View Issue Details

IDProjectCategoryLast Update
0024236AI War 2GUIDec 16, 2020 9:43 pm
ReporterCrabby Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version2.704 MP Notifications And Mapgen 
Fixed in Version2.705 Clarity, Refinement, and Performance 
Summary0024236: Player vs AI attack notification
DescriptionIt makes sense for battles on player planets to appear on the GUI. However, battles on AI or neutral planets also appear, and it shows the player as the defender (which is strange if I, the player, am "defending" an AI planet). I know that these are supposed to show up along with attacks on player planets, but I have little to distinguish them apart unless I click on them. That is, unless I have something valuable such as a GCA or a major data center.

I would like there to be an indicator for whose planet the battle is occurring (whether AI, the player, or neutral). That way I would know whether I'm having trouble on one of my planets or if I'm having trouble on an AI planet (especially if I don't have a beachhead on the planet).
TagsNo tags attached.

Activities

Crabby

Dec 15, 2020 9:13 pm

reporter  

20201215205757_1.jpg (430,469 bytes)
Bug.save (443,366 bytes)

ArnaudB

Dec 16, 2020 4:37 am

manager   ~0060005

I agree the icons really need to be different between AI planets and Human-held planets (or planets for which the planet has spent AIP).

When you beachhead a bunch of planets it becomes horribly cluttered.

Chris_McElligottPark

Dec 16, 2020 9:43 pm

administrator   ~0060018

Thanks!

* Previously, we only had a single "our planet is under attack" sort of notification. It had two variants, one for our home planets and one for not-our-home-planet.
** For a long time, we have also been using it to note when "our" planet is being attacked if the planet was a beachhead where we had a lot of turrets. In the most recent build, we expanded that to include any planet we or our human-player allies are fighting on, but that had the side effect of making it so that it gave very confusing notifications about "us defending our planets" in enemy territory.
** Now we have a whole new set of text, and new icon, for notifications of us attacking an enemy or neutral planet, whether that's a beachhead or otherwise. These show up under the informational level of severity, so right at the bottom.
*** These show the lists of allied attackers, and the list of enemy defenders. They also show any interesting capturables on that planet, same as on our own planets we were showing infrastructure.

Issue History

Date Modified Username Field Change
Dec 15, 2020 9:13 pm Crabby New Issue
Dec 15, 2020 9:13 pm Crabby File Added: 20201215205757_1.jpg
Dec 15, 2020 9:13 pm Crabby File Added: Bug.save
Dec 16, 2020 4:37 am ArnaudB Note Added: 0060005
Dec 16, 2020 9:43 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 16, 2020 9:43 pm Chris_McElligottPark Status new => resolved
Dec 16, 2020 9:43 pm Chris_McElligottPark Resolution open => fixed
Dec 16, 2020 9:43 pm Chris_McElligottPark Fixed in Version => 2.705 Clarity, Refinement, and Performance
Dec 16, 2020 9:43 pm Chris_McElligottPark Note Added: 0060018