View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024648 | AI War 2 | Bug - Gameplay | Apr 3, 2021 9:04 am | Apr 7, 2021 3:17 pm | |
Reporter | Apthorpe | Assigned To | |||
Status | closed | Resolution | no change required | ||
Product Version | Beta 2.768 RAM Reduction | ||||
Summary | 0024648: [NVM] Marauders can cause AIP increase | ||||
Description | "Kleene" was an AI planet where I had destroyed the AI forces but left the AIP-increasing structures alone, including the Alarm Post. Shortly after I left the Marauders took the planet and apparently destroyed the Alarm Post, increasing my AIP by 5 and pushing the AI into Mk 3. I'm assuming that an event like this (which is basically beyond the player's control) is unintended. EDIT: Never mind, I simply didn't know that the alarm post self-destructed when triggered. It might be worth coloring this warning text in a more noticeable color than dim grey, as it's rather easy to miss. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 3, 2021 9:04 am | Apthorpe | New Issue | |
Apr 3, 2021 9:04 am | Apthorpe | File Added: marauders can cause AIP increase.PNG | |
Apr 3, 2021 9:04 am | Apthorpe | File Added: kleene.png | |
Apr 3, 2021 11:49 am | Apthorpe | Summary | Marauders can cause AIP increase => [DELETE]Marauders can cause AIP increase |
Apr 3, 2021 11:50 am | Apthorpe | Summary | [DELETE]Marauders can cause AIP increase => [NVM] Marauders can cause AIP increase |
Apr 3, 2021 11:50 am | Apthorpe | Description Updated | |
Apr 3, 2021 11:51 am | Apthorpe | Description Updated | |
Apr 7, 2021 3:17 pm | Chris_McElligottPark | Status | new => closed |
Apr 7, 2021 3:17 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 7, 2021 3:17 pm | Chris_McElligottPark | Note Added: 0061032 |