View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023851 | AI War 2 | Bug - Gameplay | Oct 1, 2020 4:11 pm | Feb 28, 2022 12:47 pm | |
Reporter | Andyroo | Assigned To | |||
Status | requires feedback | Resolution | open | ||
Product Version | 2.603 Nanocaust And Civvies Strike Back | ||||
Summary | 0023851: MP Client must quit and rejoin game with spire cities | ||||
Description | If a client builds a spire city in MP, it has no available sockets. Quit/rejoin fixes it, seems to happen every time. | ||||
Tags | No tags attached. | ||||
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Are there any exceptions logged on the client before they rejoin? It would be in the ArcenDebugLog.txt file in the PlayerData folder. This sort of problem doesn't surprise me, but it should be fixing itself within 5 seconds at the very outside range, I would usually think. |
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His debug log is full of issues from the joining game issue and no longer goes back as far as when we had this issue. We have a save we can easily do it on, we will give it a try when able. |
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Did this happen again? |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2020 4:11 pm | Andyroo | New Issue | |
Oct 1, 2020 4:32 pm | Chris_McElligottPark | Note Added: 0058872 | |
Oct 1, 2020 5:49 pm | Andyroo | Note Added: 0058884 | |
Feb 28, 2022 12:47 pm | Daniexpert | Status | new => requires feedback |
Feb 28, 2022 12:47 pm | Daniexpert | Note Added: 0064886 |