View Issue Details

IDProjectCategoryLast Update
0024380AI War 2Bug - GameplayFeb 1, 2021 11:45 am
ReporterCRCGamer Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 2.726 Tech Tuning 
Fixed in VersionBeta 2.727 Tech Refunds And Balance Tuning 
Summary0024380: Counter attacks fail to trigger when the timer reaches zero.
DescriptionCurrently if you would normally eat a counter attack for any reason it will count down properly but will utterly fail at summoning any units to actually punish you with. Attached is a save where I purposefully deleted my beachhead and let it count down to 15 seconds before saving. Active mod is More System Defenders.

So yeah steps to reproduce is simply load save and wait fifteen seconds.
TagsNo tags attached.

Relationships

related to 0024371 resolvedChris_McElligottPark Counterattacks not spawning when timer hits 0 

Activities

CRCGamer

Jan 31, 2021 2:38 am

developer  

Counter Expected.save (233,016 bytes)

Chris_McElligottPark

Feb 1, 2021 11:45 am

administrator   ~0060432

Thanks!

* Fixed a couple of stupid typos that had broken counterattacks for the last while. They were counting down to zero but not actually launching any units. This was unrelated to any wave changes, but rather was just a matter of some typos in some code that we were making cross-thread-exception-safe.

Issue History

Date Modified Username Field Change
Jan 31, 2021 2:38 am CRCGamer New Issue
Jan 31, 2021 2:38 am CRCGamer File Added: Counter Expected.save
Feb 1, 2021 11:45 am Chris_McElligottPark Relationship added related to 0024371
Feb 1, 2021 11:45 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 1, 2021 11:45 am Chris_McElligottPark Status new => resolved
Feb 1, 2021 11:45 am Chris_McElligottPark Resolution open => fixed
Feb 1, 2021 11:45 am Chris_McElligottPark Fixed in Version => Beta 2.727 Tech Refunds And Balance Tuning
Feb 1, 2021 11:45 am Chris_McElligottPark Note Added: 0060432