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IDProjectCategoryLast Update
0024137AI War 2Crash/ExceptionNov 18, 2020 3:22 pm
ReporterDaniexpert Assigned ToChris_McElligottPark  
Status feedbackResolutionopen 
Product Version2.633 Roaring Performance 
Summary0024137: EntitySystem with name (InternalName) of 'IonCannon' not found
DescriptionGame with shared player faction.
TagsNo tags attached.

Activities

Daniexpert

Nov 18, 2020 1:14 pm

manager  

EntitySystem_name_notFound.txt (3,304 bytes)   
11/18/2020 1:45:56 PM
Could not find EntitySystem with name (InternalName) of 'IonCannon'.  Note that if you renamed a GameEntity, you'll also need to make a LookupSwaps configuration entry for this system.

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.AIW2.Core.EntitySystem.DeserializeInto (Arcen.AIW2.Core.EntitySystem resultOrNull, Arcen.AIW2.Core.GameEntity_Squad ParentEntity, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean& WasAbleToFindType, System.Boolean IsLoadingTemplate) [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at Arcen.AIW2.Core.GameEntity_Squad.DeserializedIntoSelf (System.Int32 primaryKeyID, Arcen.AIW2.Core.GameEntityTypeData typeData, Arcen.AIW2.Core.Planet Planet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean HideErrors, System.Boolean IsLoadingTemplate, System.Boolean IsForNetworkSync) [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at AIWar2NetworkSync.Client_AcceptDivergenceDataFromHost (Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at Arcen.Universal.ArcenNetworkMessageHandler.HandleMessage (System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.AIW2.Core.SteamSocket+SteamClientConnectionManager.OnMessage (System.IntPtr data, System.Int32 size, System.Int64 messageNum, System.Int64 recvTime, System.Int32 channel) [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at Steamworks.ConnectionManager.ReceiveMessage (System.IntPtr msgPtr) [0x00000] in <387e1e351a374f9c8eaf77f1a06cdf1b>:0 
  at Steamworks.ConnectionManager.Receive (System.Int32 bufferSize) [0x00000] in <387e1e351a374f9c8eaf77f1a06cdf1b>:0 
  at Arcen.AIW2.Core.SteamSocket.DoPerUpdateLogic () [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at Arcen.Universal.ArcenNetworkAuthority.DoPerUpdateLogic () [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <0984cac507d34c9fb67df62ee6c2392e>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <b42976faceae4d8a913bb09053c5fbfc>:0 
  at ArcenGameController.Update () [0x00000] in <885dbe390a864b9e84a8970f52ce6def>:0 
EntitySystem_name_notFound.txt (3,304 bytes)   

Chris_McElligottPark

Nov 18, 2020 1:29 pm

administrator   ~0059641

Was this with a specific savegame? If so, I'd love a copy so that I can recreate it. Was this an isolated thing that happened?

I can't actually tell if this was during the initial world sync (first connection), or if this was during gameplay.

Thanks!

Daniexpert

Nov 18, 2020 1:39 pm

manager   ~0059644

Silent exception, so I don't have the specific savegame to recreate the issue.
It happened 10 minutes after a reconnection, so definitely during the gameplay.
I could send the whole log, but it's so heavy due to the spam 0024135 and I'm still clearing it, because it's really hard to navigate right now.

Chris_McElligottPark

Nov 18, 2020 3:22 pm

administrator   ~0059658

Hmm, let's hold off on this one until we see it in the next release, then. I am thinking this one may be a downstream error and not one that will happen with the other errors fixed. If I'm wrong, then it should be easier to chase down in the absence of those other errors, at the very least.

Thanks!

Issue History

Date Modified Username Field Change
Nov 18, 2020 1:14 pm Daniexpert New Issue
Nov 18, 2020 1:14 pm Daniexpert File Added: EntitySystem_name_notFound.txt
Nov 18, 2020 1:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 18, 2020 1:29 pm Chris_McElligottPark Status new => feedback
Nov 18, 2020 1:29 pm Chris_McElligottPark Note Added: 0059641
Nov 18, 2020 1:39 pm Daniexpert Note Added: 0059644
Nov 18, 2020 1:39 pm Daniexpert Status feedback => assigned
Nov 18, 2020 3:22 pm Chris_McElligottPark Status assigned => feedback
Nov 18, 2020 3:22 pm Chris_McElligottPark Note Added: 0059658