View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0025046 | AI War 2 | Gameplay Issue | May 23, 2021 12:15 am | Feb 28, 2022 1:07 pm | |
Reporter | BadgerBadger | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.002 More Tweaks | ||||
Summary | 0025046: MP bugs 5/22 | ||||
Description | By far the smoothest evening of MP yet. Huge progress. This was the first night it felt like we were just playing the game and not fighting with it to work right. Players wind up seeing stale data a lot. Like the Planet view is telling them there are hundreds of enemies on a planet from a battle that ended minutes ago. Quitting/rejoining clears this Sometimes clients have trouble sending move commands to a nomad planet after the nomad planet moves. Lots of errors on the host of one player being 2.0 or 2.1 seconds behind; the message just flickered very rapidly for long periods of time Errors: 5/22/2021 9:43:44 PM 3.002 HOST Tried to write IntUltraEfficient J_ˉ1_To_4ˌ095, but passed value was: -3, which is out of range! Value set to -1 so your save would work. FieldNameForErrors: FleetID at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at ArcenSerializationAIWar2SpecificExtensions.AddFleetPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <c455c0e691084a7eb5d77de44311fd1e>:0 <I saw a number of these with a variaty of passed values; -6400, -8800, and so on) 5/22/2021 9:37:18 PM 3.002 HOST Tried to write Int32 NonNeg, but passed value was: -3800, which is out of range! Value set to 0 so your save would work. FieldNameForErrors: DeathEffectCausingDamageReceivedToEntity_Data at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.Universal.ArcenSerializationBuffer.AddInt32 (Arcen.Universal.ReadStyle RStyle, System.Int32 Item, System.String FieldNameForErrors) [0x00000] in <657f5533933646dd9f4361bf419f1c8c>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <c455c0e691084a7eb5d77de44311fd1e>:0 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
May 23, 2021 12:15 am | BadgerBadger | New Issue | |
May 23, 2021 12:15 am | BadgerBadger | Status | new => assigned |
May 23, 2021 12:15 am | BadgerBadger | Assigned To | => Chris_McElligottPark |
Feb 28, 2022 1:07 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 28, 2022 1:07 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 28, 2022 1:07 pm | Chris_McElligottPark | Note Added: 0064893 |