View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002325 | AI War 1 / Classic | Suggestion - Balance Tweaks | Jan 9, 2011 12:20 pm | Jan 13, 2011 1:03 pm | |
Reporter | mr_lolz | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Summary | 0002325: Balance Suggestion: make Spire fleetships unrepairable | ||||
Description | Spire ships perform very efficently in the players hands at the moment. most of them have very high health, which results in much damage being absorbed across a force with few deaths. frequent repairing results in these units being highly cost effective. in particular, the stealth battleship is extremely easy to conserve with its radar dampening and cloak, and can easily be ran away for repairs again and again imo, to maintain consistancy with the larger spire ships and more importantly to make all these high HP units less of a boon, all spire ships should be unrepairable. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I'd really get lynched if I did that, people hate not being able to repair stuff. Having an incentive to retreat-and-repair isn't something I consider an overly bad thing, anyway. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 9, 2011 12:20 pm | mr_lolz | New Issue | |
Jan 13, 2011 1:03 pm | Chris_McElligottPark | Note Added: 0008426 | |
Jan 13, 2011 1:03 pm | Chris_McElligottPark | Status | new => closed |
Jan 13, 2011 1:03 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 13, 2011 1:03 pm | Chris_McElligottPark | Resolution | open => won't fix |