View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002527 | AI War 1 / Classic | Bug - Other | Jan 17, 2011 11:51 pm | Jan 18, 2011 11:07 am | |
Reporter | Draco Cretel | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.069 | ||||
Summary | 0002527: Forcefields and neutral ships | ||||
Description | Whenever a marauders or neutral roaming enclave moves under a forcefield or forcefield bearer any shots done against them from friendly ships damages the forcefield and can even do engine damage. On another note, I've noticed neutral enclaves go to player rally posts, which is very silly and annoying. Just wondering if that is the intent. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Do you have a save where marauders or non-friendly enclaves are getting protection from a forcefield? I have a fix in mind, but it helps a lot to have a test case to confirm whether it actually worked. We've thought we fixed this one in the past, you see. |
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In the meantime I'll mark this as resolved since the change I put in for 4.071 should be pretty... ah, "authoritative" ;) But a test case would be great if you can get one. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2011 11:51 pm | Draco Cretel | New Issue | |
Jan 18, 2011 11:00 am | keith.lamothe | Note Added: 0009068 | |
Jan 18, 2011 11:07 am | keith.lamothe | Note Added: 0009070 | |
Jan 18, 2011 11:07 am | keith.lamothe | Status | new => resolved |
Jan 18, 2011 11:07 am | keith.lamothe | Resolution | open => fixed |
Jan 18, 2011 11:07 am | keith.lamothe | Assigned To | => keith.lamothe |