | BadgerBadger | Status | requires feedback => resolved |
Mar 1, 2022 10:47 pm | BadgerBadger | Resolution | open => fixed |
Mar 1, 2022 10:47 pm | BadgerBadger | Note Added: 0065020 |