View Issue Details

IDProjectCategoryLast Update
0024852AI War 2Crash/ExceptionMay 9, 2021 2:35 pm
ReporterCyborg Assigned ToBadgerBadger  
Severitycrash 
Status resolvedResolutionfixed 
Product Version2.902 Rather Refined Ghosts 
Fixed in Version2.903 Journals For Miles 
Summary0024852: Factions shut down from fatal error
DescriptionAttached. This is a save I have been using for testing. Do I need to make a new game?

I don't have civilians on
just testing out the ZA. The devourer went into the massing ZA Civil War Army and then it popped
I have not been starting new games with every update here, because it does take a few hours to get to the Civil War (and I do have a real-life job), So it's more than possible that some update broke it and it's not really there from Greenfield
TagsNo tags attached.

Activities

Cyborg

May 9, 2021 12:07 pm

reporter  

ArcenDebugLog.txt (744,867 bytes)
Faction shut down.save (998,578 bytes)

Cyborg

May 9, 2021 12:18 pm

reporter  

jormungand.png (2,086,999 bytes)

Cyborg

May 9, 2021 12:19 pm

reporter   ~0061450

The screenshot is independent of the faction shut down message. The faction shut down message appears a few minutes later

Cyborg

May 9, 2021 12:26 pm

reporter   ~0061451

Another idea, is it possible that the marauders owning the planet At the same time as the ZA the issue?
 It says its territory of the ZA and it doesn't actually own the planet.
territory in question.JPG (118,064 bytes)   
territory in question.JPG (118,064 bytes)   

Cyborg

May 9, 2021 12:32 pm

reporter   ~0061452

Attaching DevourerZN.save, which is just a few minutes before the fatal error. What I do is I move all of my Army towards the Mon Cala planet, in an attempt to help end the war. That's when it popped.
DevourerZN.save (893,985 bytes)

Strategic Sage

May 9, 2021 12:37 pm

reporter   ~0061453

I was able to get a fatal error from a ZA Civil War as well. Happens within three minutes of loading.
FatalError.save (227,337 bytes)
FatalError.savemet (119 bytes)
ArcenDebugLog-2.txt (300,926 bytes)

BadgerBadger

May 9, 2021 1:01 pm

manager   ~0061454

Sage, there are no errors in you debug log

Strategic Sage

May 9, 2021 1:05 pm

reporter   ~0061455

That's the one the game took me to when the error popped up. Not sure if it's storing another log somewhere else, or ... ?

BadgerBadger

May 9, 2021 2:35 pm

manager   ~0061460

A bunch of these errors refer to using too old of a save game (with the broken weapon types).

I've fixed a bug that was causing errors during the civil war

Issue History

Date Modified Username Field Change
May 9, 2021 12:07 pm Cyborg New Issue
May 9, 2021 12:07 pm Cyborg File Added: ArcenDebugLog.txt
May 9, 2021 12:07 pm Cyborg File Added: Faction shut down.save
May 9, 2021 12:15 pm Cyborg Description Updated
May 9, 2021 12:18 pm Cyborg File Added: jormungand.png
May 9, 2021 12:19 pm Cyborg Note Added: 0061450
May 9, 2021 12:26 pm Cyborg File Added: territory in question.JPG
May 9, 2021 12:26 pm Cyborg Note Added: 0061451
May 9, 2021 12:32 pm Cyborg File Added: DevourerZN.save
May 9, 2021 12:32 pm Cyborg Note Added: 0061452
May 9, 2021 12:37 pm Strategic Sage File Added: FatalError.save
May 9, 2021 12:37 pm Strategic Sage File Added: FatalError.savemet
May 9, 2021 12:37 pm Strategic Sage File Added: ArcenDebugLog-2.txt
May 9, 2021 12:37 pm Strategic Sage Note Added: 0061453
May 9, 2021 1:01 pm BadgerBadger Note Added: 0061454
May 9, 2021 1:05 pm Strategic Sage Note Added: 0061455
May 9, 2021 2:35 pm BadgerBadger Assigned To => BadgerBadger
May 9, 2021 2:35 pm BadgerBadger Status new => resolved
May 9, 2021 2:35 pm BadgerBadger Resolution open => fixed
May 9, 2021 2:35 pm BadgerBadger Fixed in Version => 2.903 Journals For Miles
May 9, 2021 2:35 pm BadgerBadger Note Added: 0061460