View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025094 | AI War 2 | Bug - Gameplay | May 27, 2021 5:38 pm | Jun 4, 2021 5:37 pm | |
Reporter | DEMOCRACY_DEMOCRACY | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.003 Continuing To Refine | ||||
Fixed in Version | 3.100 Commander Vision | ||||
Summary | 0025094: Players can kill ARS, TSS, etc | ||||
Description | Important hackables are possible to kill by accident. Perhaps most should be made invulnerable? Superterminal would be an exception. | ||||
Tags | No tags attached. | ||||
related to | 0025096 | resolved | Chris_McElligottPark | TSS and ODSS can be attacked, also counts as AI fleet strength in counter |
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* Added a new immune_to_all_damage_from_players_invisibly="true" xml flag that is applied to the ARS and similar and the TSS and ODSS, and things like the Cruiser Construction Facility. ** That makes these completely unable to be targeted by players even when they are owned by enemy factions. These are not hostile structures, and are not meant to ever be attacked by the player (the player loses out on something if they do). Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
May 27, 2021 5:38 pm | DEMOCRACY_DEMOCRACY | New Issue | |
May 27, 2021 8:43 pm | BadgerBadger | Relationship added | related to 0025096 |
May 27, 2021 9:27 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 27, 2021 9:27 pm | Chris_McElligottPark | Status | new => assigned |
Jun 4, 2021 5:37 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 4, 2021 5:37 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 4, 2021 5:37 pm | Chris_McElligottPark | Fixed in Version | => 3.100 Commander Vision |
Jun 4, 2021 5:37 pm | Chris_McElligottPark | Note Added: 0061963 |