View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025071 | AI War 2 | Bug - Gameplay | May 24, 2021 4:37 pm | May 24, 2021 4:37 pm | |
Reporter | GreatYng | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 3.002 More Tweaks | ||||
Summary | 0025071: Dead AIs are not properly targeted by the their living counterparts | ||||
Description | They don't seem to destroy any defeated AI command stations (or their forces) when they could. For all examples provided the orange and red AI are dead. The yellow AI is still alive. 1. In the 'Dead AI' save some red hunter ships on the planet Jabeek are refusing to attack a yellow command station. The yellow garrison is also refusing to leave the command station. 2. In the 'Dead AI 2' save the yellow AI spawned a wave against a red AI planet (De Donk) which left without destroying the command station. They are currently on Boksum and Lageland busy hunting AI Sentinels (not sure which one, but the orange AI only really has forces left at the Dyson Sphere at this point). 3. In the 'Dead AI 3' save the yellow AI is about to launch a wave at Kuitaart where it will proceed to do pretty much nothing before leaving almost immediately. | ||||
Tags | No tags attached. | ||||