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IDProjectCategoryLast Update
0023986AI War 2Crash/ExceptionOct 16, 2020 3:27 pm
ReporterCyborg Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version2.616 Stop Printing Money, AI! 
Fixed in Version2.617 Calming For The Nerves 
Summary0023986: Faction deserialization error at stage 17500 from serialized version 2.614 loading into new version 2.616
DescriptionMy multiplayer game cannot be resumed because of this error.
TagsNo tags attached.

Activities

Cyborg

Oct 15, 2020 9:29 pm

reporter  

ArcenDebugLog.txt (18,312 bytes)   
10/15/2020 9:24:13 PM	Current directory used: L:/Program Files (x86)/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: L:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/
10/15/2020 9:24:13 PM	Boot up FleetOS (0.2384s)
10/15/2020 9:24:13 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1070 Ti
graphicsDeviceID: 7042
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8079
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz
processorCount: 12
processorFrequency: 3696
systemMemorySize: 16322
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
10/15/2020 9:24:13 PM	Check System Logs For Rogue Intelligence (0.1546s)
10/15/2020 9:24:13 PM	Game Version: 2.616
10/15/2020 9:24:13 PM	Eject Trash Into Hyperspace (0.0618s)
10/15/2020 9:24:13 PM	Check For Extra Modules (0.0170s)
10/15/2020 9:24:13 PM	Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
10/15/2020 9:24:13 PM	Bring Cloaking Systems Online (0.0160s)
10/15/2020 9:24:13 PM	Recalculate Speed Of Light (0.0170s)
10/15/2020 9:24:13 PM	Optimize Comfort On Command Decks (0.0219s)
10/15/2020 9:24:13 PM	Generating Framerates (0.0060s)
10/15/2020 9:24:13 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  
10/15/2020 9:24:13 PM	Mods:  ExtendedShipVariants (Disabled)  ExtendedShipVariants_FallenSpire (Disabled)  MoreStartingOptions (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  
10/15/2020 9:24:13 PM	Check Nearby Stellar Masses (0.0369s)
10/15/2020 9:24:13 PM	Remembering Alamo (0.0110s)
10/15/2020 9:24:13 PM	Boot Audio Comms (0.0080s)
10/15/2020 9:24:13 PM	Establish Individual Audio Links (0.0120s)
10/15/2020 9:24:13 PM	Prepare Explosions and Crackles (0.0160s)
10/15/2020 9:24:13 PM	No resolution change was required.
10/15/2020 9:24:13 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
10/15/2020 9:24:13 PM	Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
10/15/2020 9:24:13 PM	Refresh Optical Lensing (0.0060s)
10/15/2020 9:24:13 PM	Revise Fundamental Physical Laws (0.0040s)
10/15/2020 9:24:13 PM	Calculate Odds Of Success (0.0304s)
10/15/2020 9:24:13 PM	Briefly Panic (0.1755s)
10/15/2020 9:24:13 PM	Install Confidence Routines (0.1935s)
10/15/2020 9:24:13 PM	Bring Commander Interface Online (0.0778s)
10/15/2020 9:24:13 PM	Motivate All Crews (0.0299s)
10/15/2020 9:24:13 PM	Locating Available Networks (0.0190s)
10/15/2020 9:24:13 PM	Externalizing Patterns (0.0180s)
10/15/2020 9:24:14 PM	Hooking Externals (0.0070s)
10/15/2020 9:24:14 PM	Handlizing Hooks (0.0050s)
10/15/2020 9:24:14 PM	Disengaging Constants (0.0269s)
10/15/2020 9:24:14 PM	Late Axionic Computations (0.0479s)
10/15/2020 9:24:14 PM	Sentinel Alertness Diagnostic (0.0100s)
10/15/2020 9:24:14 PM	Connecting to Fleet Command (0.0100s)
10/15/2020 9:24:14 PM	Thinking Of Advice (0.0070s)
10/15/2020 9:24:14 PM	Degaussing Advice (0.0150s)
10/15/2020 9:24:14 PM	Reading Alien Diaries (0.0080s)
10/15/2020 9:24:14 PM	Naming All Known Planets (0.0050s)
10/15/2020 9:24:14 PM	Remembering Speeds (0.0080s)
10/15/2020 9:24:14 PM	Prioritizing Targets (0.0090s)
10/15/2020 9:24:14 PM	Rebooting Sensor Arrays (0.0080s)
10/15/2020 9:24:14 PM	Unloading Prismatic Grid (0.0080s)
10/15/2020 9:24:14 PM	Thinking Of Objectives (0.0090s)
10/15/2020 9:24:14 PM	Inhibiting Visual Scans (0.0129s)
10/15/2020 9:24:14 PM	Synthesizing Vocals (0.0060s)
10/15/2020 9:24:14 PM	Investigating Map Signatures (0.0110s)
10/15/2020 9:24:14 PM	Ventilating Scenarios (0.0050s)
10/15/2020 9:24:14 PM	Decontaminating Targeting Systems (0.0080s)
10/15/2020 9:24:14 PM	Ejecting Tactical Core (0.0080s)
10/15/2020 9:24:14 PM	Calibrating Formations (0.0080s)
10/15/2020 9:24:14 PM	Intercepting Galactic Maps (0.0100s)
10/15/2020 9:24:14 PM	Discharging Colored Ions (0.0170s)
10/15/2020 9:24:14 PM	Replicating Ion Colors (0.0050s)
10/15/2020 9:24:14 PM	Faction Diagnostics (0.0140s)
10/15/2020 9:24:14 PM	Buffering Hackers (0.0110s)
10/15/2020 9:24:14 PM	Inverting Death (0.0050s)
10/15/2020 9:24:14 PM	Linear Field Variance (0.0110s)
10/15/2020 9:24:14 PM	Charging Marks (0.0070s)
10/15/2020 9:24:14 PM	Guarding The Posts (0.0658s)
10/15/2020 9:24:14 PM	Range Manifolds (0.0050s)
10/15/2020 9:24:14 PM	Purging ROFs (0.0080s)
10/15/2020 9:24:14 PM	Manipulating Speeds (0.0080s)
10/15/2020 9:24:14 PM	Detecting Projectiles (0.0080s)
10/15/2020 9:24:14 PM	Grouping Flow Fields (0.0110s)
10/15/2020 9:24:14 PM	Modulating Flow Field Groups (0.0199s)
10/15/2020 9:24:14 PM	Designing Fleets (0.0160s)
10/15/2020 9:24:14 PM	Thinking Of Technologies (0.0100s)
10/15/2020 9:24:14 PM	Categorizing Starboard Sensors (0.0060s)
10/15/2020 9:24:14 PM	Injecting Galactic Variables (0.0110s)
10/15/2020 9:24:14 PM	Hugging Starfields (0.0140s)
10/15/2020 9:24:14 PM	Combing Distant Planets (0.1137s)
10/15/2020 9:24:14 PM	Categorizing All Planets (0.0060s)
10/15/2020 9:24:14 PM	Organizing Commands (0.0130s)
10/15/2020 9:24:14 PM	Calculating Firing Cones (0.0050s)
10/15/2020 9:24:15 PM	Scrapping Extra Ship Parts (0.4757s)
10/15/2020 9:24:15 PM	Re-Aligning Objectives (0.0130s)
10/15/2020 9:24:15 PM	Sterilizing Test Chamber (0.0100s)
10/15/2020 9:24:18 PM	Remembering Singularity (3.0532s)
10/15/2020 9:24:18 PM	Issuing Orders (0.0170s)
10/15/2020 9:24:18 PM	Augmenting Infusers (0.0040s)
10/15/2020 9:24:18 PM	Infusing (0.0190s)
