View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024557 | AI War 2 | Bug - Gameplay | Mar 14, 2021 9:54 pm | Mar 14, 2021 9:54 pm | |
Reporter | ZeusAlmighty | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | Beta 2.757 Super Mega Exciting Sidebar | ||||
Summary | 0024557: Dark Zenith -- "Impending Doombomb" weapon fires without dealing damage | ||||
Description | One of my creations for the DZ does not work as intended -- the weapon does not deliver its payload (fires without doing damage) Doombomb features several of the new mechanics: Burstfire, reverse-tractor, hardened It features several existing features: acid (damage amplification), fusion (personal shield bypass) This unit deals x0 to units < 5tx so that it will only target things like Golems To observe, open save and you will see the Doombomb already tractored to its target. It should fire off in 30 seconds, and it does with no effect | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Mar 14, 2021 9:54 pm | ZeusAlmighty | New Issue | |
Mar 14, 2021 9:54 pm | ZeusAlmighty | File Added: doom.save |