View Issue Details

IDProjectCategoryLast Update
0025266AI War 2Bug - GameplayJun 17, 2021 9:05 am
Reporteremabrad_1 Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version3.200 Variable Planet Gravity Well Scales And QoL 
Fixed in Version3.201 Location Hotfix 
Summary0025266: Objects in a Saved Game Move Post-3.200
DescriptionAfter updating via Steam from 3.104 to 3.200, all objects (ships, structures, wormholes) in a saved game from 3.104 move in a given gravity well. I have found this to be the case for multiple planets, using multiple saves.

Attached screenshot 3.104.png shows one planet after branch "most_recent_stable" is opted into. Attached screenshot 3.200.jpg shows the same planet, loaded from the same save, with no branch explicitly opted into.
TagsNo tags attached.

Activities

emabrad_1

Jun 17, 2021 12:30 am

reporter  

3.200.jpg (372,625 bytes)
3.104.png (1,794,746 bytes)

emabrad_1

Jun 17, 2021 3:37 am

reporter   ~0062122

It is worth mentioning that the save originated from 3.104, not 3.200.

Bob_1

Jun 17, 2021 5:14 am

reporter   ~0062123

I have a save game in which all planets had their buildings moved around to seemingly random locations.

This happened when updating to 3.200
Displacement Bug.savemet (131 bytes)   
MZ
234449709
18773
Lastbeforegravchange
<color=#ffe066>Moderate </color> Fortress Baron
Difficulty 8
0
<color=#318ce7>Kappa</color>
Displacement Bug.savemet (131 bytes)   
Displacement Bug.save (2,382,350 bytes)

Chris_McElligottPark

Jun 17, 2021 9:05 am

administrator   ~0062126

Thanks!

* Fixed two deserialization bugs introduced last build with the new variable-size gravity wells. These only affected existing savegames (versus new games or saves from new games), and so long as you didn't save over an existing save from an older build, they'll now load properly again.
** First bug was everything loading in completely randomized in each grav well from older saves. Well, this is inspiring a new AI type sometime in the future, at least.
** Second bug was engineers and a few other units wanting to run off to the bottom left of the map.

Issue History

Date Modified Username Field Change
Jun 17, 2021 12:30 am emabrad_1 New Issue
Jun 17, 2021 12:30 am emabrad_1 File Added: 3.200.jpg
Jun 17, 2021 12:30 am emabrad_1 File Added: 3.104.png
Jun 17, 2021 1:49 am BadgerBadger Assigned To => Chris_McElligottPark
Jun 17, 2021 1:49 am BadgerBadger Status new => assigned
Jun 17, 2021 3:37 am emabrad_1 Note Added: 0062122
Jun 17, 2021 5:14 am Bob_1 Note Added: 0062123
Jun 17, 2021 5:14 am Bob_1 File Added: Displacement Bug.savemet
Jun 17, 2021 5:14 am Bob_1 File Added: Displacement Bug.save
Jun 17, 2021 9:05 am Chris_McElligottPark Status assigned => resolved
Jun 17, 2021 9:05 am Chris_McElligottPark Resolution open => fixed
Jun 17, 2021 9:05 am Chris_McElligottPark Fixed in Version => 3.201 Location Hotfix
Jun 17, 2021 9:05 am Chris_McElligottPark Note Added: 0062126