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IDProjectCategoryLast Update
0024572AI War 2Bug - GameplayMar 18, 2021 11:59 am
ReporterSol Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 2.758 Threat Explanation 
Fixed in VersionBeta 2.760 Xenophiles And Overlords 
Summary0024572: Devourer Golem noms nanocaust centers with aoe (and maybe more structures)
DescriptionJust watched a devourer golem destroy a nanocaust center from the aoe damage as it targeted the ships spawning from it. I think it might damage other structures from that, it would explain some mysteriously damaged AI command stations, but I haven't witnessed that happen. This bug is devastating for the nanocaust since they're constantly spawning ships next to their centers, I had previously noticed multiple planets lose centers as the golem went through, which is what prompted me to look at what was happening. I haven't seen them target any structures.
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Sol

Mar 17, 2021 3:13 pm

reporter   ~0060813

Just confirmed devourer golems will damage and destroy player turrets and structures. It's very easy to manipulate the devourer golem into destroying things with micro by positioning ships so the aoe will damage structures.

Chris_McElligottPark

Mar 18, 2021 11:59 am

administrator   ~0060823

Thanks!

* Updated beam weapons so that they no longer strike units that are invalid for them based on their normal targeting restrictions (aka, if they can only hit mobile units, then happening to pass over structures with the beam won't hit the structures anymore).
** Also updated this for AOE in general, which had a code branch that was kind of mysteriously never being called. So if there is a minefield that a cruiser wanders over, for example, and the minefield only targets cruisers and things that are large like that, the minefield won't also damage nearby strikecraft anymore (essentially, that was likely to waste some of the power of the minefield in almost all cases, anyhow). If we need to make some further adjustments to this, we can, but right now the logic as it was before seemed to be a bit off to say the least.

Issue History

Date Modified Username Field Change
Mar 17, 2021 2:22 pm Sol New Issue
Mar 17, 2021 3:13 pm Sol Note Added: 0060813
Mar 18, 2021 11:59 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 18, 2021 11:59 am Chris_McElligottPark Status new => resolved
Mar 18, 2021 11:59 am Chris_McElligottPark Resolution open => fixed
Mar 18, 2021 11:59 am Chris_McElligottPark Fixed in Version => Beta 2.760 Xenophiles And Overlords
Mar 18, 2021 11:59 am Chris_McElligottPark Note Added: 0060823