10/15/2020 9:24:18 PM	Post-Proton Surge (0.0040s)
10/15/2020 9:24:18 PM	Stimulate Modulation (0.0279s)
10/15/2020 9:24:18 PM	ArcenAssetBundleCache.InstantiatedObjects: 980
10/15/2020 9:24:18 PM	Load Surrogates (0.0798s)
10/15/2020 9:24:18 PM	Final Checks (0.5495s)
10/15/2020 9:24:18 PM	Load Historical Documents (0.0020s)
10/15/2020 9:24:18 PM	6.1 seconds total load time.
Scrapping Extra Ship Parts (0.5s)
Remembering Singularity (3.1s)
Final Checks (0.5s)
10/15/2020 9:24:19 PM	Hello Steam user 'Cyborg'
10/15/2020 9:24:28 PM	Start load save: L:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Galaxy far far away\Star Wars level 5.save Source1: AnythingElse Source3: LoadingSaveGame
10/15/2020 9:24:28 PM	Faction deserialization error at stage 17500 from serialized version 2.614 loading into new version 2.616, error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - Faction debugStage: 10000 Error: System.Exception: No DeserializeFrom_NewStyle defined for HistoryItemType 16526
  at Arcen.AIW2.External.Fireteam+HistoryItem.DeserializeFrom_NewStyle (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00137] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.Fireteam.DeserializedIntoSelf (System.Int32 FireTeamID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ForDebugging_FactionName) [0x001b8] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.Fireteam.DeserializeNewFrom (System.Int32 id, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ForDebugging_FactionName) [0x00007] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.FireteamUtility.DeserializeFireteamsAndDiscardAnyExtraLeftovers (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, System.String ForDebugging_FactionName) [0x0006e] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.NanocaustMgr.DeserializeIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x002cc] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.Universal.ArcenExternalDataPatternImplementationBase.DeserializeExternalDataAsArcenExternalSubManagedData[T] (System.Object[] Target, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00066] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.External.NanocaustMgrData.DeserializeExternalData (Arcen.AIW2.Core.Faction ParentFaction, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00001] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.Core.ArcenExternalDataPatternImplementationBase_Faction.DeserializeExternalDataOuter (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00089] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
  at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000d4] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00039] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00337] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00432] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.Core.Faction.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, SerializationCommandType SerializationCmdType) [0x00c0f] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
10/15/2020 9:24:28 PM	The savegame you are trying to load had the following fatal error:  Faction deserialization error at stage 17500 from serialized version 2.614 loading into new version 2.616, error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - Faction debugStage: 10000 Error: System.Exception: No DeserializeFrom_NewStyle defined for HistoryItemType 16526
  at Arcen.AIW2.External.Fireteam+HistoryItem.DeserializeFrom_NewStyle (Arcen.Universal.ArcenDeserializationBuffer Buffer) [0x00137] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.Fireteam.DeserializedIntoSelf (System.Int32 FireTeamID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ForDebugging_FactionName) [0x001b8] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.Fireteam.DeserializeNewFrom (System.Int32 id, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ForDebugging_FactionName) [0x00007] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.FireteamUtility.DeserializeFireteamsAndDiscardAnyExtraLeftovers (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, System.String ForDebugging_FactionName) [0x0006e] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.External.NanocaustMgr.DeserializeIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x002cc] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.Universal.ArcenExternalDataPatternImplementationBase.DeserializeExternalDataAsArcenExternalSubManagedData[T] (System.Object[] Target, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00066] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.External.NanocaustMgrData.DeserializeExternalData (Arcen.AIW2.Core.Faction ParentFaction, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00001] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.AIW2.Core.ArcenExternalDataPatternImplementationBase_Faction.DeserializeExternalDataOuter (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00089] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
  at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000d4] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00039] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00337] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00432] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.Core.Faction.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, SerializationCommandType SerializationCmdType) [0x00c0f] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
10/15/2020 9:24:28 PM	Finish load save in 86.4ms
10/15/2020 9:24:46 PM
Error at about campaign stage: 200
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00415] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00000] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
  at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 

