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IDProjectCategoryLast Update
0002527AI War 1 / ClassicBug - OtherJan 18, 2011 11:07 am
ReporterDraco Cretel Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.069 
Summary0002527: Forcefields and neutral ships
DescriptionWhenever a marauders or neutral roaming enclave moves under a forcefield or forcefield bearer any shots done against them from friendly ships damages the forcefield and can even do engine damage.

On another note, I've noticed neutral enclaves go to player rally posts, which is very silly and annoying. Just wondering if that is the intent.
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keith.lamothe

Jan 18, 2011 11:00 am

administrator   ~0009068

Do you have a save where marauders or non-friendly enclaves are getting protection from a forcefield?

I have a fix in mind, but it helps a lot to have a test case to confirm whether it actually worked. We've thought we fixed this one in the past, you see.

keith.lamothe

Jan 18, 2011 11:07 am

administrator   ~0009070

In the meantime I'll mark this as resolved since the change I put in for 4.071 should be pretty... ah, "authoritative" ;)

But a test case would be great if you can get one.

Issue History

Date Modified Username Field Change
Jan 17, 2011 11:51 pm Draco Cretel New Issue
Jan 18, 2011 11:00 am keith.lamothe Note Added: 0009068
Jan 18, 2011 11:07 am keith.lamothe Note Added: 0009070
Jan 18, 2011 11:07 am keith.lamothe Status new => resolved
Jan 18, 2011 11:07 am keith.lamothe Resolution open => fixed
Jan 18, 2011 11:07 am keith.lamothe Assigned To => keith.lamothe