View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024497 | AI War 2 | Bug - Gameplay | Feb 27, 2021 12:40 am | Feb 27, 2021 2:22 am | |
Reporter | nadroj278 | Assigned To | BadgerBadger | ||
Status | closed | Resolution | no change required | ||
Product Version | Beta 2.748 Defaults And Fixes | ||||
Summary | 0024497: Deepstrike not going away | ||||
Description | Already took nearby planet, deepstrike not going away until units deleted. After deepstrike force has fully retreated, deepstrike trait then went away. | ||||
Tags | No tags attached. | ||||
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Once you are no longer deepstriking, the deepstrike portals persist until all its units have evacuated and some time has passed. This is to prevent players from cheaply resetting the deepstrike counter to game the system. I think this is working as designed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 27, 2021 12:40 am | nadroj278 | New Issue | |
Feb 27, 2021 12:40 am | nadroj278 | File Added: Picture1.png | |
Feb 27, 2021 12:40 am | nadroj278 | File Added: Bug.save | |
Feb 27, 2021 12:57 am | nadroj278 | Description Updated | |
Feb 27, 2021 2:21 am | BadgerBadger | Note Added: 0060659 | |
Feb 27, 2021 2:22 am | BadgerBadger | Assigned To | => BadgerBadger |
Feb 27, 2021 2:22 am | BadgerBadger | Status | new => closed |
Feb 27, 2021 2:22 am | BadgerBadger | Resolution | open => no change required |