View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0025220 | AI War 2 | Bug - Gameplay | Jun 10, 2021 5:57 pm | Jun 12, 2022 12:13 pm | |
Reporter | Lord Of Nothing | Assigned To | BadgerBadger | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 3.103 Reality-Bending Tooltip Hotfix | ||||
Fixed in Version | 4.012 The Zeusathon | ||||
Summary | 0025220: ZA high tier unit issues. | ||||
Description | Important point: I will admit, there is a non-distributed mod on this save. However, it really should not be affecting this issue (It just improves the stats of high tier exowars in line with Spire's recent buff, so if it can cause this, that in itself is an issue, but I don't think it is the cause.) In the attached save, there are a few interrelated things: As a result of an issue similar to that described elsewhere, in https://bugtracker.arcengames.com/view.php?id=25157 , the Hunter fleet vs the Zenith Architraves keeps gaining the Exowar units spawned against me - such as the Planetcracker and Mothership. The ZA, understandably, can't cope, and it's homeworld is now under full on occupation. But this does lead to two issues: Considering how long this has been going on, it doesn't really seem to be trying very hard to kick them off. I was expecting ZA Exowar-tier units by this time, but it's not even spawning Golem-tier units, and it's not even using that many Dire tier units. So the two issues here are: 1. It doesn't seem to be scaling it's budget fast enough to push out against even a smaller occupation than this, and by design it is not supposed to be possible to keep a ZA homeworld, I thought, but I think even mid-tier Spire could judging by this. 2. Golem and Exowar tier units just don't seem to spawn at all even when I would expect them to. (I have seen some Bustuarius, but only those - no Thraex, no Murmillo, and certainly no Exowar tiers, and since the Bustuarius tended to appear in 3's I suspect they came from dying phased Casta.) | ||||
Tags | No tags attached. | ||||
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It is very unlikely that anyone will look at these saves if there are non-distributed mods. |
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Needs to be reproduced without such mods |
Date Modified | Username | Field | Change |
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Jun 10, 2021 5:57 pm | Lord Of Nothing | New Issue | |
Jun 10, 2021 5:57 pm | Lord Of Nothing | File Added: Didn't get the Memo..png | |
Jun 10, 2021 5:57 pm | Lord Of Nothing | File Added: AI Spire Fun Pack.zip | |
Jun 10, 2021 5:57 pm | Lord Of Nothing | Note Added: 0062026 | |
Jun 10, 2021 5:57 pm | Lord Of Nothing | File Added: ZA Helpless.save | |
Jun 10, 2021 6:45 pm | BadgerBadger | Note Added: 0062027 | |
Jun 11, 2022 11:43 am | Lord Of Nothing | Fixed in Version | => 4.012 The Zeusathon |
Jun 11, 2022 11:43 am | Lord Of Nothing | Description Updated | |
Jun 12, 2022 12:13 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jun 12, 2022 12:13 pm | BadgerBadger | Status | new => closed |
Jun 12, 2022 12:13 pm | BadgerBadger | Resolution | open => unable to reproduce |
Jun 12, 2022 12:13 pm | BadgerBadger | Note Added: 0066973 |