View Issue Details

IDProjectCategoryLast Update
0025071AI War 2Bug - GameplayMay 24, 2021 4:37 pm
ReporterGreatYng Assigned To 
Status newResolutionopen 
Product Version3.002 More Tweaks 
Summary0025071: Dead AIs are not properly targeted by the their living counterparts
DescriptionThey don't seem to destroy any defeated AI command stations (or their forces) when they could. For all examples provided the orange and red AI are dead. The yellow AI is still alive.

1. In the 'Dead AI' save some red hunter ships on the planet Jabeek are refusing to attack a yellow command station. The yellow garrison is also refusing to leave the command station.
2. In the 'Dead AI 2' save the yellow AI spawned a wave against a red AI planet (De Donk) which left without destroying the command station. They are currently on Boksum and Lageland busy hunting AI Sentinels (not sure which one, but the orange AI only really has forces left at the Dyson Sphere at this point).
3. In the 'Dead AI 3' save the yellow AI is about to launch a wave at Kuitaart where it will proceed to do pretty much nothing before leaving almost immediately.
TagsNo tags attached.

Activities

GreatYng

May 24, 2021 4:37 pm

reporter  

Dead AI 2.save (897,506 bytes)
Dead AI 3.save (939,640 bytes)
Dead AI.save (980,912 bytes)

Issue History

Date Modified Username Field Change
May 24, 2021 4:37 pm GreatYng New Issue
May 24, 2021 4:37 pm GreatYng File Added: Dead AI 2.save
May 24, 2021 4:37 pm GreatYng File Added: Dead AI 3.save
May 24, 2021 4:37 pm GreatYng File Added: Dead AI.save