10/15/2020 9:24:47 PM
Error at about campaign stage: 200
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00415] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.External.Window_InGameEscapeMenu+tAboutContent.GetTextToShowFromVolatile (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00000] in <4e386c2e5e4f4b62b2f4c632dc16857f>:0 
  at Arcen.Universal.ArcenUI_Text.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <61e10848c4834031a6650d8e71fadd0e>:0 
  at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <44cd3bd2652146ffb674e9e63f761e6b>:0 
  at ArcenGameController.Update () [0x00000] in <342846c60ad043638e2ec80b42611e65>:0 

ArcenDebugLog.txt (18,312 bytes)   

Cyborg

Oct 15, 2020 9:35 pm

reporter  

Star Wars level 5.save (447,192 bytes)

Chris_McElligottPark

Oct 16, 2020 3:27 pm

administrator   ~0059245

Thanks!

* Fixed a bug in the nanocaust where any savegames that included them and which were from version 2.614 would fail to load in 2.616.

Issue History

Date Modified Username Field Change
Oct 15, 2020 9:29 pm Cyborg New Issue
Oct 15, 2020 9:29 pm Cyborg File Added: ArcenDebugLog.txt
Oct 15, 2020 9:35 pm Cyborg File Added: Star Wars level 5.save
Oct 16, 2020 3:27 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 16, 2020 3:27 pm Chris_McElligottPark Status new => resolved
Oct 16, 2020 3:27 pm Chris_McElligottPark Resolution open => fixed
Oct 16, 2020 3:27 pm Chris_McElligottPark Fixed in Version => 2.617 Calming For The Nerves
Oct 16, 2020 3:27 pm Chris_McElligottPark Note Added: 0059245