View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024510 | AI War 2 | Bug - Gameplay | Mar 6, 2021 6:20 pm | Mar 8, 2021 1:34 pm | |
Reporter | Metrekec | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.752 Golden Devourer | ||||
Fixed in Version | Beta 2.753 Interplanetary States of Matter | ||||
Summary | 0024510: Fragmenting (and possibly tantruming) guardians can spawn in waves | ||||
Description | Fragmenting (and possibly tantruming) guardians can spawn in waves. Probably shouldn't be possible since their strength will skyrocket when they land if the player has a fleet on the planet. In the attached save, fragmenting guardians are being sent to Zuse. | ||||
Tags | No tags attached. | ||||
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I've seen this at all. It's *fun*. |
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Thanks! * Added a new is_disallowed_from_spawning_in_waves="true" flag, which can be applied to units that otherwise are vastly too strong when included in a wave from the AI. ** This works on guardians, dire guardians, regular strikecraft, whatever. ** This is now applied to temperamental/tantruming and fragmenting guardians, because their mechanics are really only designed around being on an AI planet, and they quickly become nightmares on player planets. |
Date Modified | Username | Field | Change |
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Mar 6, 2021 6:20 pm | Metrekec | New Issue | |
Mar 6, 2021 6:20 pm | Metrekec | File Added: fragmentingwave.save | |
Mar 7, 2021 4:32 pm | Strategic Sage | Note Added: 0060700 | |
Mar 8, 2021 1:34 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 8, 2021 1:34 pm | Chris_McElligottPark | Status | new => resolved |
Mar 8, 2021 1:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 8, 2021 1:34 pm | Chris_McElligottPark | Fixed in Version | => Beta 2.753 Interplanetary States of Matter |
Mar 8, 2021 1:34 pm | Chris_McElligottPark | Note Added: 0060704 |