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IDProjectCategoryLast Update
0024480AI War 2Bug - GameplayFeb 24, 2021 11:06 am
ReporterSol Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 2.746 Release The Warden 
Fixed in VersionBeta 2.747 Outguard Usability 
Summary0024480: Crippled Regenerator Golem creates ships and go over the ship line cap
DescriptionCrippled regenerator golem still replaces destroyed ships and actually creates more, resulting in ships exceeding the maximum ship line's capacity. <s>After a little more playing after the provided save, I also discovered the crippled regenerator golem seems to repair itself to exit out of crippled status, as it was at half health during another planet attack without ever encountering an engineer or engineering transport.</s> I just noticed the regenerator golem is at half health in the save. I was very confident it was crippled at the time I saved. I'm unsure if it got healed by engineers that might have been destroyed, I notice I am sending a support fleet to the planet but at the moment of the save no engineers had gotten there yet, or if I made a mistake thinking the golem was crippled at the time of it producing over the ship line cap. However, I can say I've observed the regenerator golem producing ships while crippled, after deliberately causing it to be reduced to 1 HP.
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Activities

Sol

Feb 24, 2021 1:26 am

reporter  

Regenerator glitch.save (1,048,303 bytes)

Chris_McElligottPark

Feb 24, 2021 11:06 am

administrator   ~0060632

Thanks!

* Made the code for regenerator effects a bit more explicit in not being able to work if they are crippled, or remains, or various other things. I think this part was already working fine, but it's good to be sure.
** However, it was definitely possible for the number of ships to be regenerated in excess of the ship cap, probably most likely when there was also a factory producing things at the same time as ships were dying, but really potentially in a variety of cases. These have now been fixed and that should not happen anymore.

Issue History

Date Modified Username Field Change
Feb 24, 2021 1:26 am Sol New Issue
Feb 24, 2021 1:26 am Sol File Added: Regenerator glitch.save
Feb 24, 2021 1:26 am Sol File Added: Regenerator glitch.savemet
Feb 24, 2021 1:29 am Sol Product Version Beta 2.745 The Unsmothering => Beta 2.746 Release The Warden
Feb 24, 2021 2:27 am Sol Description Updated
Feb 24, 2021 11:06 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 24, 2021 11:06 am Chris_McElligottPark Status new => resolved
Feb 24, 2021 11:06 am Chris_McElligottPark Resolution open => fixed
Feb 24, 2021 11:06 am Chris_McElligottPark Fixed in Version => Beta 2.747 Outguard Usability
Feb 24, 2021 11:06 am Chris_McElligottPark Note Added: 0060632