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IDProjectCategoryLast Update
0024231AI War 2Gameplay IdeaFeb 22, 2022 2:55 pm
ReporterChris_McElligottPark Assigned To 
Severityminor 
Status feature for laterResolutionopen 
Summary0024231: Mechanics for ships that are better at raiding or defense.
DescriptionTake half damage, or do double damage, if on a friendly system, as one example.

Do 10% more damage, or something along those lines, for each hop away from friendly territory you are.

The latter would be useful for raiders that are REALLY good at raiding, and the former would be for a versatile ship that works better when acting as system defense.
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related to 0020153 feature for later Big list of linked ship mechanics we find interesting. 

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Issue History

Date Modified Username Field Change
Dec 14, 2020 1:12 pm Chris_McElligottPark New Issue
Dec 14, 2020 1:12 pm Chris_McElligottPark Relationship added related to 0020153
Feb 22, 2022 2:55 pm Daniexpert Status new => feature for later