View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0024450||AI War 2||[All Projects] Bug - Gameplay||Feb 19, 2021 11:39 am||Feb 20, 2021 2:48 pm|
|Product Version||Beta 2.742 Hacking Balance|
|Fixed in Version||Beta 2.744 Scourge Industries, Inc|
|Summary||0024450: Scourge excessive number of builders|
|Description||In working on the new Scourge balance I stumbled upon a bug. They should only have 3 builders, they are at 6 and had 4 earlier, in the saves provided below.|
Either AllowedBuildersIncreasePerScienceUnit="0" and BaseNumberOfBuildersAllowed="3" aren't working or something else is up
Here are the changes:
-Scourge now mark up much later into the game. It needs 18 planets worth of science for Mark II instead of 9. It needs 35 planets worth of science for Mark III.
-Note the number of planets can be significantly lessened by harvesting science from others sources: nodes, archive, neutral planets and Overlord kills.
-Neophyte cost is halved on intensity 10, and a third cheaper on intensity 1. this means there will be more of them around from a spawner.
-Builders numbers are fixed from 2 to 3 from intensity 1 to 8, 4 on intensity 9 and 5 on intensity 10.
-Builders always show on the galaxy map if you have vision of their planets. Builders are much tougher and are immune to tractors.
-Cloaked Builder now properly has 0.7 albedo instead of 0.3.
(Possibly add an escort to builders, or just drones. Possibly add Chuck Norris forcefield to Builder. => This isn't for you to do Chris, just notes of possible stuff to make builder tougher.)
I committed all the change for Scourge and to the builder stats, so you can open the saves with everything set up.
Hopefully you can help me keep the Scourge as the stated cap. I'm intended for Builders to be scary, tough units that make players feel rewarded to kill, 3 to 5 depending on Scourge intensity. They'd show up on the galaxy map, so I also want a small number to prevent crowding the map.
Thank you for your help, Chris.
|Tags||No tags attached.|
Feb 19, 2021 11:39 am
20210219131812_1.jpg (414,162 bytes)
20210219134657_1.jpg (358,413 bytes)
ScourgeTest 5.save (438,371 bytes)
Too many builders.save (255,140 bytes)
ScourgeTest 1.save (171,728 bytes)
||Looks like YOU fixed this! Very well done revamp. :)|
|Feb 19, 2021 11:39 am||ArnaudB||New Issue|
|Feb 19, 2021 11:39 am||ArnaudB||File Added: Too many builders.save|
|Feb 19, 2021 11:39 am||ArnaudB||File Added: ScourgeTest 1.save|
|Feb 19, 2021 11:39 am||ArnaudB||File Added: ScourgeTest 5.save|
|Feb 19, 2021 11:39 am||ArnaudB||File Added: 20210219134657_1.jpg|
|Feb 19, 2021 11:39 am||ArnaudB||File Added: 20210219131812_1.jpg|
|Feb 19, 2021 11:40 am||ArnaudB||Description Updated||View Revisions|
|Feb 20, 2021 2:48 pm||x4000Bughunter||Status||new => resolved|
|Feb 20, 2021 2:48 pm||x4000Bughunter||Resolution||open => fixed|
|Feb 20, 2021 2:48 pm||x4000Bughunter||Fixed in Version||=> Beta 2.744 Scourge Industries, Inc|
|Feb 20, 2021 2:48 pm||x4000Bughunter||Note Added: 0060583|