View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023792 | AI War 2 | Balance Issue | Sep 23, 2020 10:29 pm | Sep 23, 2020 10:29 pm | |
Reporter | crawlers | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.509 Melee, Stacks, And Fireteams | ||||
Summary | 0023792: Hydral Hobbyist outguard faction sends units that die quickly | ||||
Description | The units it sends are major hydra heads, which lose 2% of their health per second and then spawn 3 hydra heads that do the same thing. On settings like epic speed they tend to die before they accomplish much - sometimes they don't even reach the enemy. Is it possible to have a version spawn that doesn't lose health over time (though the hydra heads they spawn can of course lose health)? As it stands now, only the flagship managed to accomplish a decent amount. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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Sep 23, 2020 10:29 pm | crawlers | New Issue |