View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024532 | AI War 2 | Bug - Gameplay | Mar 10, 2021 5:03 pm | Mar 10, 2021 8:10 pm | |
Reporter | alocritani | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | Beta 2.755 Hotfixes | ||||
Summary | 0024532: Ships in attack-move mode do not obey to move order at once | ||||
Description | Ships in attack-move mode will queue move order until there are no others ship that could be attacked. In attached savegame try give a move order to fleet 1: only not engaged ships will obey; engaged ships will first destroy current target and only then move (or destroy all available target in range and then move, I'm unable to properly understand the behavior) Stop to shot is OFF Not 100% sure it is a true bug: it could be reasonable to have them act that way but still strange because it's the only stance that act this way. This does NOT happens on FRD mode: in that case ships will simply move and when reaching destination start looking for a target. | ||||
Tags | No tags attached. | ||||
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FYI, that's what attack-move does. The mode instructs ships to move to a destination but stop to attack ships they encounter along the way. So if they're already fighting, the fighting part takes precedence. |
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Yep, this is kind of the function of this mode, although combining it with stop to shoot is usually a thing. The general idea is to prioritize getting to the place you are going, but NOT if you have something to shoot at. As long as you have something to shoot at, stay more or less where you are, possibly even chase them a bit if kiting is on. A regular move while units are in pursuit mode, by contrast, is actually an override of that mode -- it's saying "don't be pursuit at all right now, instead move first." But attack move is kind of a... hybrid thing. You giving general orders, that involve a trajectory and fighting along it, and the ships trying to prioritize targets and not getting shot (by closing too far) as they go that direction. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 10, 2021 5:03 pm | alocritani | New Issue | |
Mar 10, 2021 5:03 pm | alocritani | File Added: Attack_move.zip | |
Mar 10, 2021 6:17 pm | Strategic Sage | Note Added: 0060734 | |
Mar 10, 2021 8:10 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 10, 2021 8:10 pm | Chris_McElligottPark | Status | new => closed |
Mar 10, 2021 8:10 pm | Chris_McElligottPark | Resolution | open => no change required |
Mar 10, 2021 8:10 pm | Chris_McElligottPark | Note Added: 0060736 |